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Sonic Mars levels

From Sonic Retro

Revision as of 18:39, 10 May 2008 by MathUser (talk | contribs)

The levels described in the Micheal Kosaka game script is different than what is described in the Don Goddard script. This article describes the levels included in the Micheal Kosaka script.

Regular Zones

King's Gambit

The level design would center around a chessboard theme. In this level you rescue Tails.

SM Possible Level 1.png






Level environment.

Boss Area: The theme of the boss area is a roulette wheel. The boss sits in the middle of the area. Orbotnik: The boss of this level. He is sitting in a glass sphere in the center of the roulette wheel. He releases steel balls from two tubes located at the side of the screen which roll and bounce around the roulette wheel. He will also randomly electrify a wedge in the roulette wheel, destroying steel balls if they happen to be on it. If Sonic spindashes into him the sphere will crack, eventually crumbling after 6 hits.

SM Possible Badnik 3.png







Possible concept art for Orbotnik.

Ice Breaker

Fat Tuesday

Dream Wave

Cryptic Grotto

Core Memory

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Unreleased Sonic the Hedgehog games
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