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Sky Base Zone

From Sonic Retro

Revision as of 14:53, 13 June 2009 by True Dude (talk | contribs)
Sky Base.png
Sky Base Zone
Final Zone, Sonic the Hedgehog (8-bit)
Number of Acts: 3
Boss: Robotnik (Sky Base Zone Boss)

Sky Base Zone is the sixth and final zone in Sonic the Hedgehog for the Sega Master System and Game Gear.

There is not a Sky Base Zone in the 16-bit version of Sonic the Hedgehog, but the design of the first Act is similar to Star Light Zone in the MegaDrive game. The second Act is similar to Wing Fortress Zone in Sonic 2 for the MegaDrive.

Walkthroughs

Act 1

Sonic the Hedgehog - Sky Base Zone Act 1.png It seems to be sort of a launching site for the big blimp. The sky is made up of electric webs, which is reused in Sonic CD's Wacky Workbench Zone.

Act 2

Sonic the Hedgehog - Sky Base Zone Act 2a.png

Sonic the Hedgehog - Sky Base Zone Act 2b.png There are no rings in this stage. You can go one way and avoid bombs, spike walls and guns, or you can go around most of those by falling off the beggining platform on the left and onto a series of moving platforms and eventually to the Chaos Emerald.

Act 3

Sonic the Hedgehog - Sky Base Zone Act 3.png You run through a short passage. Once you reach Robotnik, you will notice he is encased in glass. The aim is to break the glass while avoiding the laser on the ceiling, and the ball which shoots towards Sonic (located on the ceiling). Once Robotnik's case is damaged, chase him to the end of the level. Theres a warp that takes you back to Green Hill and the ending scene.

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