Sonic Lost World went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.
Concept Art
The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.
"We wanted to make it look like an army, so we were thinking to make an another color version for the leader. But unfortunately, we didn’t have chance to use the leader type."
"This is one of the few enemies which are an original design for Lost World. The motif is ant-lion."
"When we design this Buzz Bomber, we decided the concept of the eyes of all enemies for this title. So we tried various type of eyes on this enemy."
"Instead of adding details, we wanted make it simple but huge, and wanted to make the players feel the largeness with this gap when we design this."
"It was the very first enemy we designed in this title, so we had many various idea to this enemy. We wanted to make the design simple so the entire silhouette will fit in single sphere."
"Wisps all have 3 legs, but if you look closely, each has different shape in legs too."
"The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them."