Difference between revisions of "Sonic Chaos (Game Gear prototype; 1993-05-17)/Comparisons/Aqua Planet Zone"
From Sonic Retro
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==Act 1== | ==Act 1== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicChaos517 GG APZ1 Start.png |
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| game1=05-17 prototype | | game1=05-17 prototype | ||
| game2=Final game | | game2=Final game | ||
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==Acts 2 and 3== | ==Acts 2 and 3== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicChaos517 GG APZ2 Start.png |
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| game1=05-17 prototype | | game1=05-17 prototype | ||
| game2=Final game | | game2=Final game |
Revision as of 10:14, 3 November 2019
Act 1
05-17 prototype |
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Final game |
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Act 1 is a mostly empty stage with no rings and a palette that resembles Labyrinth Zone. Sonic and Tails will inevitably fall into a hole and get stuck. The level cannot be beaten.
Acts 2 and 3
05-17 prototype |
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Final game |
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Act 2 shares the same layout as Act 1 but this time takes place in an alternate dimension, with everything rendered in greyscale. Act 3 is identical, meaning there is no boss.
References
Sonic Chaos (Game Gear prototype; 1993-05-17), prototype version of Sonic Chaos | |
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