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Sky Base Zone

From Sonic Retro

Revision as of 09:41, 20 January 2008 by D1337r (talk | contribs)
Sky Base Zone, Act 1

Sky Base Zone is the sixth and final zone in Sonic the Hedgehog for the Sega Master System and Game Gear.

There are no Sky Base Zone in Sonic the Hedgehog (16-bit), but design of this zone is very like Star Light Zone in Sonic the Hedgehog (16-bit) Act One - It seems to be sort of a launching site for the big blimp. The sky is made up of electric webs, which is reused in Sonic CD's Wacky Workbench Zone.

Act Two - There are no rings in this stage. You can go one way and avoid bombs, spike walls and guns, or you can go around most of those by falling off the beggining platform on the left and onto a series of moving platforms and eventually to the Chaos Emerald.

Act Three - You run through a short passage. Once you reach Robotnik, you will notice he is encased in glass. The aim is to break the glass while avoiding the laser on the ceiling, and the ball which shoots towards Sonic (located on the ceiling). Once Robotnik's case is damaged, chase him to the end of the level. Theres a warp that takes you back to Green Hill and the ending scene.

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