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Sonic 3D: Flickies' Island

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Sonic 3D: Flickies' Island
Sonic3D Win icon.png
System(s): Sega Mega Drive, Sega Saturn, Windows PC, Virtual Console, Steam
Publisher: Sega
Developer:
ROM size: 4 Megabytes
Genre: Action
Release Date RRP Code Rating
Sega Mega Drive
EU
5 November 1996  ? MK-1844-50
Sega Mega Drive
US
November 1996  ? ?
Sega Mega Drive
BR
?  ? 048300
Sega Mega Drive
KR
?  ? ?
Template:Sat EU 13 February 1997  ? MK81062-50
Template:Sat US 1997  ? 81062
Template:Sat JP 14 October 1999 ¥3,800 GS-9143
Windows PC
EU
30 September 1997  ? MK 85064
Windows PC
EU (Xplosiv)
1998  ? EI-1304
Windows PC
EU (Xplosiv)
1998  ? XP-1304
Windows PC
US
25 September 1997  ? 85064
Windows PC
US (Expert)
1999  ? 6822
Windows PC
AU (Valusoft)
2005  ? THQ70487
Wii Virtual Console
JP
16 October 2007 600 points ?
Wii Virtual Console
EU
2 November 2007 800 points ?
Wii Virtual Console
US
19 November 2007 800 points ?
Steam
EU
1 June 2010 £3.99 ?
Steam
US
1 June 2010 $4.99 ?

Sonic 3D: Flickies' Island (ソニック3D フリッキーアイランド), known as Sonic 3D Blast in the US, was released on the Sega Genesis and Saturn in 1996, and also released later on the PC. In the opinions of many, this was a fairly mediocre Sonic game, due to the sluggish gameplay and rather boring aspects that haunt the stages of the game. The music in the Genesis version, however, is widely considered to be some of the greatest in the series, and has spawned numerous remixes across the web. Co-composer Jun Senoue was later brought back to do the music for Sonic Adventure, often using arrangements of Sonic 3D's music.

It was the third to last first-party Saturn game released in Japan, where it was a Saturn exclusive until the release of Sonic Mega Collection which finally brought the Mega Drive version to Japan. It was also the last Sonic game for the Mega Drive.

A player for the introductory video of the Genesis version was developed by sasuke.

Story

Following many previous attempts of taking West Side Island and the Floating Island, Robotnik finds out of another dimension inhabited by Flickies. The flickies travel between dimensions using large gold rings. Robotnik knows that he can use the flickies to do his bidding, and use the Dimension gates to get the Chaos Emeralds he has been hunting for so long.

One day, Sonic visits the Island, only to find that Robotnik has turned his friend's into Badniks! It's up to him to free and save his friends!

Gameplay

The "Try Again" screen

The gameplay is vastly different from it's other Genesis counterparts. Gameplay takes place at an isometric perspective, with Sonic having to find the 5 flickies in each section of the Zone's acts. Once found, he has to take them all to the goal ring to transport them back to their own dimension. Once all 5 are transported, the gate opens and Sonic can go to the next area. He must do this numerous times until the warp ring becomes a teleporter instead, warping Sonic to the next act.

The player must also collect the 7 Chaos Emeralds in the special stages by meeting Tails and Knuckles in the stages. This is the only way to access the last stage, Final Fight and see the good ending. Otherwise, the game ends in Panic Puppet Zone's Act 3, and a "Try Again" screen, quite similar to the one in the original Sonic 1, is shown.

Flicky Types

The Flickies Sonic rescues in each level come in four different colors. Each color has its own path of travel.

Versions and Release History

The game was released in Europe for the Sega Mega Drive/Genesis in November 1996. The Sega Genesis version was released in North America later that month.

The game was released on the Sega Saturn in North America in the very same month to make up for the cancellation of Sonic X-treme; the game was ported less than two months with FMVs, highly spruced up graphics and special effects, such as fog. It also included an all new 3D special stage, which is considered by many fans to be the best special stage in the series, and an entirely new, Red Book audio soundtrack, including the ending song You're My Hero. It was then released in Europe for the Saturn in February 1997. The game was eventually released for the Saturn in Japan on October 14, 1999, the same day as Sonic Adventure International.

PC's eventually got a port of the Saturn version in North America in September 1997, with the videos and soundtrack intact, as well as the notable addition of a save feature, but lacking some of the Saturn's effects (like the fog in Rusty Ruins) and a less graphically complicated special stage, using sprites from the Genesis version but with the basic concept of the Saturn version. The PC version came to Europe on September 25, 1997. It was re-released with Sonic R in the Twin Pack: Sonic 3D Blast & Sonic R bundle in 2002.

The Mega Drive/Genesis ROM used on both sides of the pond is exactly the same. The title differs depending on which country the game is in. In North America, the title is Sonic 3D Blast. In Europe, the title is Sonic 3D: Flickies' Island. There never was a Japanese release of the Mega Drive/Genesis version, but if the game is played in a Japanese console, it displays the North American title. The Japanese Sega Saturn version, on the other hand, officially uses the European title. The PC version, if minimized (for instance, if a user Alt+Tabs), uses a combination of both names, though the combined name is rarely used, with people generally favoring one region's name over the other.

Archie Comic Adaption

Published in January 1997. Dr. Robotnik roboticizes the Flickies, and instead of helping him track the Chaos Emeralds, they prevent Sonic, Tails & Rotor from heading to the Flickies' Island until they were returned to normal with salt water.

Manuals

Also Released On

Production Credits (Mega Drive Version)

Program Design and Implementation: Jon Burton (Travellers Tales)
Head Artist: James Cunliffe (Travellers Tales)
Head Designer: Takao Miyoshi (Sega)
Producer: Kats Sato (Sega)
Senior Producer: Yutaka Sugano (Sega)

Travellers Tales

Programmer: Jon Burton
Background Artist: James Cunliffe
3D Models and Animation: James Cunliffe, Neil Allen, Dave Burton, Will Thompson, Jon Rashid
Sonic Animation: Dave Burton
Bonus Game Implementation: David Dootson
Additional Programs: David Dootson, Gary Vine, Neil Harding
Project Management: Jon Burton
Production Support: Karen Roberts
Moral Support: Helen Musk

Sega

Sega Enterprises, Ltd.
Sega Europe Limited
Sega of America, Inc.

Game Concept Design (SOJ): Kats Sato, Takao Miyoshi, Kenji Ono, Takashi Iizuka
Playfield Design (SOJ): Takao Miyoshi, Hirokazu Yasuhara
3D Modelling (SOJ): Toshiyuki Mukaiyama
Music and Sound Effects (SOJ): Tatsuyuki Maeda, Jun Senoue, Masaru Setsumaru, Seiroh Okamoto
Document Translations (SOA): Osamu Shibamiya
Lead Tester (SOE): Jason Cumberbatch
Assistant Lead Testers (SOE): John Murphy, Dave Thompson
Lead Tester (SOA): Nicole Tatem
Assistant Lead Testers (SOA): Ian McGuinness, Fernando Valderrama, Michale McCollum, Jason Bartholomew
Technical Support (SOE): Colin Carter
Marketing (SOE): Andy Mee, Jo Bladen, Mark Maslowicz
Marketing (SOA): Chrissie Kremer, Eric Dunstan, Kristin McCloskey, Mark Subotnick
Advisors (SOJ): Yuji Naka, Naoto Oshima
Producers (SOJ): Yoji Ishii, Yutaka Sugano
Producers (SOE): Kazutoshi Miyake, Kats Sato
Producers (SOA): Manny Granillo, Mike Wallis
Executive Producer: Shoichiro Irimajiri

Production Credits (Saturn Version)

Program Design and Implementation: Jon Burton (Travellers Tales)
Head Artist: James Cunliffe (Travellers Tales)
Program Conversion: Steve Harding, Neil Harding (Travellers Tales)
Head Designer: Takao Miyoshi (Sega Enterprises Ltd.)
Producer: Kats Sato (Sega Europe Limited.), Mike Wallis (Sega of America Inc.)
Senior Producer: Yutaka Sugano (Sega Enterprises Ltd.)

Travellers Tales

Program Design and Implementation: Jon Burton
Head Artist: James Cunliffe
Code Conversion: Neil Harding, Steve Harding, Jon Burton
Graphic Conversion + Additional Artwork: Neil Allen, Dave Burton, James Cunliffe, Jeremy Pardon, Jon Rashid, Alex Szeles, Barry Thompson, Will Thompson
Utility Programming: Gary Ireland, Neil Harding, Gary Vine, David Dootson, Andy Holdroyd
Project Management: Jon Burton
Production Support: Karen Roberts
Moral Support: Helen Musk

Sega

Sega Enterprises, Ltd.
Sega Europe Limited.
Sega of America, Inc.

Game Concept Design (SOJ): Kats Sato, Takao Miyoshi, Kenichi Ono, Takashi Iizuka
Playfield Design (SOJ): Takao Miyoshi, Hirokazu Yasuhara
Saturn Version Enhancement Design (SOJ): Takashi Iizuka
3D Modelling (SOJ): Toshiyuki Mukaiyama

Special Stage Development

Game Designers (SOJ): Takashi Iizuka, Daisuke Mori
Programmers (SOJ): Tetsu Katano, Yasuhiro Takahashi, Atsutomo Nakagawa, Kazuhiko Hattori
Artists (SOJ): Kazuyuki Hoshino, Yuji Uekawa, Nobuhiko Honda, Shinichi Higashi, You Nishiyama, Sachiko Kawamura

Movie Development

Movie Creation (SOJ): Norihiro Nishiyama
Movie Processing (SOJ): Yuji Sawairi
Music (SOE): Richard Jacques
Sound Effects (SOE): Richard Jacques, Thomas Szirtes

Closing Theme "You're My Hero"

Music by: Richard Jacques
Voice by: Debbie Morris

All Music Recorded and Produced at Sega Digital Studio (SOE)

Technical Support

Additional Programming (SOE): Ed Hollingshead, Thomas Szirtes
Additional Support (SOE): Tamer Tahsin, Colin Carter
Document Translations (SOA): Osamu Shibamiya
Lead Tester (SOE): Jason Cumberbatch
Assistant Lead Testers (SOE): Dave Thompson, Roberto Parraga
Lead Tester (SOA): David Wood
Assistant Lead Tester (SOA): Mark McCunney, Ian McGuiness, Tony Borba
Marketing (SOE): Andy Mee, Jo Bladen, Mark Maslowicz
Marketing (SOA): Chrissie Kremer, Eric Dunstan, Kristin McCloskey, Mark Subotnick
Advisors (SOJ): Yuji Naka, Naoto Oshima
Special Thanks to Mega Drive Version Music SFX Composers: Taksuyuki Maeda, Jun Senoue, Masaru Setsumaru, Seiroh Okamoto
Producers (SOJ): Yoji Ishii, Yutaka Sugano
Producers (SOE): Kazutoshi Miyake, Kats Sato
Producers (SOA): Manny Granillo, Mike Wallis
Executive Producer: Shoichiro Irimajiri

Sega Enterprises Ltd. 1996

Music Tracklist for Genesis/Mega Drive

Info found hidden in game by IceKnight.

01 Green Grove Zone Act 1: Song by J.Seno, Arrange by J.Seno
02 Green Grove Zone Act 2: Song by J.Seno, Arrange by J.Seno
03 Rusty Ruin Zone Act 1: Song by T.Maeda, Arrange by T.Maeda
04 Rusty Ruin Zone Act 2: Song by T.Maeda, Arrange by T.Maeda
05 Volcano Valley Zone Act 2: Song by T.Maeda, Arrange by T.Maeda
06 Volcano Valley Zone Act 1: Song by T.Maeda, Arrange by T.Maeda
07 Spring Stadium Zone Act 1: Song by J.Seno, Arrange by J.Seno
08 Spring Stadium Zone Act 2: Song by J.Seno, Arrange by J.Seno
09 Diamond Dust Zone Act 1: Song by T.Maeda, Arrange by T.Maeda
0A Diamond Dust Zone Act 2: Song by T.Maeda, Arrange by T.Maeda
0B Gene Gadget Zone Act 1: Song by T.Maeda, Arrange by T.Maeda
0C Gene Gadget Zone Act 2: Song by T.Maeda, Arrange by T.Maeda
0D Panic Puppet Zone Act 2: Song by T.Maeda, Arrange by T.Maeda
0E The Final Fight: Song by M.Sets, Arrange by M.Sets
0F Ending: Song by J.Seno, Arrange by M.Sets
?? Sonic 3 Bonus Stage: Song by J.Seno, Arrange by J.Seno
10 Special Stage: Song by J.Seno, Arrange by J.Seno
11 Intro/Panic Puppet Zone Act 1: Song by J.Seno, Arrange by J.Seno
12 Boss 1: Song by J.Seno, Arrange by M.Sets
13 Boss 2: Song by T.Maeda, Arrange by T.Maeda
14 Opening: Song by J.Seno, Arrange by J.Seno
15 Staff Roll: Song by S.Okamoto, Arrange by J.Seno
16 Game Over: Song by J.Seno, Arrange by J.Seno
17 Continue: Song by J.Seno, Arrange by J.Seno
18 Act Clear: Song by J.Seno, Arrange by J.Seno
19 1-Up: Song by H.Drossin, Arrange by M.Sets
1A Chaos Emerald: Song by Y.Makino, Arrange by Y.Makino
1B Invincibility: Song by J.Seno, Arrange by J.Seno
1C Menu: Song by J.Seno, Arrange by J.Seno
?? (1D? In the game but not referenced/used.): Song by J.Seno, Arrange by M.Sets

Resources

Original Sound Version Recordings

See Sonic 3D: Flickies' Island OSV (Genesis) or Sonic 3D: Flickies' Island OST (Windows/Saturn) for a download page.

Physical Scans

Mega Drive

Mega Drive, US
S3d-box-us.jpg
Cover
S3d md us cart.jpg
Cart
Mega Drive, EU
S3d-md-eu-box.jpg
Cover
S3d-md-eu-cart.jpg
Cart
Mega Drive, BR
S3d md br cover.jpg
Cover
Sonic3D MD BR Cart.jpg
Cart
Mega Drive, KR
Sonic3D MD KR Box.jpg
Cover
Sonic3D MD KR Cart.jpg
Cart

Saturn

Saturn, US
Sonic 3D Blast us back.jpgS3dss-box-us.jpg
Cover
S3d sat us cd.jpg
Disc
Saturn, EU
S3dss-box-eu.jpg
Cover
S3dflicky-sat-eu-disc.jpg
Disc
Saturn, JP
S3d sat jp back cover.jpgS3dss-box-jap.jpg
Cover
S3d sat jp cd.jpg
Disc

PC

PC, US
S3d pc us cover.jpg
Cover
S3d pc us disc.jpg
Disc
PC, US (Jewel Case)

S3d pc us spinecard SegaPC.jpg

PC, US (Expert Software)

S3d pc us spinecard.jpg

S3DBdisc.png
Disc
PC, EU
S3dpc-eu-box-rear.jpgS3dpc-box-eu.jpg
Cover
S3d-flicky-pc-eu.jpg
Disc
PC, EU (Xplosiv) (EI-1304)
Sonic 3D eu box xplosiv.jpg
Cover
Sonic 3D PC Xplosiv EU disc.jpg
Disc
PC, EU (Xplosiv) (EI-1304) + Sheep
Sonic 3D PC Xplosiv with Sheep.jpg
Cover
PC, EU (Xplosiv) (XP-1304)
Sonic 3D PC Xplosiv alt EU.jpg
Cover
Sonic 3D PC Xplosiv alt EU disc.jpg
Disc
PC, AU (Valusoft)
Sonic3D PC AU Box Valusoft.jpg
Cover
Sonic 3D PC AU Disc.jpg
Disc

Artwork

External links


Sonic 3D: Flickies' Island
Sonic3D Saturn TitleScreen.png

Main page
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Region coding
Technical information
Bootlegs

Sonic the Hedgehog games for the following systems
Sega Saturn
 1996  Sonic 3D: Flickies' Island     1997  Sonic Jam | Sonic R    
 Unreleased  Sonic X-treme | Sonic Saturn
Steam
 2010  Sonic the Hedgehog | Sonic Spinball | Dr. Robotnik's Mean Bean Machine | Sonic 3D: Flickies' Island | Sonic & Sega All-Stars Racing     2011  Sonic the Hedgehog 2 | Sonic the Hedgehog 3 & Knuckles | Sonic Adventure | Sonic Generations     2012  Sonic the Hedgehog 4 Episode I | Sonic the Hedgehog CD | Sonic the Hedgehog 4 Episode II | Sonic Adventure 2     2013  Sonic & All-Stars Racing Transformed     2015  Sonic Lost World     2017  Sonic Mania | Sonic Forces     2019  Team Sonic Racing     2022  Sonic Origins | Sonic Frontiers     2023  Sonic Colours: Ultimate | The Murder of Sonic the Hedgehog | Sonic Superstars     2024  Sonic X Shadow Generations    

Template:SonicPCGames

filler
Wii Virtual Console
WiiWare
 2006  Sonic the Hedgehog | Dr. Robotnik's Mean Bean Machine     2007  Sonic the Hedgehog 2 | Sonic the Hedgehog 3 | Sonic Spinball | Sonic 3D: Flickies' Island     2008  Sonic the Hedgehog (8-bit) | Sonic the Hedgehog 2 (8-bit)     2009  Sonic Chaos | Sonic & Knuckles     2010  Sonic the Hedgehog 4 Episode I    
Sega Mega Drive

Sega Mega-CD
Sega 32X
 1991  Sonic the Hedgehog | Sonic Eraser     1992  Sonic the Hedgehog 2     1993  Sonic the Hedgehog CD | Dr. Robotnik's Mean Bean Machine | Sonic Spinball     1994  Sonic the Hedgehog 3 | Sonic & Knuckles     1995  Chaotix | Sonic Classics     1996  Sonic 3D: Flickies' Island