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Difference between revisions of "Sonic Generations - Unleashed Project"

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|advenginemods=no}} The '''''Unleashed Project''''' is a mod for the PC version of [[Sonic Generations]] that ports over the daytime stages from the [[PlayStation 3]]/[[Xbox 360]] version of [[Sonic Unleashed]]. In addition to tweaked and revised level layouts and simplified stage progression, it includes a unique hub world, higher resolution textures for level artwork, and an optional improved rendering engine left over from Sonic Generations' development.
 
|advenginemods=no}} The '''''Unleashed Project''''' is a mod for the PC version of [[Sonic Generations]] that ports over the daytime stages from the [[PlayStation 3]]/[[Xbox 360]] version of [[Sonic Unleashed]]. In addition to tweaked and revised level layouts and simplified stage progression, it includes a unique hub world, higher resolution textures for level artwork, and an optional improved rendering engine left over from Sonic Generations' development.
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The newest bit of content in this Sonic Unleashed pack is a fully realized Unleashed version of Sonic Generations' White Space, ordered as follows:  Windmill Isle, Savannah Citadel, Rooftop Run, Dragon Road, Cool Edge, Arid Sands, Empire City, and Jungle Joyride. Each stage has its own lively setpiece (such as Unleashed's NPCs hanging around), and unlike Generations, everything's connected and colored in; there is no "White Space".
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There are a few new additions to the hub to spice things up. First off, Omochao is now hanging out with the Ice Cream Vendor from Apotos, and they've set up shop on the "outskirts" of Windmill Isle, next to a billboard that reads "Welcome to the... UNLEASHED PROJECT Version 1.0". Another billboard just past Rooftop Run has a few things posted to it: a "Real Estate Times" sign, some newspaper clippings, and a MISSING poster featuring Wentos the Travling Salesman from Sonic Unleashed. Underneath his photo there's a message reading "If you see him, notify us at [email protected]. Only your photos will help us find him!" Finally, a third billboard just beside Empire City tells you what Hardware Requirements are necessary to play the stages:
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MINIMUM: Cool Edge and Savannah Citadel;
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LOW: Dragon Road and Windmill Isle;
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MEDIUM: Arid Sands, Rooftop Run, and Empire City;
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HIGH: Jungle Joyride.
  
 
[[Category:Hacks]]
 
[[Category:Hacks]]

Revision as of 10:40, 20 March 2013

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UnleashedProjectLogo.png
Sonic Generations - Unleashed Project
Version: 1.0
Last release: 19 March 2013
System: PC
Original game: Sonic Generations
Credits: Team Unleashed
The Unleashed Project is a mod for the PC version of Sonic Generations that ports over the daytime stages from the PlayStation 3/Xbox 360 version of Sonic Unleashed. In addition to tweaked and revised level layouts and simplified stage progression, it includes a unique hub world, higher resolution textures for level artwork, and an optional improved rendering engine left over from Sonic Generations' development.

The newest bit of content in this Sonic Unleashed pack is a fully realized Unleashed version of Sonic Generations' White Space, ordered as follows: Windmill Isle, Savannah Citadel, Rooftop Run, Dragon Road, Cool Edge, Arid Sands, Empire City, and Jungle Joyride. Each stage has its own lively setpiece (such as Unleashed's NPCs hanging around), and unlike Generations, everything's connected and colored in; there is no "White Space".

There are a few new additions to the hub to spice things up. First off, Omochao is now hanging out with the Ice Cream Vendor from Apotos, and they've set up shop on the "outskirts" of Windmill Isle, next to a billboard that reads "Welcome to the... UNLEASHED PROJECT Version 1.0". Another billboard just past Rooftop Run has a few things posted to it: a "Real Estate Times" sign, some newspaper clippings, and a MISSING poster featuring Wentos the Travling Salesman from Sonic Unleashed. Underneath his photo there's a message reading "If you see him, notify us at [email protected]. Only your photos will help us find him!" Finally, a third billboard just beside Empire City tells you what Hardware Requirements are necessary to play the stages: MINIMUM: Cool Edge and Savannah Citadel; LOW: Dragon Road and Windmill Isle; MEDIUM: Arid Sands, Rooftop Run, and Empire City; HIGH: Jungle Joyride.