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Difference between revisions of "Sonic 2: Sweet Relief"

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|screenwidth=248px
 
|originalgame=Sonic the Hedgehog 2 (8-bit)
 
|originalgame=Sonic the Hedgehog 2 (8-bit)
|version=v.1
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|version=v.1.1
|date=04/06/08
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|date=14/09/11
 
|system=[[Sega Master System]]
 
|system=[[Sega Master System]]
|credits=[[Ambil]], [[Hivebrain]], [[SGR]], [[MK]], [[Rolken]]
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|credits=[[Ambil]], [[Hivebrain]], [[SGR]], [[MK]], [[Rolken]], [[Glitch]], [[Ravenfreak]]
 
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'''''Sonic 2: Sweet Relief''''' is a level and [[sprite]] layout hack of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Master System]] presented by [[Ambil]]. The purpose of the project is to give an opportunity to people unable to pass the bosses as they have no rings in the original game, or simply are annoyed by this fact. Acts 1 and 2 of every zone haven't been changed.
 
'''''Sonic 2: Sweet Relief''''' is a level and [[sprite]] layout hack of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Master System]] presented by [[Ambil]]. The purpose of the project is to give an opportunity to people unable to pass the bosses as they have no rings in the original game, or simply are annoyed by this fact. Acts 1 and 2 of every zone haven't been changed.
  
The achievements of this hack is to include rings and items in the third act of every zone, which originally hadn't any.
+
The achievements of this hack is to include rings and items in the third act of every zone, which originally hadn't any. A new version released in 2011 contains:
 +
* '''3-digit ring counter.''' No more getting 100 rings and going back to zero. Getting hurt and ring bonus are fully functional.
 +
* '''2-digit life counter''' (thanks [[Ravenfreak]]). Originally the game allowed you to have more than 9 lives, but only displayed a "9". Now it works with two digits.
 +
* '''10-ring monitors''' now give you an extra life if you have 90-99 rings when getting them. In the original game, they didn't.
 +
* '''[[Checkpoint|Arrow monitor]].''' Same as in [[Sonic the Hedgehog (8-bit)|Sonic 1]], records your position and time and places you back there if you lose a life.
  
 
This is the first [[Sonic the Hedgehog 2 (8-bit)|Sonic 2]] level and sprite layout hack ever released, as there's no documentation in earlier projects.  
 
This is the first [[Sonic the Hedgehog 2 (8-bit)|Sonic 2]] level and sprite layout hack ever released, as there's no documentation in earlier projects.  
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* '''[[Sky High Zone]] act 3''': 24 rings
 
* '''[[Sky High Zone]] act 3''': 24 rings
 
* '''[[Aqua Lake Zone]] act 3''': 48 rings and an invincibility monitor
 
* '''[[Aqua Lake Zone]] act 3''': 48 rings and an invincibility monitor
* '''[[Green Hills Zone]] act 3''': 49 rings, also changed the layout so that fall in spikes pit doesn't mean sure death
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* '''[[Green Hills Zone]] act 3''': 49 rings and an arrow monitor, also changed the layout so that fall in spikes pit doesn't mean sure death
 
* '''[[Gimmick Mt. Zone]] act 3''': 18 rings
 
* '''[[Gimmick Mt. Zone]] act 3''': 18 rings
 
* '''[[Scrambled Egg Zone]] act 3''': 20 rings
 
* '''[[Scrambled Egg Zone]] act 3''': 20 rings
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* [[Ambil]]: main work
 
* [[Ambil]]: main work
 
* [[Hivebrain]] for his [[SCHG:Sonic_the_Hedgehog_2_(Master_System)|Sonic 2 hacking guide]]
 
* [[Hivebrain]] for his [[SCHG:Sonic_the_Hedgehog_2_(Master_System)|Sonic 2 hacking guide]]
 +
* [[Glitch]] for his disassembly and his helpful knowledge
 
* [[SGR]] for giving ideas for the project
 
* [[SGR]] for giving ideas for the project
 +
* [[Ravenfreak]] for giving ideas for the project and useful code
 
* [[MK]] for the name of the hack
 
* [[MK]] for the name of the hack
 
* [[Rolken]] for his level maps
 
* [[Rolken]] for his level maps
  
 
==Downloads==
 
==Downloads==
{{Download|version=v.1|file=S2SR.zip|filesize=214KB}}
+
{{Download|version=v.1.1|file=S2SR.zip|filesize=214KB}}
  
 
==External links==
 
==External links==

Revision as of 19:09, 14 September 2011

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Sonic 2: Sweet Relief
Version: v.1.1
Last release: 14/09/11
System: Sega Master System
Original game: Sonic the Hedgehog 2 (8-bit)
Credits: Ambil, Hivebrain, SGR, MK, Rolken, Glitch, Ravenfreak

Sonic 2: Sweet Relief is a level and sprite layout hack of Sonic the Hedgehog 2 for the Sega Master System presented by Ambil. The purpose of the project is to give an opportunity to people unable to pass the bosses as they have no rings in the original game, or simply are annoyed by this fact. Acts 1 and 2 of every zone haven't been changed.

The achievements of this hack is to include rings and items in the third act of every zone, which originally hadn't any. A new version released in 2011 contains:

  • 3-digit ring counter. No more getting 100 rings and going back to zero. Getting hurt and ring bonus are fully functional.
  • 2-digit life counter (thanks Ravenfreak). Originally the game allowed you to have more than 9 lives, but only displayed a "9". Now it works with two digits.
  • 10-ring monitors now give you an extra life if you have 90-99 rings when getting them. In the original game, they didn't.
  • Arrow monitor. Same as in Sonic 1, records your position and time and places you back there if you lose a life.

This is the first Sonic 2 level and sprite layout hack ever released, as there's no documentation in earlier projects.

Contents

Credits

Downloads

Download.svg Download Sonic 2: Sweet Relief
File: S2SR.zip (204 kB) (info)
Current version: v.1.1

External links