Difference between revisions of "Sonic Adventure (LCD game)"
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BSonirachi (talk | contribs) m (Text replacement - "{{SonicLCDGames}} Category:LCD games" to "{{SonicLCDGames}}") |
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− | + | {{Bob | |
+ | | bobscreen=SonicAdventureLCD ScreenShot.jpg | ||
+ | | title=Sonic Adventure | ||
+ | | publisher=[[Tiger Electronics]] | ||
+ | | developer=[[Tiger Electronics]] | ||
+ | | distributor= | ||
+ | | system=LCD | ||
+ | | savesize= | ||
+ | | sounddriver= | ||
+ | | peripherals= | ||
+ | | players=1 | ||
+ | | genre=Action | ||
+ | | releases={{releases | ||
+ | | lcd_date_us=2000 | ||
+ | }} | ||
+ | }} | ||
+ | '''''Sonic Adventure''''' is an LCD game created by [[Tiger Electronics]] in 2000, based on the [[Sega Dreamcast]] [[Sonic Adventure|game of the same name]]. It was released as part of Tiger's "Arcade Games" series along with 4 other games, ''[[sega:Q*bert (Dreamcast)|Q*bert]]'', ''[[sega:NFL Blitz 2000|NFL Blitz 2000]]'', ''[[sega:Ready 2 Rumble Boxing|Ready 2 Rumble Boxing]]'' and ''[[sega:Hydro Thunder|Hydro Thunder]]'', all of which were based on games that were released on the Sega Dreamcast. | ||
− | Each had a tabletop arcade style design, optional screw-on joystick, 4 buttons "{{A}}", "{{B}}", "{{C}}", and "{{D}}", and unlike most Tiger games a pixel based LCD display similar to their previous 99x series of games but with a lower resolution. | + | Each had a tabletop arcade-style design, optional screw-on joystick, 4 buttons "{{A}}", "{{B}}", "{{C}}", and "{{D}}", and unlike most Tiger games a pixel-based LCD display similar to their previous 99x series of games but with a lower resolution. |
− | == Gameplay == | + | ==Gameplay== |
− | The [[Sonic Adventure]] game of this series features 7 full and partial levels from the [[Dreamcast]] version of the game, the levels are | + | The ''[[Sonic Adventure]]'' game of this series features 7 full and partial levels from the [[Dreamcast]] version of the game, the levels are |
*[[Emerald Coast]] | *[[Emerald Coast]] | ||
Line 14: | Line 30: | ||
*[[Final Egg]] | *[[Final Egg]] | ||
− | Bosses in the game include [[Chaos 0]], [[Egg Hornet]], among others | + | Bosses in the game include [[Chaos 0]], [[Egg Hornet]], among others. The game ends after defeating the [[Egg Viper]] at the end of the [[Final Egg]] stage. |
− | As | + | As can be expected from a handheld version, many events from the Dreamcast version of the game are missing, such as the snowboard event in the Ice Cap stage, and many are 100% scripted such as touching spring pads. |
− | == Codes == | + | ===Codes=== |
− | The game also features several codes that can be entered on the name screen | + | The game also features several codes that can be entered on the name screen. These are usually given out after finishing the game or boss rush mode, but they're not hard to guess due to the fact they're extremely simple, and the name input only accepts 4 characters. The codes are: |
*"'''supe'''" for invincibility | *"'''supe'''" for invincibility | ||
+ | *"'''rings'''" for full [[Ring]]s | ||
*"'''life'''" to start with extra lives | *"'''life'''" to start with extra lives | ||
*"'''boss'''" for a boss rush mode | *"'''boss'''" for a boss rush mode | ||
− | == | + | ==Gallery== |
<gallery> | <gallery> | ||
− | + | File:SonicAdventureLCD GameFolded.jpg|Game (folded) | |
+ | File:SonicAdventureLCD GameOpen.jpg|Game (open with optional joystick attatched) | ||
+ | File:SonicAdventureLCD GameTop.jpg|Top of game (open) | ||
+ | File:SonicAdventureLCD GameBottom.jpg|Bottom of game (closed) | ||
</gallery> | </gallery> | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{Scanbox | ||
+ | | console=LCD | ||
+ | | region=US | ||
+ | | front=SonicAdventureTigerBox.jpg | ||
+ | | back= | ||
+ | }} | ||
+ | |||
+ | ==External links== | ||
+ | *{{LinkYoutube|video=CKYWUfAgX98|title=Game footage on YouTube}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{SonicLCDGames}} | {{SonicLCDGames}} | ||
− | |||
− |
Latest revision as of 15:46, 14 September 2022
Sonic Adventure | ||||||||||
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System(s): LCD | ||||||||||
Publisher: Tiger Electronics | ||||||||||
Developer: Tiger Electronics | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
|
Sonic Adventure is an LCD game created by Tiger Electronics in 2000, based on the Sega Dreamcast game of the same name. It was released as part of Tiger's "Arcade Games" series along with 4 other games, Q*bert, NFL Blitz 2000, Ready 2 Rumble Boxing and Hydro Thunder, all of which were based on games that were released on the Sega Dreamcast.
Each had a tabletop arcade-style design, optional screw-on joystick, 4 buttons "", "", "", and "", and unlike most Tiger games a pixel-based LCD display similar to their previous 99x series of games but with a lower resolution.
Gameplay
The Sonic Adventure game of this series features 7 full and partial levels from the Dreamcast version of the game, the levels are
Bosses in the game include Chaos 0, Egg Hornet, among others. The game ends after defeating the Egg Viper at the end of the Final Egg stage.
As can be expected from a handheld version, many events from the Dreamcast version of the game are missing, such as the snowboard event in the Ice Cap stage, and many are 100% scripted such as touching spring pads.
Codes
The game also features several codes that can be entered on the name screen. These are usually given out after finishing the game or boss rush mode, but they're not hard to guess due to the fact they're extremely simple, and the name input only accepts 4 characters. The codes are:
- "supe" for invincibility
- "rings" for full Rings
- "life" to start with extra lives
- "boss" for a boss rush mode
Gallery
Physical scans
External links
References
|