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Sonic 3D Blast 5/Hidden content

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Revision as of 13:13, 2 February 2022 by RobiWanKenobi (talk | contribs) (the zone and number from S3DB5 is there in SA8, just not green hill)
Back to: Sonic 3D Blast 5.

Unused content

Sonic Adventure 7

Art

Art Description
"PUSH START" tiles that are loaded into the VRAM on the title screen.
The Green Hill Zone title card from Sonic 3D Blast 5 remains as a leftover in the game and is loaded into VRAM on the Game Over screen. Also partially unused in Sonic Adventure 8.

Pokémon Jade

Levels

PokemonJade GBC Level2.png
PokemonJade GBC Level3.png
PokemonJade GBC Level4.png
PokemonJade GBC Level5.png

Because this version crashes when reaching the Signpost, it is impossible to access other levels in normal play, therefore cheat codes are required to access other levels. To access the other levels, set memory address C27D to any value between 01 and 04 and press Start at the title screen, or use Gameshark/Action Replay code 01XX7DC2 (where XX is any value between 01 and 04)[1].

Cheat device codes

These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.

Sonic Adventure 7

Gameshark codes

Code Effect
012287C2 Infinite Rings.
01093EC2 Infinite Lives.
010085C2 Infinite Time.
010115C2 Invincible against enemies (but not spikes).
01106CC2 Jump as high as you want (turn off before going too high).

References


Sonic 3D Blast 5
Sonic 3D Blast 5 Title.png

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