Sonic 3D: Flickies' Island/Hidden content
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- Back to: Sonic 3D: Flickies' Island.
- 1 Mega Drive version
- 2 Saturn version
- 3 Windows PC version
- 4 Cheat device codes
- 5 References
Mega Drive version
Press and (BARACUDA) on the title screen, then select Start on the menu. After entering this cheat, the player may skip levels by pressing + during gameplay. Skipping a level while in a Special Stage will award its Chaos Emerald without even having to play the level. Alternatively, the level select can be unlocked by beating the game once or crashing the game (see here).
The invincibility track is actually longer than 18 seconds long. Only part of the track plays normally.
Sound driver credits
Found at ROM address 0xD2E82:
Sound Driver for Sonic Series Coded by Y.Kashima & M.Sets. Sun Sep 1 1996 17:02
Hold on + at the title screen to access the cheats, take note that it won't work if you're playing the Japanese version. To cheat, press , then press:
- Skip an Act
- Skip a Zone
- Skip to boss of Zone
- Gain one life
- Gain one Sonic Medal
- Gain all Chaos Emeralds
Japanese Level Select Code
The Japanese version has its level select code that you can enter on the title screen using , and then the button below for the desired zone:
- Rusty Ruin Zone
- Spring Stadium Zone
- Diamond Dust Zone
- Volcanic Valley Zone
- Gene Gadget Zone
- Panic Puppet Zone
A ring sound indicates correct input
Windows PC version
During play, press the M key then press Esc to access an undocumented Windows menu bar, which gives the ability to change some graphics and control settings, as well as resume a saved game and restart/quit back to Windows. The help file can also be accessed from this menu.
If the Sega PC Reloaded compatibility tool is being used to run the game, this menu is always accessible when running in a window and can be displayed in full screen mode at any time by right clicking the mouse.
At any time during play, type bobandkate to enable a cheat menu which can be accessed from the undocumented settings menu described above. This enables the following additional features:
- Lives: Number of lives the player currently has (0-9).
- Emeralds: Number of Chaos Emeralds the player has collected (0-7).
- Skip to next act: Skips to the next Act of the current Zone (if used on Act 3, it will skip to Act 1 of the next Zone).
- Skip to next Zone: Skips to the same Act on the next Zone (equivalent to skipping 3 Acts in a row, will do nothing on Panic Puppet Act 2, Act 3 & the Final Fight).
- Skip to last boss: Skips to the Panic Puppet Act 3 boss.
If 'skip to next act' is used on Panic Puppet Act 3 or 'skip to next Zone' is used on Panic Puppet Act 1 with less than 7 Emeralds, the bad ending plays. Otherwise, if all 7 Emeralds are collected, the game skips to the Final Fight instead. If 'skip to next act' is used on the Final Fight, the good ending plays.
If the Sega PC Reloaded compatibility tool is being used to run the game, the cheat menu can be enabled without requiring the code. An alternative method to access the menu is to use a Windows resource editor to swap the first Hidden Menu with the Hidden Cheat Menu.
KojiChao found what appears to be a piece of concept art piece for the final boss, possibly used as part of an 'explosion' sequence after defeating the boss. The background is very dark and can barely be seen, unlike the Sonic Crackers-esque backdrop seen in the final game. The boss is also equipped with items from its third and fifth phase.
Special Stage intros
These images may have been meant to be used for loading screens shown before the Special Stage. However, since the Special Stages don't require much loading time (they appear instantly), the images went unused. Perhaps this means the Saturn special stages were originally going to be used in the PC version?
Cheat device codes
These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.
Unofficial codes, Mega Drive version
|DADA-AAAR||Always Go To The Special Stage.|
|MA3A-AAAT||Auto Spin Dash.|
|AMJA-CA42||Don't Lose Rings In Special Stages.|
|BL5T-CA2W||Don't Lose Rings When Hit (If you have at least 1 Ring).|
|AJNA-AA32||Level Selection Menu Always Appears At Level Start.|
|AVSA-AA44||Once You Collect The First 5 Birds (Flickies) On The First Level, You Won't Need To Collect Anymore To Go To The Rest of The Levels.|
Unofficial codes, Mega Drive version
|FF4F92:0007||Have All Chaos Emeralds.|
|FF0680:00XX||Always keep XX lives.|
|FF0A5A:00XX||Always keep XX Rings.|
|FF0A8F:000X||Always keep X Flickies (max 5).|
|FF0A93:0005||Don't need to collect Flickies. (Can still collect them for score)|
Unofficial codes, Saturn version
|16097C5E 0009||Gives Sonic 9 Medals.|
|Gives Sonic 999 Rings.|
|160FFC94 03E7||Gives Sonic 999 Rings (Bonus Levels).|
|16097C2E 0009||Infinite Lives.|
|160A44AC 0060||Invincibility (Sonic Flashes)|
- ↑ The Cutting Room Floor: Sonic 3D Blast %28Genesis%29
- ↑ [Sonic Retro forum thread: Random Hack/Mini Project Thread; post #819960 by Korama Sonic Retro forum thread: Random Hack/Mini Project Thread; post #819960 by Korama]
- ↑ [Sonic Retro forum thread: Random Hack/Mini Project Thread; post #753240 by InvisibleUp Sonic Retro forum thread: Random Hack/Mini Project Thread; post #753240 by InvisibleUp]
|Sonic 3D: Flickies' Island|
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