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Difference between revisions of "Sonic Classic Collection/Development"

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'''''TODO:''''' https://www.sonicstadium.org/2015/08/portfolio-reveals-sonic-classic-collection-had-more-content-planned-crazy-taxi-4-pitch/
 
 
 
==Unused Extras==
 
==Unused Extras==
 
The following extra features were confirmed by the British Board of Film Classifiers{{ref|https://web.archive.org/web/20100828022606/http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/e071fc27bafa43468025766b0043334a?OpenDocument}}, but never appeared in the final build of the game. It is unknown why these were removed:
 
The following extra features were confirmed by the British Board of Film Classifiers{{ref|https://web.archive.org/web/20100828022606/http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/e071fc27bafa43468025766b0043334a?OpenDocument}}, but never appeared in the final build of the game. It is unknown why these were removed:
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*The History of Sonic (VIDEO)
 
*The History of Sonic (VIDEO)
 
*Gameplay Footage
 
*Gameplay Footage
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==Portfolio images==
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The following images were found on the portfolio of former SEGA Studios Australia employee Brooke Luder, which showcases a number of images from earlier in development.{{ref|https://www.sonicstadium.org/2015/08/portfolio-reveals-sonic-classic-collection-had-more-content-planned-crazy-taxi-4-pitch/}}
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{{quote|SEGA Australia had the good fortune (WOOO!) of acquiring the Sonic Classic Collection port to Nintendo DS.
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I created all the UI artwork for the port. This included recreating all the game logos as Sega no longer had the original editable logos. It also involved designing and creating the in-game assets for all the front end menus and ingame menus that weren’t part of the original game play and creating sprite sheets for the EFIGS language conversions.}}
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<gallery>
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SonicClassicCollection Portfolio Banner.jpg
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SonicClassicCollection Portfolio Logos 01.jpg
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SonicClassicCollection Portfolio 02.jpg
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SonicClassicCollection Portfolio 03.jpg
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SonicClassicCollection Portfolio 04.jpg
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SonicClassicCollection Portfolio 05.jpg
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SonicClassicCollection Portfolio 06.jpg
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SonicClassicCollection Portfolio 07.jpg
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SonicClassicCollection Portfolio 08.jpg
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</gallery>
  
 
==References==
 
==References==

Revision as of 10:56, 26 January 2021

Unused Extras

The following extra features were confirmed by the British Board of Film Classifiers[1], but never appeared in the final build of the game. It is unknown why these were removed:

Portfolio images

The following images were found on the portfolio of former SEGA Studios Australia employee Brooke Luder, which showcases a number of images from earlier in development.[2]

SEGA Australia had the good fortune (WOOO!) of acquiring the Sonic Classic Collection port to Nintendo DS.

I created all the UI artwork for the port. This included recreating all the game logos as Sega no longer had the original editable logos. It also involved designing and creating the in-game assets for all the front end menus and ingame menus that weren’t part of the original game play and creating sprite sheets for the EFIGS language conversions.

References


Sonic Classic Collection
Sonic Classic Collection Title cropped.png

Main page
Comparisons


Manuals
Magazine articles
Reception


Development
Hidden content
Technical information