Actions

Sonic & Sega All-Stars Racing/Collection

From Sonic Retro

Revision as of 18:22, 17 July 2011 by 0r4ng3 (talk | contribs) (Created page with "Below is Sonic & Sega All-Stars Racing complete collection listing, both the standard objects and those that can be bought through the SEGA SHOP. ==Racers== {| class="prett…")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Below is Sonic & Sega All-Stars Racing complete collection listing, both the standard objects and those that can be bought through the SEGA SHOP.

Racers

# Character Franchise SEGA MILES Description
1 Sonic the Hedgehog Sonic the Hedgehog ---- Species: Hedgehog
1st appearance: Sonic the Hedgehog (1991)
Likes: Running, adventure and chili-dogs
Skills: Supersonic running speed
Vehicle: Speed Star
All-Star Move: Super Sonic
Sonic is the world's fastest hedgehog, capable of running at the speed of sound (768 mph). His other abilities include a "Spin Attack", a "Spin Dash" and his "Super Sonic" transformation which makes him indestructible and gives him the gift of run-flight. Sonic is not an expert swimmer, but is fearless – even of Dr. Eggman. Alongside his best friend Tails, Sonic runs around the world stopping Dr. Eggman's schemes. He drives the Speed Star – a car built by his friend Tails – it helps to make a fair race as no one can beat Sonic on foot.
2 Tails Sonic the Hedgehog ---- Species: Fox
1st appearance: Sonic the Hedgehog 2 (1992)
Likes: Machines & mint candy
Skills: tail propeller flight
Vehicle: Tornado Racer
All-Star Move: Tails Tornado
Tails is a two-tailed yellow fox, equally at home on the ground, in the air or in the water. He's super-smart and likes nothing better than inventing and fixing planes, cars and all things mechanical. He's an honorable and courageous friend in the face of danger. He teams up with his best friend Sonic – and their other friends – to help save the creatures of the South Island from Dr. Eggman. Tails built his own plane, the Tornado Racer, from parts found after an attempted invasion by Dr Eggman. Its short-winged design allows it to execute sharper turns than ordinary airplanes.
3 Amy Rose Sonic the Hedgehog ---- Species: Hedgehog
1st appearance: Sonic the Hedgehog CD (1993)
Likes: Sonic, ice Cream and pink
Skills: Piko-Piko Hammer
Vehicle: Pink Cabriolet
All-Star Move: Piko Hammer
One-time leader of Team Rose, Amy and her friend Big the Cat are no strangers to speed. She is always running after Sonic, and in love with love. She's all about competition and style which is why her car, the Pink Cabriolet, is kitted out for speed and to look good. It's also designed to stay steady enough when she unleashes her lethal Piko-Piko Hammer.
4 Dr. Eggman Sonic the Hedgehog ---- Species:
1st appearance: Sonic the Hedgehog (1991)
Likes: Robots, Chaos Emeralds and power
Skills: Extremely clever
Vehicle: Egg Monster
All-Star Move: Missile Madness
Sonic's arch-enemy, and a genius to boot, Dr. Eggman loves whipping up crazy robotic armies that look like him to help with his dastardly schemes. In his evil genius mind he dreams of creating a place called Eggmanland – and he will destroy anyone who tries to stop him. Dr. Eggman's all-terrain vehicle, the Egg Monster, has large wheels and an extra high riding seat so he can look down on everyone he overtakes and enjoy it!
5 Shadow the Hedgehog Sonic the Hedgehog ---- Species: Hedgehog
1st appearance: Sonic Adventure 2 (2001)
Likes: Nothing
Skills: Chaos Control
Vehicle: Dark Rider
All-Star Move: Super Shadow
Shadow is an artificial life form, created by Dr. Eggman's grandfather. His initial hatred of Sonic has now developed into a friendly rivalry. Like Sonic, Shadow is about speed – his acceleration and "Spin Attack" coming from his rocket skates. With Chaos Emeralds he can power up his Chaos Control and warp time and space. If he has all seven emeralds he can transform into Super Shadow – which, like Sonic, makes him invulnerable and gives him run-flight. Shadow uses a modified G.U.N. motorcycle known as the Dark Rider.
6 AiAi Super Monkey Ball ---- Species: Monkey
1st appearance: Super Monkey Ball (2000)
Likes: Bananas
Skills: Magical Spell is Ei-Ei-Poo!
Vehicle: Blazing Banana
All-Star Move: Super Monkey Roll
AiAi – A monkey hero, who has a destiny to marry MeeMee, and be father to a baby boy called – wait for it – Baby. In his monkey ball AiAi is fast, nimble and not too light. As the hero of the Super Monkey Ball series, he must save both Jungle Island and MeeMee from the wrath of the evil Dr. Bad-Boon. In his spare time, he likes to eat bananas, spend time with his family, play games and live easy. AiAi and friends have tried to design the fastest banana ever: his car – the Blazing Banana.
7 Billy Hatcher Billy Hatcher ---- Species:
1st appearance: Billy Hatcher and the Giant Egg (2003)
Likes: Friends and adventures
Skills: Egg hatching
Vehicle: Racing Rooster
All-Star Move: Egg Rodeo
Billy Hatcher's an inquisitive boy from the human world. After saving a helpless chick from an attack by crows, Billy and his friends are transported to Morning Land by the Chicken King. With the courage bestowed upon him by the chicken elders, he dons the legendary rooster suit and embarks on a grand adventure to save Morning Land from eternal night. Billy must stop Dark Raven or the darkness will spread to the human world. Billy's Racing Rooster car is highly maneuverable, so watch out – he may wear a rooster suit, but nobody calls this boy chicken!
8 Amigo Samba de Amigo ---- Species: Monkey
1st appearance: Samba de Amigo (1999)
Likes: Samba
Skills: Maracas
Vehicle: Sun Buggy
All-Star Move: Samba de Party
Amigo is one maraca-wielding, party-loving monkey! Along with his sister Amiga, and their friends Linda, Bingo, Bongo, Rio, Chumba and Wamba, Amigo's life is a non-stop carnival and the more skillfully he shakes his maracas, the hotter the party gets! Amigo's car is built into a giant maraca - keep an eye on this guy, he's likely to break out the samba at any point!
9 Big the Cat Sonic the Hedgehog 7500 Species: Feline
1st appearance: Sonic Adventure (1998)
Likes: Froggy
Skills: Fishing
Vehicle: Green Hopper
All-Star Move: Giant Froggy
Big is a large, purple, long-eared cat. He's laid-back, easy-going and has a gentle nature despite his prodigious strength. He loves to fish and is never without his trusty rod. He lives in the jungle near the Mystic Ruins with his best friend, Froggy, a small, green frog with a pointed tail. Big's adventures often involve him trying to find Froggy, who has a tendency to get himself lost or swallow a chaos emerald. Big's motorbike is called the Green Hopper. The bike may be small, but Big's size makes sure he won't be easily pushed around.
10 Knuckles Sonic the Hedgehog 7500 Species: Echidna / Spiny Anteater
1st appearance: Sonic the Hedgehog 3 (1994)
Likes: Fruit - especially grapes
Skills: Punching, digging and climbing
Vehicle: Land Breaker
All-Star Move: Emerald Power
Knuckles is the guardian of the Master Emerald, which gives Angel Island its power to float in the sky. He is the last of the Echidnas - the island's native people. His name comes from his powerful fists, which allow him to punch through rock and make him a skilled burrower and climber. He can also use his dreadlocks to glide for short distances. He drives a tough little all-terrain vehicle called the Land Breaker.
11 Ulala Space Channel 5 12500 Species: Human
1st appearance: Space Channel 5 (1999)
Likes: Reporting & dancing
Skills: Groovy energy
Vehicle: Astro Glider
All-Star Move: Tension Blast
Ulala was orphaned at an early age in a spaceship accident in which she was the sole survivor. She was rescued from the void of outer space by a Space Channel 5 reporter and ten years later, she's now their top reporter. She shot to fame when she confronted the Morolians, who imprisoned humans and forced them to dance against their will. She out-danced them at the same time as presenting her Swingin' Report Show. What a gal! Ulala races in her Astro Glider, a kind of floating pod.
12 Beat Jet Set Radio 12500 Species: Human
1st appearance: Jet Set Radio (2000)
Likes: Breakdancing
Skills: Skating & Street Art
Vehicle: De La Custom GGs
All-Star Move: Tag Jamming
Beat was a young “rudie” who ran away from home to join one of the gangs of Tokyo-to. He impressed fellow “rudies” Gum and Tab with his skating and graffiti skills in Shibuya bus station, and joined as a member of the gang, the GG's. Beat spends his time skating around fighting for turf with rival gangs by marking his territory with graffiti and eradicating others' tags. This attracts the attention of Police Captain Onishima and his S.W.A.T. team, who relentlessly pursue Beat and his friends. Beat drives a heavily customized street racer, with all the extras – including an extra bass system and neon under-lights!
13 Zobio & Zobiko The House of the Dead 13500 Species: Ex-Human
1st appearance: HOTD EX (2008)
Likes: Zobiko - Apples, Zobio - Zobiko
Skills: Running Away
Vehicle: Hotrod of Horror
All-Star Move: Run-A-Way Love
He, Zobio, was a prison guard. She, Zobiko, was an inmate thrown into jail by a mad doctor. Zobio decided to break out Zobiko, so that they could start a new life together. But will either of them ever really be free? They race in their Hotrod of Horror, a turbo-charged, armor-plated monstrosity.
14 B.D. Joe Crazy Taxi 13500 Species: Human
1st appearance: Crazy Taxi (1999)
Likes: Making people smile
Skills: Crazy stunts
Vehicle: Crazy Taxi
All-Star Move: Crazy Boost
Always friendly and cheerful… that's B.D. Joe. He's at his happiest when he can bring a smile to the face of the customers in his ‘crazy taxi'. B.D. Joe is master of driving – and talking. But that's not all. He can drum with just about anything and he's not too sloppy at card tricks either – anything to help fill other peoples' days with something a little special. He drives a customized yellow cab with the plate number ‘2HOP260' – ‘To Hop To Go' – see? He's always ready to get things moving!
15 Jacky Bryant & Akira Yuki Virtua Fighter 18500 Species: Human
1st appearance: Virtua Fighter (1993)
Likes: Racecar driving and training
Skills: Jeet Kune Do and Hakkyoku-Ken
Vehicle: Red Lightning
All-Star Move: Virtua Fight
Jacky's a skilled racecar driver and powerful martial artist. He was once seriously injured in a racing accident and took two years to recover from his injuries. During that time he discovered a mystery group was behind his crash and it was no accident. He believes this same group is responsible for the disappearance of his sister, Sarah, but will he ever learn the truth? Akira was winner of the second World Fighting Tournament. He strives for perfection and trains relentlessly. He is currently the Master at Yuki Budokan. Jacky and Akira join forces to create a formidable racing team, competing in Jacky's muscle car Red Lightning.
16 Ryo Hazuki Shenmue 18500 Species: Human
1st appearance: Shenmue (1999)
Likes: Nozomi Harasaki
Skills: Martial Arts
Vehicle:Naoyuki's Bike / Forklift (PS3 DLC, Xbox360 DLC)
All-Star Move: Working Man
Ryo Hazuki dropped out of Yokosuka High School to embark on an epic journey to avenge his father's seemingly senseless murder. Trained in martial arts and driven by revenge, he hunts his father's killer, Lan Di, and seeks the Dragon Mirror that Lan Di took. Ryo can call on the help of many childhood and family friends, in particular Nozomi Harasaki who harbors a deep love for Ryo. But Ryo's quest will always take precedence for him. Ryo's wheels are a motorcycle he borrowed from close friend Naoyuki Ito.
17 ChuChus ChuChu Rocket! 25500 Species: Space Mice
1st appearance: ChuChu Rocket (1999)
Likes: Rockets
Skills: Rocketeering
Vehicle: ChuChu Rocket
All-Star Move: Cat-Walker
The ChuChus are cute space mice who use their super quick rockets to escape the jaws of the hungry space cats known as KapuKapus. The ChuChus race in a ChuChu Rocket, modified for maximum horizontal propulsion while comfortably seating four ChuChus for cat n' mouse chaos in space!
18 Bonanza Bros. Bonanza Bros. 25500 Species: Human
1st appearance: Bonanza Bros. (1990)
Likes: Puzzles, treasure
Skills: Stealth
Vehicle: Get-A-Way Wagon
All-Star Move: Blimp Strike
Mobo and Robo are a pair of burglars who target a bank, a mansion, a casino, a mint, an art gallery and a treasury on their crime spree. With a combination of stealth and slapstick they escape with all the loot in their trusty blimp. Racing in their Get-a-Way Wagon, they're sure to have plenty of sneaky tricks under the hood.
19 Alex Kidd Alex Kidd 32500 Species: Arian
1st appearance: Alex Kidd in Miracle World (1986)
Likes: Janken & Rice Balls
Skills: Shellcore
Vehicle: Sukopako Motorcycle
All-Star Move: Peticopter
Alex Kidd spent seven years living on Mt. Eternal, on planet Aries, studying Shellcore, an ancient art of shattering rocks with bare fists. Alex is a Prince of planet Aries, son of King Thunder and twin brother of Prince Egle. Alex must stop the evil Janken the Great and his minions from usurping his father. Battles are fought with a best-of-three game of rock, paper, scissors! Alex's vehicle of choice is his Sukopako Motorcycle – don't underestimate this small but very nimble motorbike.
20 Opa-Opa Fantasy Zone 32500 Species: Unknown
1st appearance: Fantasy Zone (1985)
Likes: Shopping
Skills: Weapons
Vehicle: Opa-Opa (Himself!)
All-Star Move: Fantasy Thorn
Opa-Opa is a sentient spacecraft, battling to stop the planet Menon from stealing the other planets' currency to build a huge fortress. In winning this battle, Opa-Opa hopes to restore peace to the Fantasy Zone. Opa-Opa can hover and fly using its wings or sprout feet to walk on the ground.
---- Metal Sonic Sonic the Hedgehog (360 DLC
PS3 DLC)
Species: Robot
1st appearance: Sonic the Hedgehog CD (1993)
Likes: None
Skills: Force Field, Overdrive
Vehicle: Metal Booster
All-Star Move: Maximum Overdrive
Created by Dr. Eggman and programmed to destroy Sonic, Metal Sonic is a robotic copy of our hero and shares many of his abilities. He can mimic Sonic's spin dash and homing attack, and thanks to the jet engine in his torso he can beat Sonic's accleration and equal Sonic's speed! He has extra abilities however, due to his mechanoid form. These include his Ring Spark field, telescopic limbs and a forcefield known as the Black Shield.
---- Mii Wii (Nintendo) (Wii) Species: Human
1st appearance: Mii Channel (2006)
Likes: Nintendo Wii
Skills: Playing With Friends!
Vehicle: Super Zoomer
All-Star Move: Parade Power
Miis are cartoonish caricatures of friends or family members that can be used in some games. The Super Zoomer is the Mii's mode of transport in this game - a sleek, custom-built kart with all the mod-cons.
---- Banjo & Kazooie Banjo-Kazooie (Xbox360) Species: Honey Bear
1st appearance: Diddy Kong Racing (1997)
Likes: Kazooie
Skills: Plays the Banjo
Vehicle: Bolt Bucket
All-Star Move: Jiggy Rain
Banjo and Kazooie are an adventurous bear and bird duo, always on hand to thwart the schemes of their nemesis, the rhyming hag Gruntilda. Banjo himself is a big, amiable Honey Bear, polite and well-mannered – in stark contrast to the Red-Crested Breegull Kazooie who lives in his backpack. Loud, sarcastic and rude, Kazooie's inability to keep her beak shut often lands the pair in trouble. Together they race in the Bolt Bucket, a quirky vehicle custom-built by their longstanding ally (and a real wizard in the garage) Mumbo Jumbo.
---- Avatar Xbox 360 (Microsoft) Xbox 360 Species: Human
1st appearance: NXE (2008)
Likes: Xbox 360
Skills: Playing With Friends!
Vehicle: Ava-Car 720
All-Star Move: Party Power
The Avatar is you! It likes what you like, it wears what you wear (or wish you could wear!), and does what you tell it to. Well, most the time anyway. The Ava-Car 720 is the Avatar's mode of transport - a sleek, custom-built kart with all the mod-cons.

Courses

# Course SEGA MILES Description
1 Whale Lagoon ---- Location: Seaside Hill
Game Series: Sonic Heroes
Seaside Hill is a tranquil, oceanic coastal area. The landscape is made up of a calm ocean, long beaches, green grass and iconic checkerboard rock faces, with a large stone temple dominating the view. Expect to loop the loop, and watch out for the bumper hazards! The inhabitants of Seaside Hill are mechanical crabs, which will try to hinder you.
A relatively simple track, with a whale of a surprise at the start. Watch out for the bumpers on the bridge and try not to fall off the loop.
2 Icicle Valley ---- Location: Blizzard Castle
Game Series: Billy Hatcher and the Giant Egg
Blizzard Castle is a frozen area built around a volcano. Race on the icy battlements, through the castle gates and onto curving wooden bridges. Watch out for the crows, who will try and make you crash.
A straightforward course in this wintery world, but take care in the icy caves. That chasm under the track looksd eep. Those giant eggs will spin you out, but the crows shouldn't cause too many problems here. I wonder if those barricades will break?
3 Roulette Road ---- Location: Casino Park
Game Series: Sonic Heroes
This giant, neon lit, casino-themed area is home to huge fruit machines, roulette wheels and pinball tables. Balls roll by in the hustle and bustle as you race, avoiding hazards such as pokers chips, pinball flippers and bumpers. Hold on to your hat, because you will often be traversing vertical sections of track or going for a gravity-defying drive on the ceiling.
Taking you under enormous fruit machine reels and around a giant roulette wheel, this course offers some great drift opportunities - if you can avoid the poker chips.
4 Sunshine Tour ---- Location: Carnival Town
Game Series: Samba de Amigo
Carnival Town is an area where the party is never over! Racing takes place on the winding roads through the streets of the twon, on long, wooden bridges and even over the rooftops and through the bell tower, all decked out in colour bunting. Be careful not to fall off!
The carnival is already in full swing! You'll need to get through this colorful course in one piece before you can join the party. Drift opportunities are plentiful here so enjoy the ride while the band plays on.
5 Shibuya Downtown ---- Location: Tokyo-To
Game Series: Jet Set Radio Future
The Tokyo-To of the future. This sea of skyscrapers and hgh speed transport is also home to elements of traditional Japan. The neon lights dazzle the senses as you race along the roads and through unerpasses. takecare to not collide with the traffic!
A lucky cat watches over you as you set off from Shibuya Bus Station. Will you take the high road or the low as you head into the construction area? Try not to collide with the buses, will you?
6 Outer Forest ---- Location: Curien Mansion
Game Series: HOTD
Races in this eerie area take place in the grounds of the Curien Mansion, and indeed inside the mansion itself. You'll take a misty graveyard, slimy sewers and an old church on your travels through this forsaken place. Look out for the hazards!
Approach the mansion before veering off into the groundes for a jaunt thorugh the surrounding graveyard. Head through the old church and onto the final stretch. Watch out for the headstones!
7 Turbine Loop ---- Location: Final Fortress
Game Series: Sonic Heroes
Final Fortress is a huge aircraft built by Dr. Eggman. A formidable area, the craft is shaped like a whale shark and heavily armed. Containing automated manufacturing plants protected by rotating gun turrents, it pays to keep moving here. Eggman's robots patrol the track, trying to stop you from getting by.
It's metallic madness as you weave a path through Dr. Eggman's diabolical machinery. Turbines, holograms and gyroscopes line this race. Those robots and laser gates are sure to make things difficult.
8 Treetops ---- Location: Jumble Jungle
Game Series: Super Monkey Ball: Banana Blitz
Set in the treetops of the Jumble Jungle, this location is comprised of lush greenery, huge vines and some dangerous drops. Monkey Balls roll around, cheered on by the monkey's who inhabit this jungle paradise.
Lush flora and scenic waterfalls frame this jungle jaunt. Keep an eye on the track and you'll miss the frequent sharp turns. Take a leap of faith but don't slip up on those banana skins!
9 Rampart Road 5000 Location: Blizzard Castle
Game Series: Billy Hatcher and the Giant Egg
Blizzard Castle is a frozen area built around a volcano. Race on the icy battlements, through the castle gates and onto curving wooden bridges. Watch out for the crows, who will try and make you crash.
A great place for drifting, but beware the snow drifts. Race under a giant windmill and dodge the eggs! The last section can be tricky, but there may be another way on those broken battlements.
10 Dark Arsenal 5500 Location: Final Fortress
Game Series: Sonic Heroes
Final Fortress is a huge aircraft built by Dr. Eggman. A formidable area, the craft is shaped like a whale shark and heavily armed. Containing automated manufacturing plants protected by rotating gun turrents, it pays to keep moving here. Eggman's robots patrol the track, trying to stop you from getting by.
Set in the heart of Dr. Eggman's automated robot factory, this course offers some great drift opportunities, as long as you're lucky with those laser gates. You may run into a familiar face who's patrolling this area!
11 Jump Parade 6000 Location: Carnival Town
Game Series: Samba de Amigo
Carnival Town is an area where the party is never over! Racing takes place on the winding roads through the streets of the twon, on long, wooden bridges and even over the rooftops and through the bell tower, all decked out in colour bunting. Be careful not to fall off!
Roads, rooftops and curling wooden planks make up this course, with high-speed jumps libderally applied. Snake round the course before leaping through the bell tower, bringing you to the home straight. I wouldn't recommend hitting the speakers!
12 Pinball Highway 6500 Location: Casino Park
Game Series: Sonic Heroes
This giant, neon lit, casino-themed area is home to huge fruit machines, roulette wheels and pinball tables. Balls roll by in the hustle and bustle as you race, avoiding hazards such as pokers chips, pinball flippers and bumpers. Hold on to your hat, because you will often be traversing vertical sections of track or going for a gravity-defying drive on the ceiling.
An undulating track with a vertical section will take you across a pinball table and a stomach-churning corkscrew. Robots and poker chips will try to spin you out.
13 Sewer Scrapes 7000 Location: Curien Mansion
Game Series: HOTD
Races in this eerie area take place in the grounds of the Curien Mansion, and indeed inside the mansion itself. You'll take a misty graveyard, slimy sewers and an old church on your travels through this forsaken place. Look out for the hazards!
A grisly run through the sewers beneath the mansion set off this race, before you're faced with the Hydra at the base of the tower, who will try and take a bite out of you! Heading on through the crypt leads to the graveyard outside. Look out for items in that nasty-looking liquid.
14 Lost Palace 7500 Location: Seaside Hill
Game Series: Sonic Heroes
Seaside Hill is a tranquil, oceanic coastal area. The landscape is made up of a calm ocean, long beaches, green grass and iconic checkerboard rock faces, with a large stone temple dominating the view. Expect to loop the loop, and watch out for the bumper hazards! The inhabitants of Seaside Hill are mechanical crabs, which will try to hinder you.
Start on a long, curving beach - look out for the crabs! This is a course with several big jumps and a large loop to conquer. Some sharp corners will challenge your skills. Will you take the alternate route?
15 Sandy Drifts 8000 Location: Detritus Desert
Game Series: Super Monkey Ball: Banana Blitz
Carved from the very rock, there's no time for sightseeing on this ancient course. Huge stone gears grind away as you race through stone buildings as old as time itself.
This course is littered with pitfalls so be on your guard or you'll find yourself in mid-air. Speed through ancient sandstone architecture then catch some air on the huge jump.
16 Rokkaku Hill 8500 Location: Tokyo-To
Game Series: Jet Set Radio Future
The Tokyo-To of the future. This sea of skyscrapers and hgh speed transport is also home to elements of traditional Japan. The neon lights dazzle the senses as you race along the roads and through unerpasses. takecare to not collide with the traffic!
No time for shopping as you drive through an underground mall - then it's off through the car park area. The road here is under construction, so be wary! The final section runs along the tracks through the train station.
17 Rocky-Coaster 9000 Location: Carnival Town
Game Series: Samba de Amigo
Carnival Town is an area where the party is never over! Racing takes place on the winding roads through the streets of the twon, on long, wooden bridges and even over the rooftops and through the bell tower, all decked out in colour bunting. Be careful not to fall off!
All the fun of the fair awaits you here! Ride the roller-coaster into the spooky ghost house then into the lost mine. Take care to not fly off the tracks as the ground is a long way down.
18 Highway Zero 9500 Location: Tokyo-To
Game Series: Jet Set Radio Future
The Tokyo-To of the future. This sea of skyscrapers and hgh speed transport is also home to elements of traditional Japan. The neon lights dazzle the senses as you race along the roads and through unerpasses. takecare to not collide with the traffic!
The old meets the new here, taking you through small shops and traditional japanese architecture to a backdrop of high-rise office blocks. Make sure you've got enough speed for the leap through the ancient pagoda!
19 Deadly Route 10000 Location: Curien Mansion
Game Series: HOTD
Races in this eerie area take place in the grounds of the Curien Mansion, and indeed inside the mansion itself. You'll take a misty graveyard, slimy sewers and an old church on your travels through this forsaken place. Look out for the hazards!
You finally get to see inside Curien Mansion! Speed through the lavish lobby and into the tower, before racing across the rooftops - don't fall off! Discover the secret laboratory, if you dare!
20 Ocean Ruin 10500 Location: Seaside Hill
Game Series: Sonic Heroes
Seaside Hill is a tranquil, oceanic coastal area. The landscape is made up of a calm ocean, long beaches, green grass and iconic checkerboard rock faces, with a large stone temple dominating the view. Expect to loop the loop, and watch out for the bumper hazards! The inhabitants of Seaside Hill are mechanical crabs, which will try to hinder you.
Take in some marine life on this coruse, which winds through a huge, sub-aquatic glass tunnel. The sea becomes the sky as you zoom around an underwater loop. Beware of the boardwalk on the last section, or you may end up making a splash.
21 Bingo Party 11000 Location: Casino Park
Game Series: Sonic Heroes
This giant, neon lit, casino-themed area is home to huge fruit machines, roulette wheels and pinball tables. Balls roll by in the hustle and bustle as you race, avoiding hazards such as pokers chips, pinball flippers and bumpers. Hold on to your hat, because you will often be traversing vertical sections of track or going for a gravity-defying drive on the ceiling.
You can never be sure which way is up on this crazy course! There's so much to see, but don't let the scenery distract you. You'll leap through a giant tombola and race through a roulette table full of chips, while avoiding the bumpers and robots.
22 Lava Lair 11500 Location: Dino Mountain
Game Series: Billy Hatcher and the Giant Egg
Dino Mountain is a perilous course, taking place around and even inside a volcano. There are pools of deadly lava to avoid and an ancient wooden path through the heart of the volcano, suspended at dizzying heights.
No ice here, thanks to the active volcano. Molten rock rains from the sky as you take giant leaps through the skeletal remains of terrifying creatures. Can you take the heat in the heart of the volcano? Taking a dip in the lava would be a bad idea.
23 Monkey Target 12000 Location: Pirates Ocean
Game Series: Super Monkey Ball: Banana Blitz
Starting with a huge jump onto a target, boardwalks on the ocean surface give way to a difficult climp up to a huge airborne galleon complete with cannons. Take care or you'll hit a Monkey Ball or banana!
Ahoy mateys! Ready for some nautical nonsense? Start this run with a ski jump before racing on the gangplanks, where it seems to be raining bananas again. Ascend the ramps to finish the course, but look out for those tight turns or you'll find yourself heading the wrong way.
24 Thunder Deck 12500 Location: Final Fortress
Game Series: Sonic Heroes
Final Fortress is a huge aircraft built by Dr. Eggman. A formidable area, the craft is shaped like a whale shark and heavily armed. Containing automated manufacturing plants protected by rotating gun turrents, it pays to keep moving here. Eggman's robots patrol the track, trying to stop you from getting by.
Ominous storm clouds cover the sky as you race the exterior of Dr. Eggman's aircraft. It's heavily guarded by gun turrets and heavy artillery - you'll be lucky to make it around this circuit in one piece. As always, those pesky robots and laser gates stand between you and the finish line.

Music

# Song SEGA MILES Location Play Series
1 Seaside Hill ---- Seaside Hill Sonic the Hedgehog
2 Casino Park ---- Casino Park Sonic the Hedgehog
3 Final Fortress ---- Final Fortress Sonic the Hedgehog
4 Monkey Island ---- Jumble Jungle, Detritus Desert, Pirates Ocean Super Monkey Ball
5 Tumbling Xylophone ---- Blizzard Castle, Dino Mountain Billy Hatcher
6 Samba de Janeiro ---- Carnival Town Samba de Amigo
7 Hope with Doubt ---- Curien Mansion The House of the Dead
8 The Concept of Love ---- Tokyo-To Jet Set Radio
9 Paltree Panic (Present) 2500 Seaside Hill Sonic the Hedgehog
10 Bossa Nova of Briny Air 2500 Blizzard Castle, Dino Mountain Billy Hatcher
11 Metal Scratchin' 2500 Final Fortress Sonic the Hedgehog
12 Carnaval 2500 Carnival Town Samba de Amigo
13 Back 2 Back 2500 Casino Park Sonic the Hedgehog
14 Into the Dark 2500 Curien Mansion The House of the Dead
15 Party Game 1 2500 Jumble Jungle, Detritus Desert, Pirates Ocean Super Monkey Ball
16 Sneakman (Toronto Mix) 2500 Tokyo-To Jet Set Radio Future
17 Party Game 2 3000 Jumble Jungle, Detritus Desert, Pirates Ocean Super Monkey Ball
18 Bum Bum 3000 Carnival Town Samba de Amigo
19 What U Need 3000 Final Fortress Sonic the Hedgehog
20 Can You Feel the Sunshine? 3000 Seaside Hill Sonic the Hedgehog
21 Aura of Dread 3000 Curien Mansion The House of the Dead
22 A Jack-in-the-Box! 3000 Blizzard Castle, Dino Mountain Billy Hatcher
23 Bingo Highway 3000 Casino Park Sonic the Hedgehog
24 Funky Dealer 3000 Tokyo-To Jet Set Radio Future
25 Crank the Heat Up!! 3500 Final Fortress Sonic the Hedgehog
26 Volcanic Orchestra 3500 Blizzard Castle, Dino Mountain Billy Hatcher
27 Ultra Heaven 3500 Jumble Jungle, Detritus Desert, Pirates Ocean Super Monkey Ball
28 Theme of the Magician 3500 Curien Mansion The House of the Dead
29 Super Sonic Racing 3500 Casino Park Sonic the Hedgehog
30 A New Day 3500 Seaside Hill Sonic the Hedgehog
31 Vamos A Carnaval 3500 Carnival Town Samba de Amigo
32 Let Mom Sleep (No Sleep Remix) 3500 Tokyo-To Jet Set Radio Future
33 Windy and Ripply 4500 Seaside Hill Sonic the Hedgehog
34 EGGMAN Instrumental 4500 Final Fortress Sonic the Hedgehog
35 Monkey Race 4500 Jumble Jungle, Detritus Desert, Pirates Ocean Super Monkey Ball
36 Restoration of Terror 4500 Curien Mansion The House of the Dead
37 Be Cool, Be Wild and Be Groovy 5500 Casino Park Sonic the Hedgehog
38 Billy’s Courage 5500 Blizzard Castle, Dino Mountain Billy Hatcher
39 Mambo de Verano 5500 Carnival Town Samba de Amigo
40 Fly Like a Butterfly 5500 Tokyo-To Jet Set Radio Future

Template:ASR Courses