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Difference between revisions of "Sonic And The Mystic Gems"

From Sonic Retro

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*[[SonicVaan]] for beta testing.
 
*[[SonicVaan]] for beta testing.
  
*[[CarrascoZX0]] for beta testing.
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*Tobey for beta testing.
  
*Tobey for beta testing.
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*HCKTROX for the asm related to menus, character fixes and such.
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*Greeen Snake for level layout improvements.
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*[[GenesisFan64]] for the save screen menu, for some fixes related to the fade-out and others.
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*[MarkeyJester]] for lots of important code and a whole load of others.
  
 
*[[Irixion]] for beta testing.
 
*[[Irixion]] for beta testing.

Revision as of 18:55, 11 March 2013

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Sonic And The Mystic Gems
Version: Version .006
Status: Canceled
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog (16-bit)
Credits: Eduardo Knuckles, HPZMan, DeoxysKyogre, Harder Project

Sonic The Hedgehog Harder Levels Version is a hack made by Eduardo Knuckles and his team Harder Project of Sonic the Hedgehog on the Sega Mega Drive/Genesis. The hack aims to make the game levels harder without excluding the major original characteristics from this classic games. Development of the hack started on October 10th, 2004.

Changes to the game include layouts, sprite mappings, color changes, bugfixes, a new monitor, and new sound effects and ported music from other Sega classics (including other Sonic games). The game also features some Master System features and improvements, such as the "arrow monitor", and the "starting at the boss" battles, among other things.

Story

This time, Robotnik released heavy machinery to collect the Chaos Emeralds, so he can rule the world. He has an expert plan to take over South Island with his robots, and courses.

Will you be capable of helping Sonic to pass from this very difficult adventure? Good luck!

Features

Credits and Special Thanks

  • Mistergambit for his Spring Yard Zone and Labyrinth Zone level art used in the game.
  • Tweaker for his information regarding music importing, bug fixes and the speedcap removal.
  • HPZMan for the new sound driver instruments and the dynamic tile-set system.
  • Selbi for some new exclusive ASM things and improvements.
  • Master3k for sending and fixing some music.
  • nineko for creating the xm3smps tool which was essential for the creation of some songs. Special credits to him for the different songs per act system used.
  • FraGag for his tutorial to fix the spike bug.
  • KlausPactus for main beta testing.
  • Tobey for beta testing.
  • HCKTROX for the asm related to menus, character fixes and such.
  • Greeen Snake for level layout improvements.
  • GenesisFan64 for the save screen menu, for some fixes related to the fade-out and others.
  • [MarkeyJester]] for lots of important code and a whole load of others.
  • Esrael for fixing essential things in the new sound driver.

Special credits to Harder Project's Team by all the useful exclusively things used in the project.

Downloads

Download.svg Download Sonic 1 Harder Version (Unfinished)
File: Sonic_1_Harder_Levels_(v0.0.0)_-_Super_Instable_ROM_-_Unfinished_Work.zip‎ (1.11 MB) (info)
Current version: 0.0.0

Restart: On March 17, 2010 Eduardo Knuckles decided to restart the hack from a clean source. His reasons were the huge number of bugs and broken features, as well as his team being disrespectful.

Recent facts

On July 5th, 2012 the team's owner Eduardo Knuckles decided to cancel the hack keeping up his Harder Project still in the works on other projects. Their reasons were frequent lazyness of team members and his lack of basic ASM knowledge. Team members are rarely active, so he decided to stop working on the hack project. A prototype ROM is planned to be released soon, but with lots of broken features.

Old Versions

External link