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Difference between revisions of "Sonic 1 Color Contrast"

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[[Image:S1cccolormonitor.png||left]]
 
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*'Cycle': Returns all of the cycling palettes (like Green Hill's waterfalls) to normal. Found within every level with the exception of Marble Zone.
 
*'Cycle': Returns all of the cycling palettes (like Green Hill's waterfalls) to normal. Found within every level with the exception of Marble Zone.
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Note: Only one of these is required to complete the Act.
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Other helpful Monitors include:
 
Other helpful Monitors include:
 
*'Super Ring': Gives you 10 rings.
 
*'Super Ring': Gives you 10 rings.

Revision as of 23:04, 5 July 2013

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Sonic 1 Color Contrast
Version: Beta 03 (GHZ Demo)
Last release: June 22nd, 2013
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog (16-bit)
Credits: TheInvisibleSun, KingofHarts, GenesisFan64,
Mercury, redhotsonic, MarkeyJester, Cinossu
HighFrictionZone

Sonic 1 Color Contrast is a hack of Sonic the Hedgehog for the Sega Mega Drive/Genesis by TheInvisibleSun. It features new palettes and art, modified zone layouts, audio modifications, and various other special additions.

Story

Dr. Eggman has somehow stolen almost all of the colors (and music) from South Island, and Sonic himself! It is now up to Sonic to return them to where they belong, and restore the island to its colorful musical self.

Gameplay

The object of this hack, is to find the various Color Monitors hidden in each stage. Upon finding them, the various colors and music of the area will begin to be restored to the zone, and the player can then proceed to the next act. Collecting every Color Monitor in an act will also allow for the player to access the Special Stages to collect the 6 Chaos Emeralds. Each zone (except Scrap Brain Zone) includes a hub stage, in which the player must clear Acts 1 and 3 to continue to the next zone. Explore the zones to unlock hidden secrets and extras!


The aforementioned Color Monitors include:

S1cccolormonitor.png
  • 'C' (3x): Returns the normal colors to the stage. Each stage includes three to track down.
  • 'Sonic': Reverts Sonic's colors back to normal, and grants 1 extra life.
  • 'Goggles': Returns all underwater colors to normal, including Sonic's (Labyrinth Zone and Scrap Brain Act 3 only).
S1ccmusicmonitor.png
  • 'Music': Changes the background music back to normal.
S1cccolormonitor.png
  • 'Cycle': Returns all of the cycling palettes (like Green Hill's waterfalls) to normal. Found within every level with the exception of Marble Zone.

Note: Only one of these is required to complete the Act.

Other helpful Monitors include:

  • 'Super Ring': Gives you 10 rings.
  • 'Speed Shoes': Increases Sonic's speed.
S1cchighjumpmonitor.png
  • 'High-Jump Shield': Increases Sonic's jump height, as well as protects him from one single hit.
S1ccrestartmonitor.png
  • 'Restart': Returns Sonic back to the start of the stage.
  • 'Invincibility': Makes Sonic invincible for a short time.
Green Hill Zone, partially restored
Spring Yard Zone, partially restored

Planned Features

The following are features not yet included in the current build, but are planned for the future:

  • Completely new layouts (including the Special Stages)
  • New art (Title Screen, END/GOAL sign, etc.)
  • SRAM support for game saving capability.
  • Special effects and palette cycles for Scrap Brain/Final Zone.
  • A possible 100% completion award for obtaining ALL emeralds and monitors.

Download

Download.svg Download Sonic 1 Color Contrast
File: S1CC_Beta_3_GHZ_Demo.zip (384 kB) (info)

External Links

Release Thread

(older versions can be downloaded here)

Videos