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Difference between revisions of "Sonic 2 Retro Remix"

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{{Hack
 
{{Hack
 
|screen=S2built006.png
 
|screen=S2built006.png
|version=[[Sonic the Hedgehog Hacking Contest]] / [[Sonic Amateur Games Expo|SAGExpo]] 2010 release (bugfix 1)|date=30 July 2010
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|version=[[SAGE|SAGExpo]] 2010 release|date=30 July 2010
 
|system=[[sega:Sega Mega Drive|Sega Mega Drive / Genesis]]
 
|system=[[sega:Sega Mega Drive|Sega Mega Drive / Genesis]]
 
|credits=[[DNXDelta]], [[Thorn]]
 
|credits=[[DNXDelta]], [[Thorn]]
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}}
 
}}
  
'''''Sonic 2 Retro Remix''''' is a large-scale hack of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' by [[DNXDelta]] and [[Thorn]]. The game is based around a mission system akin to that of ''Super Mario 64'', with each Zone containing several Acts each featuring time attack, score attack, and scavenger hunting missions. Completing missions awards [[Chaos Emeralds]], which in turn allow the player to progress through barricades in the overworld to other Zones. The hack has been praised for its mission system, layouts, art and new moves, but criticized for its difficulty.
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'''''Sonic 2 Retro Remix''''' is a large-scale hack of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' by [[DNXDelta]] and [[Thorn]]. The game is based around a mission system akin to that of ''Super Mario 64'', with each level containing time attack, score attack, and scavenger hunting missions that award [[Chaos Emeralds]], which in turn allow the player to progress through barricades in the overworld. The hack has been praised for its mission system, layouts, art and new moves, but criticized for its difficulty.
  
 
==Controls==
 
==Controls==
 
While the {{A}} button no longer functions as a jump button, because it has been given new functions, all other controls from ''Sonic the Hedgehog 2'' are available, as well as:
 
While the {{A}} button no longer functions as a jump button, because it has been given new functions, all other controls from ''Sonic the Hedgehog 2'' are available, as well as:
* '''Curl''': Press {{A}} while in midair and not spinning to curl into a [[Spin Attack]].
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* Curl into a [[Spin Attack]]: Press {{A}} in midair to enter a Spin Attack.
* '''Jump Dash''': Press {{B}} or {{C}} in midair while in a Spin Attack to dash forward.
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* Jump Dash: Press {{B}} or {{C}} in midair while in a Spin Attack to dash forward.
* '''Wall Kick''': In midair, press {{Left}} or {{Right}} in the direction of a wall while pressing or holding {{A}} to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off. (Wall kicking previously appeared officially in ''[[Knuckles' Chaotix]]'' by [[Mighty the Armadillo]], and in several Mario games including ''Super Mario 64'' which inspired the mission system.)
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* Wall Kick: In midair, press {{Left}} or {{Right}} in the direction of a wall while pressing or holding {{A}} to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off.
* '''Mid-air Boost''': After being catapulted by a [[spring]], seesaw, or similar device, press {{A}} plus a direction to greatly adjust Sonic's trajectory, in combination with a radial spinning attack.
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* Mid-air Action: After being catapulted by a [[spring]], seesaw, or similar device, press {{A}} plus a direction to greatly adjust your trajectory.
* '''Exit Act''': During a regular Act, pause the game and press {{A}} to exit an act and return to that Zone's overworld.
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* Exit level: Pause the game and press {{A}} to exit an act and return to the overworld.
  
==Zones==
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==Levels==
As of 2010's [[Sonic the Hedgehog Hacking Contest]] and [[Sonic Amateur Games Expo]] release, the game features the following Zones and missions, each with a certain number of [[Chaos Emeralds]] to collect.
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As of SAGExpo 2010, the game features the following levels and missions:
*'''Cascade Valley Zone''' (edit of [[Emerald Hill Zone]])
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*Cascade Valley Zone
**Act 1: 6 Emeralds
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**Act 1: 6 emeralds
**Act 2: 6 Emeralds
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**Act 2: 6 emeralds
**Act 3: 6 Emeralds
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**Act 3: 6 emeralds
**Overworld: 1 Emerald
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**Overworld: 2 emeralds
**???: 2 Emeralds
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**???: 1 emerald
*'''[[Chemical Plant Zone]]'''
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*Chemical Plant Zone
**Act 1: 6 Emeralds
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**Act 1: 6 emeralds
**Act 2: 6 Emeralds
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**Act 2: 6 emeralds
**Overworld: 1 Emerald
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**Overworld: 1 emerald
**???: 1 Emerald
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**???: 1 emerald
*'''Frosty Peak Zone''' ([[Snow cliché|winter]] edit of [[Hill Top Zone]])
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*Hill Top Zone
**Act 1: 6 Emeralds
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**Act 1: 6 emeralds
**Act 2: 6 Emeralds
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**Act 2: 6 emeralds
**Overworld: 1 Emerald
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**Overworld: 1 emerald
**???: 1 Emerald
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**???: 1 emerald
*'''[[Casino Night Zone]]''' (art replaced with that of the famous [[Sonic the Hedgehog 2 (Simon Wai prototype)|''Sonic 2'' beta]])
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*Casino Night Zone
**Act 1: 6 Emeralds
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**Act 1: 6 emeralds
**Act 2: 6 Emeralds
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**Act 2: 6 emeralds
**Overworld: 2 Emeralds
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**Overworld: 2 emeralds
*'''[[Metropolis Zone]]''': 6 Emeralds
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*Metropolis: 6 emeralds
*???: 1 Emerald
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*???: 1 emerald
  
 
==Downloads==
 
==Downloads==
{{Download|version=[[Sonic the Hedgehog Hacking Contest|Hacking Contest]]/[[Sonic Amateur Games Expo|SAGExpo]] 2010 release|file=Sonic 2 retro remix -- sage 2010.zip|filesize=955 kB}}
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{{Download|version=[[SAGE|SAGExpo]] 2010 release|file=Sonic 2 retro remix -- sage 2010.zip|filesize=955 kB}}
  
 
==External links==
 
==External links==

Revision as of 13:47, 2 August 2010

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Sonic 2 Retro Remix
Version: SAGExpo 2010 release
Last release: 30 July 2010
System: Sega Mega Drive / Genesis
Original game: Sonic the Hedgehog 2 (16-bit)
Credits: DNXDelta, Thorn

Sonic 2 Retro Remix is a large-scale hack of Sonic the Hedgehog 2 by DNXDelta and Thorn. The game is based around a mission system akin to that of Super Mario 64, with each level containing time attack, score attack, and scavenger hunting missions that award Chaos Emeralds, which in turn allow the player to progress through barricades in the overworld. The hack has been praised for its mission system, layouts, art and new moves, but criticized for its difficulty.

Controls

While the A button no longer functions as a jump button, because it has been given new functions, all other controls from Sonic the Hedgehog 2 are available, as well as:

  • Curl into a Spin Attack: Press A in midair to enter a Spin Attack.
  • Jump Dash: Press B or C in midair while in a Spin Attack to dash forward.
  • Wall Kick: In midair, press Left or Right in the direction of a wall while pressing or holding A to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off.
  • Mid-air Action: After being catapulted by a spring, seesaw, or similar device, press A plus a direction to greatly adjust your trajectory.
  • Exit level: Pause the game and press A to exit an act and return to the overworld.

Levels

As of SAGExpo 2010, the game features the following levels and missions:

  • Cascade Valley Zone
    • Act 1: 6 emeralds
    • Act 2: 6 emeralds
    • Act 3: 6 emeralds
    • Overworld: 2 emeralds
    • ???: 1 emerald
  • Chemical Plant Zone
    • Act 1: 6 emeralds
    • Act 2: 6 emeralds
    • Overworld: 1 emerald
    • ???: 1 emerald
  • Hill Top Zone
    • Act 1: 6 emeralds
    • Act 2: 6 emeralds
    • Overworld: 1 emerald
    • ???: 1 emerald
  • Casino Night Zone
    • Act 1: 6 emeralds
    • Act 2: 6 emeralds
    • Overworld: 2 emeralds
  • Metropolis: 6 emeralds
  • ???: 1 emerald

Downloads

Download.svg Download Sonic 2 Retro Remix
File: Sonic 2 retro remix -- sage 2010.zip (953 kB) (info)
Current version: SAGExpo 2010 release

External links

Sonic Retro
Main thread
at Sonic Retro