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Difference between revisions of "Sonic Adventure 2"

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   | 8 || [[Aquatic Mine]] || Knuckles || 14000 || 11000 || 10000 || 9000 || 1:50 || 2:30 || 3:00 || 4:00 || 1:00 || 1:30 || 2:30 || 4:00 || 14000 || 12000 || 10000 || 8000 || 3:30 || 15000 || 13000 || 10000 || 9000
 
   | 8 || [[Aquatic Mine]] || Knuckles || 14000 || 11000 || 10000 || 9000 || 1:50 || 2:30 || 3:00 || 4:00 || 1:00 || 1:30 || 2:30 || 4:00 || 14000 || 12000 || 10000 || 8000 || 3:30 || 15000 || 13000 || 10000 || 9000
 
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   | 9 || [[Route 101]]* || Tails || 2:45 || 2:55 || 3:15 || 3:30 || 1:30 || 2:00 || 2:30 || 3:00 || 3:00 || 3:10 || 3:20 || 3:30 || 3:00 || 3:10 || 3:20 || 3:30 || 4:00 || 2:50 || 3:00 || 3:10 || 3:20
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   | 9 || [[Route 101]]* || Tails || 2:45 || 2:55 || 3:15 || 3:30 || 1:30 || 2:00 || 2:30 || 3:00 || 3:00 || 3:10 || 3:20 || 3:30 || 3:00 || 3:10 || 3:20 || 3:30 || 3:40 || 2:50 || 3:00 || 3:10 || 3:20
 
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   | 10 || [[Hidden Base]] || Tails || 14000 || 12000 || 11000 || 10000 || 3:15 || 3:30 || 4:00 || 4:30 || 2:50 || 3:15 || 4:00 || 4:30 || 12000 || 11000 || 10000 || 8000 || 3:30 || 13000 || 11000 || 9000 || 8000
 
   | 10 || [[Hidden Base]] || Tails || 14000 || 12000 || 11000 || 10000 || 3:15 || 3:30 || 4:00 || 4:30 || 2:50 || 3:15 || 4:00 || 4:30 || 12000 || 11000 || 10000 || 8000 || 3:30 || 13000 || 11000 || 9000 || 8000
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   | 9 || [[White Jungle]] || Shadow || 14000 || 12000 || 10000 || 8000 || 1:30 || 2:00 || 2:30 || 3:00 || 3:20 || 3:40 || 4:00 || 5:00 || 14000 || 13000 || 12000 || 10000 || 3:00 || 13000 || 12000 || 10000 || 8000
 
   | 9 || [[White Jungle]] || Shadow || 14000 || 12000 || 10000 || 8000 || 1:30 || 2:00 || 2:30 || 3:00 || 3:20 || 3:40 || 4:00 || 5:00 || 14000 || 13000 || 12000 || 10000 || 3:00 || 13000 || 12000 || 10000 || 8000
 
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  | 10 || [[Route 280]] || Rouge || 3:20 || 3:30 || 3:40 || 3:50 || 2:00 || 2:30 || 3:00 || 3:30 || 3:30 || 3:40 || 3:50 || 4:00 || 3:45 || 3:50 || 3:55 || 4:00 || || 3:20 || 3:30 || 3:40 || 3:50
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  | 10 || [[Route 280]] || Rouge || 3:20 || 3:30 || 3:40 || 3:50 || 2:00 || 2:30 || 3:00 || 3:30 || 3:30 || 3:40 || 3:50 || 4:00 || 3:45 || 3:50 || 3:55 || 4:00 || 4:00 || 3:20 || 3:30 || 3:40 || 3:50
 
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|-
 
   | 11 || [[Sky Rail]] || Shadow || 14000 || 13000 || 11000 || 9000 || 1:15 || 1:45 || 2:15 || 2:30 || 1:10 || 1:30 || 1:45 || 2:00 || 14000 || 12000 || 10000 || 8000 || 2:00 || 10000 || 9000 || 8000 || 7000
 
   | 11 || [[Sky Rail]] || Shadow || 14000 || 13000 || 11000 || 9000 || 1:15 || 1:45 || 2:15 || 2:30 || 1:10 || 1:30 || 1:45 || 2:00 || 14000 || 12000 || 10000 || 8000 || 2:00 || 10000 || 9000 || 8000 || 7000
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*'''Note:''' Since Route 280 has no Lost Chao and is an already timed mission, for mission 3 and 4 it's required that the player doesn't touch any walls and cars respectively.
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*'''Note:''' Since Route 280 has no Lost Chao and is an already timed mission, for mission 3 and 4 it's required that the player doesn't touch any walls and cars respectively. Also, as its time limit in hard mode is 3:25, none of the rankings below B are actually possible on that mission.
  
 
===[[Cannon's Core]]===
 
===[[Cannon's Core]]===

Revision as of 07:24, 27 October 2010

"Sonic Adventure 2" redirects here. For the GameCube remake, see Sonic Adventure 2: Battle.

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Sa2 title.png
Sonic Adventure 2
System(s): Sega Dreamcast
Publisher: Sega
Developer:
Genre: 3D Platform

Sonic Adventure 2 is the second game of the Sonic Adventure series made for the Sega Dreamcast. The worldwide release date of June 23, 2001 signals the Sonic series' 10th anniversary. The game had a one-off promotion deal with Soap for their shoes. There were many billboards in the game that promoted the brand, and Sonic himself shows them off while grinding, a move introduced in this game. The move was carried on to later games - the promotion deal was not.

This game marks the first appearance of Rouge the Bat and Shadow the Hedgehog and is one of the few games that features Eggman as a playable character. This game features the ability to play through both sides of the story, Hero and Dark.

The VMU minigame, Chao Adventure 2 is included as a downloadable.

Gameplay

Single Player

Gameplay takes place between two parallel storylines, the "Hero" story and the "Dark" story. The "Hero" story features Sonic, Knuckles, Tails as playable characters, while the "Dark" story features Shadow, Rouge, and Dr. Eggman. There are three different gameplay styles on each team, meaning Dark characters play the same as Hero characters. The main difference is in the story presentation.

Levels featuring Sonic or Shadow are designed in much the same way as Sonic's levels in Sonic Adventure as the objective of the level is to simply reach the end of the level. Levels with Tails or Dr. Eggman allow the player to control a mechanized robot walker and generally blast their way to the end, much like E-102 Gamma's stages in Sonic Adventure. Knuckles and Rouge are required to scour their levels for shards of the Master Emerald (with the exception of 2 stages where they must find keys into Eggman's base and 1 stage where Chaos Emeralds are located), again, much like Sonic Adventure. Some levels feature various bosses: these boss encounters are unique character to character, although sometimes the bosses are the same for multiple characters. The game can only be completed when both "Hero" and "Dark" story modes are finished, and the extra story feature that is revealed must be completed with all the characters.

In each stage players collect rings and defeat enemies, with a timer counting the time spent within the level. At the end of each stage, the player is given a score based on the number or rings collected and time spent within the level. The more rings and less time, the higher the score is. The player is also given a rank-based performance, a letter grade that is either A, B, C, D, or E, with A being the highest and E being the lowest. Irrelevant to any other factors, an A Rank is automatically awarded to players that complete any score-ranked mission with all of the rings from that level in the player's possession. Each stage also has a Chao container that contains a key - if the player reaches the end of the level without dying, they are then transported to the Chao Gardens.

There are five missions within each Action Stage; the first mission is unlocked by default and completing it will unlock the second mission and continues that way from then on. In order from first through fifth, the missions are to complete the level, collect 100 rings, find a "lost Chao" using the Mystic Melody upgrade, finish within a time limit, and complete a "Hard mode" version of the Action Stage.

Emblems are also given within the game; there are 180 Emblems in total. In order to gain all 180 Emblems, players must defeat every mission within every stage, achieve an A rank in all stages and missions, win fights and races with their raised Chao, etc. After collecting all 180 Emblems the player unlocks an extra 3-D Green Hill level. 3-D Green Hill is a remake of Green Hill Zone from the original Sonic the Hedgehog game with the same music and layout.

Some players have moves that make them unique to their good/bad counterparts, such as Sonic's bounce attack.

Two-player Mode

This game's multi player mode features three different types of play. Action, Kart Race, and Chao Race.

In two-player action, the players can play nine different stages that are available in single-player mode. First a group must be chosen; Hero or Dark. Then a game type can be chosen, either Race, Shooting, or Hunting. Or the players can choose Random for a random game. There is also a Stage Select option so that the players can choose what stage to go to.

Secret skins will be unlocked for two player mode if the player completes all of a certain character's missions. If all A ranks are achieved, a bonus character will be unlocked for each character. Amy Rose for Sonic's missions, Metal Sonic for Shadow's missions, Chao for Tails' missions, Big for Eggman's missions, Tikal for Knuckles' missions, and Chaos for Rouge's missions. Each character uses the same special attack as their counterparts.

Sonic Adventure 2: Battle offers a more advanced multi player action mode. It also replaces Big the Cat with Dark Chao.

Kart racing will be unlocked after the player completes Route 101 or Route 280, depending on which is second, in Story Mode. The six main characters are the only ones that are playable.

Chao Race is a special event where two players can pit their Chao against one another in a race. Chao from different VMUs can be raced against each other as well.

Development

The original plan for Sonic Adventure 2 was very different from how the finalized game ended up. It is thought that originally the game would feature only Sonic, Knuckles and Eggman as playable characters, but, after fan outcry of key characters (specifically Tails) not being playable, Tails, Rouge and Shadow were added to the roster of playable characters (However, early reports of the game do mention Rouge [then rumored to be called "Nails The Bat"] and Shadow [originally referred to as "Dark Sonic"] as always being part of the game's plot, regardless of their status as playable characters).

Additionally, the game was to feature branching storyline pathways: at key points of the game, the character you were playing as would be presented with a choice on how to solve a situation. Depending on your answer, it would change what levels your character visited. This concept was removed midway through development, but eventually ended up being implemented in 2005's Shadow the Hedgehog. One of the examples described for Sonic Adventure 2's usage of this system was that Sonic was trapped in a submarine; he had two options: try to pilot the submarine to safety, or open the hatch and try to fight his way to the surface (despite not knowing how to swim). No submarine scenario whatsoever was in the final version of Sonic Adventure 2 nor in Shadow the Hedgehog.

This was the first game the San Francisco based Sonic Team USA had developed, and many stages in the game were inspired by the developer's new California based location; the steep hills of City Escape are meant to represent San Francisco, while the huge bridge in Radical Highway and Mission Street are meant to represent the Golden Gate Bridge and surrounding area. (Mission Street is a famous street in the city) Route 101 and Route 280 were named after actual highways in the San Francisco Bay Area. However, the backdrop of both Mission Street and Radical Highway appears to be a New York City skyline, as the Empire State Building is plainly visible.

Story

For background info on the games story see the following links:

Shadow the Hedgehog

Sonic Team went to great lengths to ensure the name and appearance of the character Shadow the Hedgehog remained as secret as possible. Eventually these details were leaked accidentally by toy company ReSaurus when they announced they would be producing Sonic Adventure 2 action figures. (These figures were never actually produced, as ReSaurus went out of business. However, different Sonic Adventure 2 action figures were eventually produced by Joyride Studios.) Based on texture/model file names on the Sonic Adventure 2 disc, Shadow the Hedgehog's original name was to be "Terios". In Japanese, "Teriosu" translates to several meanings - most notably, "Reflection" and "To Shine Brilliantly".

Downloadable Content

Below is the downloadable which was released in the lifetime of the Dreamcast:

  • Sonic Theme File: A Sonic theme which changes the graphics and voice clips which are used in the options menu. It was released on 06/23/01.
  • High Speed Trial: Oval shaped track for the Kart race minigame. The vehicle is also changed. It was released 07/13/01.
  • Knuckles Theme File: A Knuckles theme which changes the graphics and voice clips which are used in the options menu. It was released on 07/19/01.
  • Tails Theme File: A Tails theme which changes the graphics and voice clips which are used in the options menu. It was released on released 07/27/01.
  • Fantasy Zone: A new Opa-Opa shaped race track becomes available. OmoChao gains a OpaOpa kart. It was released on 08/16/01.
  • Rouge Theme File: A Rouge theme which changes the graphics and voice clips which are used in the options menu. It was released on released 08/24/01.
  • Eggman Theme File: A Eggman theme which changes the graphics and voice clips which are used in the options menu. It was released on released 09/07/01.
  • Eggrobo Toujou!: A E-shaped kart race track becomes available. Eggrobo serves as a new Kart. It was released on 09/21/01.
  • Halloween Theme File: New Halloween-themed costumes for the versus mode. It was released on 10/11/01.
  • Christmas Theme File: New Christmas-themed costumes for the versus mode. It was released on 11/30/01.

Trivia

  • Big the Cat cameos in a secret location in close to every single stage in the game, as well as many boss fights, and even certain cutscenes. However, for some reason, most of the cameos were removed in Sonic Adventure 2: Battle.
  • Whereas in Sonic Adventure western version, Eggman was a derogatory nickname Sonic used to insult Robotnik, Sonic Adventure 2 establishes "Dr. Eggman" as Robotnik's new official name. However, he still uses "Robotnik" on the screen when he blows up half of the moon and as his family's last name (As evident in Professor Gerald Robotnik and Maria Robotnik).
  • Incredible attention to detail was paid to certain textures. In most games and animation, when a newspaper clipping or otherwise is shown, generally, because the viewer cannot see what the paper says, mostly gibberish is written. In Sonic Adventure 2, objects such as the Newspaper clipping featuring Tails receiving the Chaos Emerald and the printout on the Biolizard Rouge has feature actual, readable text pertaining to their related subjects; although it is very difficult to read in-game, using texture editing tools, the contents of these papers finally became readable. The printout for Biolizard details its lifecycle before the incident at ARK (making some sort of reference to the date of January 27th), and the newspaper describes how Tails received a Chaos Emerald after saving Station Square from the missile Dr. Eggman launched in the original Sonic Adventure.
  • By further digging around in the disc's contents, cut dialogue has been discovered in Sonic Adventure 2; the first pieces of cut dialogue are between the President and his Secretary - the President believes the planet is doomed, and that Sonic and Shadow won't be able to stop the Space Colony ARK in time, but his Secretary urges him not to give up believing in Heroes. A scene very similar to this plays out in the Japanese version of the Sonic X anime adaptation of Sonic Adventure 2, and is referenced in 2005's Shadow the Hedgehog. The second piece of cut dialogue is during the ending credits; as Tails and Eggman discuss Professor Gerald, Eggman begins to walk away to leave - He declares he will still conquer the world, and from there he and Tails make a pact, that the next time they meet, neither of them will hold back.
  • The game suffers from poor translation. For example, in The Last Story, When Shadow declares "Is that what Chaos Control is?", the line, translated correctly, should have read "Was that Chaos Control?" (Or, instead, simply "..Chaos Control?") Other such translation oddities include English speaking characters shouting Japanese exclamations ("Teria!", "Yosh-i!", etc; particularly in Eggman's voice).
  • A comic adaptation tie-in (Sonic #98) has been published by Archie comics.
  • In addition to the standard release of the game, an exclusive 10th Anniversary Birthday Pack was released. It included many extras, such as a limited edition coin (stamped with Sonic's face), a leather bound case, a 10th Anniversary History Booklet, and a special soundtrack CD, containing music from many of Sonic's more notable videogame appearances over the last 10 years.
  • The song for when Sonic faces Shadow at the end is a remix of "Event: Strain" from Sonic Adventure. Also the song for "Cannon's Core 4" is a remix of "Lost World: DANGER! Chased By Rock".
  • All signs denoting a Chao with dazed, swirly eyes display the text "Drive Safety!" The text should read "Drive Safely!"
  • Originally, Shadow's blur effect when he used homing attack and Spin Dash was meant to be black, but due to when in spin dash, it was impossible to actually see him, and thus, makes it very hard to move around, Sega changed it to the colour of the thrust from his air shoes. Another case of this was in the Super form battle at the end of the game, Sonic originally had a dark gold energy field and Shadow had a Red energy field, but the reason for the change is unknown.
  • In Sonic Adventure, there was an advertisement for a movie called "Chao in Space". In the City Escape level, there are some advertisements for the sequel "Chao in Space 2".
  • Some Omochao were added to the GameCube port near the goal rings of some levels. Touching a Goal Ring while holding an Omochao caused it to say something related to the level it is in. For example, touching the Goal Ring of City Escape holding an Omochao caused it to say "Phew, that big truck scared me." Touching the Goal Ring in White Jungle causes Omochao to say "Wow, this fog reminds me of San Francisco." It can be assumed that this can only be done in Sonic and Shadow's stages, as Knuckles and Rouge's stages lack Goal Rings, and Tails and Dr. Eggman are unable to hold an Omochao.
  • When starting the trio in Dark story, Rouge shows them a blue emerald but never actually gives it to them.
  • There are several references to another Sonic Team game, NiGHTS into Dreams. In City Escape there are at least 3 posters advertising a NiGHTS themed hotel. in Radical Highway, the same hotel appears towards the end of the level (there is a different NiGHTS billboard in the trial version).
  • Unlike in Sonic Adventure, shared cutscenes have the same dialogue, and are introduced with a screen that types out the Time and Location of the cutscene, presenting the game's events to be recorded in a documentary style.
  • Information has been given that the game was originally intended to have branching story paths that are determined by the actions of the player in whatever level. One such idea included Sonic ending up on a submarine which begins to sink, and presents the player with two options: either to pilot the sub to safety, or to bust out and swim to shore (which in itself is strange, as Sonic has been shown to be incapable of swimming in every water-themed level in the classic Sonic Games, and in 3D Sonic Games, falling into the water means loss of life instantly). This concept was later used as the main element in Shadow The Hedgehog.
  • During prototype stages of development, Shadow was originally called "Terios", which means "reflection of".
  • In City Escape, the "Playing SA2 is habit forming" poster had a hidden message on the bottom. It reads; "ANTI XXXX XX2 ASSOCIATION". This actually means "ANTI SONY PS2 ASSOCIATION". The message was removed in the Gamecube version.

List of Rankings

Hero

# Level Character Missions
Normal mode 100 Rings Lost Chao Time Limit Hard Mode
A B C D A B C D A B C D A B C D Time A B C D
1 City Escape Sonic 18000 14000 11000 9000 1:20 1:40 2:00 2:30 2:30 2:50 3:10 4:00 18000 16000 14000 12000 3:00 19000 15000 12000 10000
2 Wild Canyon Knuckles 16000 14000 10000 8000 1:30 2:00 3:00 4:30 0:40 1:00 2:00 2:30 16000 14000 10000 8000 2:00 17000 15000 10000 8000
3 Prison Lane Tails 26000 23000 17000 13000 2:30 3:00 3:30 4:00 2:00 2:30 3:00 4:00 26000 23000 17000 13000 3:00 26000 23000 17000 13000
4 Metal Harbor Sonic 20000 18000 16000 14000 1:10 1:20 1:30 1:50 0:50 1:00 1:10 1:20 18000 16000 14000 12000 2:00 18000 16000 14000 12000
5 Green Forest Sonic 15000 13000 12000 9000 2:30 3:00 3:30 4:00 1:30 2:00 2:30 3:00 12000 10000 9000 7000 4:00 12000 10000 9000 8000
6 Pumpkin Hill Knuckles 12000 10000 8000 6000 3:00 3:30 4:00 5:00 1:00 1:30 2:00 3:00 13000 11000 9000 7000 3:00 16000 14000 12000 10000
7 Mission Street Tails 25000 22000 17000 13000 3:30 4:00 4:30 5:00 3:20 3:40 4:00 5:00 22000 20000 18000 15000 3:30 30000 26000 22000 18000
8 Aquatic Mine Knuckles 14000 11000 10000 9000 1:50 2:30 3:00 4:00 1:00 1:30 2:30 4:00 14000 12000 10000 8000 3:30 15000 13000 10000 9000
9 Route 101* Tails 2:45 2:55 3:15 3:30 1:30 2:00 2:30 3:00 3:00 3:10 3:20 3:30 3:00 3:10 3:20 3:30 3:40 2:50 3:00 3:10 3:20
10 Hidden Base Tails 14000 12000 11000 10000 3:15 3:30 4:00 4:30 2:50 3:15 4:00 4:30 12000 11000 10000 8000 3:30 13000 11000 9000 8000
11 Pyramid Cave Sonic 15000 13000 11000 10000 1:30 1:45 2:00 3:00 3:45 4:00 4:15 4:30 13000 11000 9000 8000 4:00 14000 13000 11000 9000
12 Death Chamber Knuckles 12000 10000 8000 6000 2:30 3:00 3:30 4:30 2:00 2:30 3:00 4:00 12000 10000 8000 6000 5:00 12000 11000 10000 8000
13 Eternal Engine Tails 35000 30000 25000 20000 3:30 4:00 5:00 6:00 2:45 3:00 3:30 4:00 30000 28000 25000 20000 5:00 35000 30000 25000 20000
14 Meteor Herd Knuckles 13000 12000 11000 8000 2:00 3:00 4:00 5:00 1:30 2:30 3:30 5:00 14000 13000 11000 9000 4:30 13000 11000 10000 7000
15 Crazy Gadget Sonic 17000 15000 12000 10000 3:00 3:30 4:00 4:30 5:00 5:30 6:00 7:00 16000 15000 14000 12000 5:00 15000 13000 11000 9000
16 Final Rush Sonic 13000 11000 10000 9000 1:30 1:45 2:30 3:00 4:30 4:45 5:00 5:30 13000 12000 10000 8000 5:00 13000 12000 10000 9000
  • Note: Since Route 101 has no Lost Chao and is an already timed mission, for mission 3 and 4 it's required that the player doesn't touch any walls and cars respectively. Also, as its time limit in hard mode is 2:50, none of the rankings below A are actually possible on that mission.

Dark

# Level Character Missions
Normal mode 100 Rings Lost Chao Time Limit Hard Mode
A B C D A B C D A B C D A B C D Time A B C D
1 Iron Gate Eggman 20000 18000 16000 14000 1:35 1:45 2:00 2:30 2:00 2:15 2:30 3:00 20000 18000 16000 14000 4:00 19000 17000 15000 12000
2 Dry Lagoon Rouge 15000 12000 10000 8000 2:00 2:30 3:30 4:30 0:40 0:50 1:30 2:30 14000 12000 10000 8000 3:30 17000 15000 12000 10000
3 Sand Ocean Eggman 25000 23000 20000 18000 3:30 4:00 4:30 5:00 3:00 3:30 4:00 4:30 25000 23000 20000 18000 4:00 23000 20000 18000 13000
4 Radical Highway Shadow 14000 11000 8000 6000 1:20 1:40 2:00 2:30 2:30 2:45 3:00 3:30 14000 12000 10000 8000 3:00 16000 14000 12000 10000
5 Egg Quarters Rouge 12000 10000 8000 6000 2:00 2:30 3:00 4:00 1:00 1:30 2:00 3:00 13000 12000 10000 8000 3:00 13000 12000 10000 8000
6 Lost Colony Eggman 34000 30000 26000 22000 2:00 2:30 3:00 4:00 2:30 2:45 3:00 3:30 34000 30000 26000 22000 3:30 44000 40000 35000 30000
7 Weapons Bed Eggman 30000 28000 25000 20000 2:00 2:15 2:45 3:30 2:15 2:30 3:00 3:30 30000 28000 25000 20000 2:45 30000 28000 24000 15000
8 Security Hall Rouge 12000 10000 8000 6000 4:00 4:30 5:00 5:30 0:30 1:00 2:00 3:00 13000 12000 10000 8000 3:30 16000 15000 13000 10000
9 White Jungle Shadow 14000 12000 10000 8000 1:30 2:00 2:30 3:00 3:20 3:40 4:00 5:00 14000 13000 12000 10000 3:00 13000 12000 10000 8000
10 Route 280 Rouge 3:20 3:30 3:40 3:50 2:00 2:30 3:00 3:30 3:30 3:40 3:50 4:00 3:45 3:50 3:55 4:00 4:00 3:20 3:30 3:40 3:50
11 Sky Rail Shadow 14000 13000 11000 9000 1:15 1:45 2:15 2:30 1:10 1:30 1:45 2:00 14000 12000 10000 8000 2:00 10000 9000 8000 7000
12 Mad Space Rouge 14000 12000 10000 8000 2:30 3:00 4:30 5:00 1:30 2:00 4:00 5:00 14000 12000 10000 8000 4:30 12000 10000 8000 6000
13 Cosmic Wall Eggman 53000 45000 30000 15000 1:30 1:45 2:00 3:00 1:30 1:45 2:00 2:30 45000 40000 35000 30000 8:00 50000 45000 40000 30000
14 Final Chase Shadow 12000 11000 10000 8000 1:30 1:45 2:00 2:30 5:15 5:30 6:00 6:30 11000 10000 9000 8000 5:30 10000 9000 8000 7000
  • Note: Since Route 280 has no Lost Chao and is an already timed mission, for mission 3 and 4 it's required that the player doesn't touch any walls and cars respectively. Also, as its time limit in hard mode is 3:25, none of the rankings below B are actually possible on that mission.

Cannon's Core

Missions
Normal mode 100 Rings Lost Chao Time Limit Hard Mode
A B C D A B C D A B C D A B C D Time A B C D
29000 27000 25000 20000 3:30 4:00 4:30 5:30 7:30 8:00 8:30 9:00 29000 27000 25000 20000 7:00 29000 27000 25000 20000

Manuals and Backstory

Voice actors

Role English Voice Actor Japanese Voice Actor
Sonic the Hedgehog Ryan Drummond Junichi Kanemaru
Miles "Tails" Prower Connor Bringas Atsuki Murata
Knuckles the Echidna Scott Dreier Nobutoshi Canna
Amy Rose Jennifer Douillard Taeko Kawata
Doctor Eggman Deem Bristow Chikao Ōtsuka
Shadow the Hedgehog David Humphrey Kōji Yusa
Rouge the Bat Lani Minella Rumi Ochiai
Maria Robotnik Shelly Fox Yuri Shiratori
Professor Gerald Robotnik Marc Biagi Chikao Ōtsuka
Chao Tomoko Sasaki Tomoko Sasaki
Omochao Lani Minella Etsuko Kozakura

Production Credits

For a complete list of the games production credits please click the following link: Sonic Adventure 2 credits

Resources

Scans

Artwork

Sonic Adventure 2 / Sonic Adventure 2: Battle
Sa2 title.png

Main page (SA2B|2012)
Comparisons
Maps
Cheat codes (SA2B)
Achievements
Credits (SA2B)


Manuals (SA2B)
Promotional material (SA2B)
Magazine articles (SA2B)
Video coverage
Reception
Merchandise (SA2B)


Development (SA2B)
Hidden content (SA2B) (2012)
Bugs (SA2B) (2012)
Hacking guide
Bootlegs

show;hide
  • Hero Stages
  • Dark Stages
  • Extra Stages
  • Enemies
  • Bosses
  • DLC
  • Story Scripts
  • Prereleases
  • Media
Books:

Music:

Sonic the Hedgehog games for the following systems
Sega Dreamcast
 1998  Sonic Adventure     1999  Sonic Adventure International     2000  Sonic Shuffle     2001  Sonic Adventure 2 | Sonic Adventure 2 Birthday Pack | Sega Smash Pack Volume 1