Sonic Adventure/Hidden content
From Sonic Retro
Contents
Sonic Adventure
Lost Sprites
Artwork | Name | Description |
---|---|---|
Time Stopper Item | Some unused graphic found in the disc. It may have been some Time stopping item with a similar effect to Chaos Control. | |
Lost Chao Emoticons | These would have appeared over over the chaos head but don't appear normally ingame. | |
Tornado Graphics | Looks like some lifebar or something. |
E-105 is built of Dreamcasts
Some textures used for E-105 are actually Dreamcasts. Could Dreamcast really be advanced enough to power a robot?
Old Character Select Screen
Six images were found in the game that appear to be a old character select screen.
Real Sonic
This was probably a joke image. It is found within the disc but isn't accessable normally.
Beta Loading Screen
A prototype loading screen was found inside the disc.
Beta Title Screen
File:Sa beta title.jpg A prototype Title screen was found inside the disc.
Debug Mode
So, the other day a debug was found for this game...
Sonic Adventure DX: Directors Cut
E-105 is built of Dreamcasts
Some textures used for E-105 are actually Dreamcasts. Could Dreamcast really be advanced enough to power a robot?
Unused Items
Dude2004 found several unused items in the PC port. These items were a Button from Lost World, Tumbleweed from Windy Valley, Trashcan from Speed Highway, and Icicle from Ice Cap.
Duplicate Casino Geometry Data
If you enter and exit the Casino area, copies of the casino geometry will appear at their global location, providing proof that the adventure fields were originally meant to be built as one piece, but then segmented for efficiency (the SA engine had a hard time rendering shit before it got the DX upgrade). The texturing is glitchy, as anything rendered by the SA engine is when it has erroneous texture refrences. It will frequently go back and forth between textures, and sometimes even animate them.
Debug Mode
A debug mode was found for this game, it gots even less features than the Dreamcast version.