Difference between revisions of "Sonic & Knuckles Collection/Technical information"
From Sonic Retro
MainMemory (talk | contribs) m |
m (Black Squirrel moved page SCHG:Sonic & Knuckles Collection to Sonic & Knuckles Collection/Technical information) |
||
(13 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{back}}[[Category:Technical information]] |
− | + | {{cleanup}} | |
− | + | ||
− | All data except for music is identical to the | + | All data except for music is identical to the Mega Drive version but byteswapped (order goes 1,0,3,2 instead of 0,1,2,3). |
− | ==Level | + | ==Level data== |
− | ===Level | + | ===Level layout=== |
− | :''Main Article: [[SCHG:Sonic 3 & Knuckles/Level Editing#Level Layout]]'' | + | :''Main Article: [[SCHG:Sonic the Hedgehog 3 & Knuckles/Level Editing#Level Layout]]'' |
− | {| class="prettytable" | + | {|class="prettytable" style="width:auto;" |
!Location||Level | !Location||Level | ||
|- | |- | ||
Line 17: | Line 17: | ||
==Graphics== | ==Graphics== | ||
− | ===Art | + | ===Art tiles=== |
− | These use the standard | + | These use the standard Mega Drive format and can be edited with any tile editor. |
− | {| class="prettytable" | + | {|class="prettytable" style="width:auto;" |
!Start Address||End Address||Description | !Start Address||End Address||Description | ||
|- | |- | ||
Line 135: | Line 135: | ||
|} | |} | ||
− | ==RAM | + | ==RAM editing== |
− | :''Main Article: [[SCHG:Sonic 3 & Knuckles/RAM Editing]]'' | + | :''Main Article: [[SCHG:Sonic the Hedgehog 3 & Knuckles/RAM Editing]]'' |
The RAM starts at 08FF0000. | The RAM starts at 08FF0000. | ||
− | {{ | + | |
− | + | ==Save file== | |
+ | {|class="prettytable" style="width:auto;" | ||
+ | !Offset||Type||Description | ||
+ | |- | ||
+ | | 180 | ||
+ | | $54 bytes | ||
+ | | Sonic the Hedgehog 3 & Knuckles save slots (8 slots, $A bytes each) | ||
+ | {| class="prettytable" style="width:auto;" | ||
+ | ! Offset || Value ||Description | ||
+ | |- | ||
+ | |$00-$01 || Word ||Slot State | ||
+ | |- | ||
+ | | || $8000 ||New Game | ||
+ | |- | ||
+ | | || $0000 ||Game in Progress | ||
+ | |- | ||
+ | | || $0100 ||Game Complete | ||
+ | |- | ||
+ | | || $0200 ||Game Complete with all Chaos Emeralds | ||
+ | |- | ||
+ | | || $0300 ||Game Complete with all Super Emeralds | ||
+ | |- | ||
+ | |$02 || Byte ||Current Character | ||
+ | |- | ||
+ | | || $00 ||Sonic And Tails | ||
+ | |- | ||
+ | | || $10 ||Sonic | ||
+ | |- | ||
+ | | || $20 ||Tails | ||
+ | |- | ||
+ | | || $30 ||Knuckles | ||
+ | |- | ||
+ | |$03 || Byte ||Current Level | ||
+ | |- | ||
+ | | || $0C ||Last level for knuckles | ||
+ | |- | ||
+ | | || $0D ||Last level for Sonic without chaos/super emeralds, or Tails | ||
+ | |- | ||
+ | | || $0E ||Last level for Sonic with at least all Chaos Emeralds | ||
+ | |- | ||
+ | |$04 || Byte ||Unknown | ||
+ | |- | ||
+ | |$05 || Byte ||Something with Special Stages Array | ||
+ | |- | ||
+ | |$06 || Byte ||Something with Collecting a Chaos Emerald | ||
+ | |- | ||
+ | |$07 || Byte ||Something with Collecting a Super Emerald | ||
+ | |- | ||
+ | |$08 || Byte || Current Number of lives | ||
+ | |- | ||
+ | |$09 || Byte || Current Number of Continues | ||
+ | |} | ||
+ | * Note that byte $02 also keeps a record of special stages played through, whether you won or lost it. It updates by $01s. | ||
+ | |} | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | |||
+ | {{SKCOmni}} |
Revision as of 05:37, 25 March 2020
- Back to: Sonic & Knuckles Collection.
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. |
All data except for music is identical to the Mega Drive version but byteswapped (order goes 1,0,3,2 instead of 0,1,2,3).
Contents
Level data
Level layout
Location | Level |
---|---|
259F34 | Angel Island Zone Act 1 |
25A780 | Angel Island Zone Act 2 |
Graphics
Art tiles
These use the standard Mega Drive format and can be edited with any tile editor.
Start Address | End Address | Description |
---|---|---|
1302B | 1374A | HUD Numbers, Debug Numbers |
593DC | 70A7B | Tails |
70A7C | 73B3B | Mini Sonic |
73B3C | 76E5B | Mini Tails |
76E5C | 7A2DB | Mini Knuckles |
7A46C | 7D28B | Sonic Surfing (Unused) |
7E180 | 84A3F | Invincibility Stars, Puff of Smoke, Shields |
95118 | 95AD7 | CNZ Cannon |
95AD8 | 96257 | Drowning Countdown |
96258 | 96757 | SONIC/MILES BG |
E7654 | E7CB3 | Some Knuckles Sprites |
E91F4 | EAD93 | Butterdroid and Cluckoid |
EC4D8 | ECD43 | Some Knuckles Sprites? |
EE198 | EF838 | Hyudoro |
F50F0 | F776F | Knuckles from HPZ cutscene |
100F78 | 101AB7 | Knuckles from SSZ |
117244 | 117CE3 | Rhinobot |
11D5DC | 11DFFB | Bubbles |
11EE54 | 11FF93 | Clamer |
1240A8 | 125087 | Penguinator |
127E28 | 129147 | Flybot767 |
1313DC | 1320DB | Signpost |
132D40 | 137C1F | more Knuckles |
137CF4 | 13A993 | Big Ring |
1A2EAC | 1C2DCB | Sonic |
1C2F8C | 1E2D0B | Knuckles |
1E2F0C | 1E6BAB | Sonic Extra |
1E6BAC | 1E94CB | Tails Extra |
RAM editing
- Main Article: SCHG:Sonic the Hedgehog 3 & Knuckles/RAM Editing
The RAM starts at 08FF0000.
Save file
Offset | Type | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
180 | $54 bytes | Sonic the Hedgehog 3 & Knuckles save slots (8 slots, $A bytes each)
|
References
Sonic & Knuckles Collection | |
---|---|
Main page | Hidden content | Magazine articles | Video coverage | Reception | Technical information
|