Sonic Chaos/Development
From Sonic Retro
Revision as of 14:06, 4 November 2019 by BSonirachi (talk | contribs)
Revision as of 14:06, 4 November 2019 by BSonirachi (talk | contribs)
Sonic Chaos had gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these things.
Contents
Prototype North American box art
This box art was shown in magazines, showing Sonic holding Tails' hand as opposed to being on a Pogo Spring.
Early game design
Turquoise Hill Zone
Special Stage
Normally, Tails can't go into Special Stages, but here he can. In the final, the platforms are covered in grass and the big Rings use different graphics. This screenshot is consistent with the 06-30 Master System prototype.
References
Sonic Chaos | |
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Main page Manuals |
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