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Difference between revisions of "SegaSonic the Hedgehog"

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{{Bob
 
{{Bob
|bobscreen=SegaSonic_title.PNG
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| bobscreen=SegaSonic title.png
|publisher=[[Sega]]
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| publisher=[[Sega]]
|developer=[[Hitmaker]]
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| developer=[[Sega AM3]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=128}}
|system=[[Sega System 32]]
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| system=[[Sega System 32]]
|europe=September 1993
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| players=1-3
|usa=September 1993
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| genre=Action
|japan=June 1993
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| releases={{releasesArcade
|genre=3D Platform}}
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| sys32_date_jp=1993-10{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=128}}
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| sys32_date_us=1993-09
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| sys32_date_uk=1993-09
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}}
 +
}}
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'''''{{PAGENAME}}''''' (セガソニック・ザ・ヘッジホッグ) (often referred to as '''''SegaSonic Arcade''''') is an arcade game created by [[Sega AM3]], and released for [[System 32]] arcade hardware in 1993. ''SegaSonic the Hedgehog'' was the first arcade ''Sonic the Hedgehog'' game to be released and one of the few that has never been released on a home platform in any form.
  
'''''SegaSonic the Hedgehog''''' (often referred to as '''''SegaSonic Arcade''''') is a game created by [[Hitmaker]], published by [[Sega]] and released for [[System 32]] arcade machines in June 1993 for Japan and September 1993 for the United Kingdom, and (presumedly) the United States. It was the first Sonic arcade game to be released. There are three known revisions of this game (A, B and C, respectively), and a prototype for it as well.  
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There are three known revisions of this game (A, B and C, respectively), and a prototype for it as well.  
  
In the game, players can choose from three characters: [[Sonic the Hedgehog]], [[Mighty the Armadillo]], or [[Ray the Flying Squirrel]]. This game has the first appearance by Mighty, and the only appearance by Ray. The story goes that the three were captured by Eggman and placed on "Eggman Isle." On the isle, Sonic and co. must avoid traps set by Dr. Eggman by using a single button and trackball interface. This game can support up to 3 players.
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==Gameplay==
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In ''SegaSonic the Hedgehog'', players can choose from three characters: [[Sonic the Hedgehog]], [[Mighty the Armadillo]], or [[Ray the Flying Squirrel]]. This is Mighty's first appearance in a video game and aside from occasional references in newer titles, the only game in which Ray has appeared until ''[[Sonic Mania Plus]]''. Despite appearances, all three play identically in ''SegaSonic the Hedgehog'', and all three can be controlled on-screen at once as the cabinet supports three players.
  
This game is notable for being the first to feature voices and dialog for the characters. It was also the first '''Sonic''' game to feature an ice level which would later become a recurring theme in the series starting with ''[[Sonic 3]]'''s [[Ice Cap Zone]].  
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Similar to other ''Sonic'' games, the objective of the game is to reach the end of each level without dying, however in ''SegaSonic'' there the levels are designed to have less focus on platforming and instead focuses on pressing the player forward to complete the levels as fast as possible. While there are few enemy encounters, the majority of the game involves avoiding environmental hazards including giant boulders, lava flows, rogue gears, falling stalactites, and many others.
  
This title was initially planned as a title to be included in ''[[Sonic Gems Collection]]'' but was left out due to problems with emulating the games trackball control scheme[http://xbox.gamespy.com/articles/654/654750p2.html]. Recently, SegaSonic Arcade was supported with MAME version .99, with only a few minor problems.
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When the player loses health it can be replenished by collecting rings, which can be found around the arena or inside certain destructible objects. Upon completing each level, the game tallies up how many rings were grabbed, and extra points are received if over half of the level's rings were found. The game only has one boss, which appears midway through the game.
  
==Gameplay==
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The characters were controlled by trackballs combined with one action button, allowing the player to perform a jumping spin attack, and a trackball is used to move around. Each of the trackballs and their corresponding action buttons are color-coded (blue for Sonic, red for Mighty and yellow for Ray).
The objective of the game is to reach the end of each level without dying. This objective is similar to other ''Sonic'' games, but different as the levels are designed to have less focus on platforming and instead focuses on pressing the player forward to complete the levels as fast as possible. There are few actual enemy encounters, but instead there are lots of environmental hazards including giant boulders, lava flows, rogue gears, falling stalactites, and others. When the player loses health it can be replenished by collecting rings which can be found around the arena or inside certain destructable objects. Upon completing each level, the game tallies up how many rings were grabbed, and extra points are received if over half of the level's rings were found. The game only has one boss, who appears midway through the game.
 
  
The characters were controlled by one action button, allowing the player to perform a jumping spin attack, and a trackball is used to move around. Each of the trackballs and their corresponding action buttons were color-coded (blue for Sonic, red for Mighty and yellow for Ray). All characters play exactly the same and are given no unique moves of their own.
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''SegaSonic the Hedgehog'' is also one of the first games to give the characters voice actors, as well as on-screen dialog.
  
 
==Voice actors==
 
==Voice actors==
{| class="wikitable"
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{| class="prettytable" style="width:auto;"
 
|-
 
|-
 
! Role
 
! Role
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|-
 
|-
 
|[[Ray the Flying Squirrel]]
 
|[[Ray the Flying Squirrel]]
|[[Hiroko Yoshino]]
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|[[Hinako Yoshino|Hinako Kanamaru]]
 
|-
 
|-
 
|[[Mighty the Armadillo]]
 
|[[Mighty the Armadillo]]
|[[Yousuke Nomata]]
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|[[Yusuke Numata]]
 
|-
 
|-
 
|[[Dr. Eggman]]
 
|[[Dr. Eggman]]
|[[Masahiro Sato]]
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|[[Masaharu Sato]]
 
|}
 
|}
  
==Credits==
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==History==
Director: T. Tsuda<br/>
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===Legacy===
Programmers: H. Kawatake, T. Hasegawa, T. Kawauchi<br/>
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While often rumoured to be receving a home port for the [[Sega 32X]]{{fileref|CVG UK 155.pdf|page=33}}{{fileref|MeanMachinesSega24UK.pdf|page=20}}, ''SegaSonic the Hedgehog'' has never left the arcades, and given that it was distributed in relatively small numbers (particularly outside of Japan), is becoming increasingly more rare to find in the wild.
Designers: [[Manabu Kusunoki]], K. Miyagi, M. Hoshino, Satoshi Yamagata<br/>
 
Sound: Hiroshi Miyauchi, K. Hanada, N. Tokiwa<br/>
 
Voices: Takeshi Kusao, Hinako Yoshino, Yusuke Numata, Masaharu Satou<br/>
 
Special Thanks: [[Naoto Ohshima]], S. Burton, James Spahn, Motoaki Sasaki, E. Taki
 
  
==Resources==
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This title was initially planned as a title to be included in ''[[Sonic Gems Collection]]'' but was left out due to problems with emulating the trackball control scheme{{ref|http://xbox.gamespy.com/articles/654/654750p2.html}}.
===Original Sound Version Recordings===
 
See [[SegaSonic the Hedgehog OSV]] for a download page.
 
  
===Flyer scans===
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==Production credits==
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{{creditstable|
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*'''Director:''' [[sega:Tomosuke Tsuda|T.Tsuda]]
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*'''Program:''' [[sega:Hideshi Kawatake|H.Kawatake]], [[sega:Takashi Hasegawa|T.Hasegawa]], T.Kawauchi
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*'''Design:''' [[Manabu Kusunoki|M.Kusunoki]], [[sega:Kiyoshi Miyagi|K.Miyagi]], [[Masahiro Hoshino|M.Hoshino]], [[sega:Satoshi Yamagata|S.Yamagata]]
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*'''Sound:''' [[sega:Hiroshi Miyauchi|H.Miyauchi]], [[sega:Keitaro Hanada|K.Hanada]], [[sega:Naoki Tokiwa|N.Tokiwa]]
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*'''Voice Actor:''' [[Takeshi Kusao|T.Kusao]] (Sonic), [[Hinako Yoshino|H.Kanamaru]] (Ray), [[Yusuke Numata|Y.Numata]] (Mighty), [[Masaharu Sato|M.Satoh]] (Eggman)
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*'''Special Thanks:''' [[Naoto Ohshima|N.Ohshima]], [[sega:Steve Burton|S.Burton]], [[sega:James Spahn|J.Spahn]], [[sega:Motoaki Sasaki|M.Sasaki]], E.Taki, Aoni Pro., Recording Studio Tavac
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}}
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==Promotional material==
 
<gallery>
 
<gallery>
 
Image:SegaSonic_flyer.jpg|Front
 
Image:SegaSonic_flyer.jpg|Front
 
</gallery>
 
</gallery>
  
==Resources==
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==Photo gallery==
 
<gallery>
 
<gallery>
Image:STF Cabinet.jpg|Cabinet
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Image:SegaSonicTHArcadeMachine.jpg|Image of Machine
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Image:SegaSonicTHArcadeBoard.jpg|Image of Board
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File:Segasonic_instructions.jpg|Cabinet Instruction Card
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File:Sonic1_Oshshima_ConceptArt_Band.jpg|Concept art by [[Naoto Ohshima]].
 
</gallery>
 
</gallery>
  
{{SegaSonicLevels}}
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==Physical scans==
 +
==Technical information==
 +
===ROM dump status===
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{{romtable|
 +
}}
 +
 
 +
==References==
 +
<references />
 +
 
 +
{{SegaSonicOmni}}
 
{{SonicArcadeGames}}
 
{{SonicArcadeGames}}
[[Category:Arcade Games]]
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[[Category:Arcade games]]

Revision as of 12:56, 27 April 2022

n/a

SegaSonic title.png
SegaSonic the Hedgehog
System(s): Sega System 32
Publisher: Sega
Developer:
Genre: Action
Number of players: 1-3
Release Date RRP Code Rating
Arcade (System 32)
JP
1993-10[1] ¥? ?
Arcade (System 32)
US
1993-09 $? ?
Arcade (System 32)
UK
1993-09 £? ?

SegaSonic the Hedgehog (セガソニック・ザ・ヘッジホッグ) (often referred to as SegaSonic Arcade) is an arcade game created by Sega AM3, and released for System 32 arcade hardware in 1993. SegaSonic the Hedgehog was the first arcade Sonic the Hedgehog game to be released and one of the few that has never been released on a home platform in any form.

There are three known revisions of this game (A, B and C, respectively), and a prototype for it as well.

Gameplay

In SegaSonic the Hedgehog, players can choose from three characters: Sonic the Hedgehog, Mighty the Armadillo, or Ray the Flying Squirrel. This is Mighty's first appearance in a video game and aside from occasional references in newer titles, the only game in which Ray has appeared until Sonic Mania Plus. Despite appearances, all three play identically in SegaSonic the Hedgehog, and all three can be controlled on-screen at once as the cabinet supports three players.

Similar to other Sonic games, the objective of the game is to reach the end of each level without dying, however in SegaSonic there the levels are designed to have less focus on platforming and instead focuses on pressing the player forward to complete the levels as fast as possible. While there are few enemy encounters, the majority of the game involves avoiding environmental hazards including giant boulders, lava flows, rogue gears, falling stalactites, and many others.

When the player loses health it can be replenished by collecting rings, which can be found around the arena or inside certain destructible objects. Upon completing each level, the game tallies up how many rings were grabbed, and extra points are received if over half of the level's rings were found. The game only has one boss, which appears midway through the game.

The characters were controlled by trackballs combined with one action button, allowing the player to perform a jumping spin attack, and a trackball is used to move around. Each of the trackballs and their corresponding action buttons are color-coded (blue for Sonic, red for Mighty and yellow for Ray).

SegaSonic the Hedgehog is also one of the first games to give the characters voice actors, as well as on-screen dialog.

Voice actors

Role Voice Actor
Sonic the Hedgehog Takeshi Kusao
Ray the Flying Squirrel Hinako Kanamaru
Mighty the Armadillo Yusuke Numata
Dr. Eggman Masaharu Sato

History

Legacy

While often rumoured to be receving a home port for the Sega 32X[2][3], SegaSonic the Hedgehog has never left the arcades, and given that it was distributed in relatively small numbers (particularly outside of Japan), is becoming increasingly more rare to find in the wild.

This title was initially planned as a title to be included in Sonic Gems Collection but was left out due to problems with emulating the trackball control scheme[4].

Production credits

Promotional material

Photo gallery

Physical scans

Technical information

ROM dump status

System Hash Size Build Date Source Comments


References


SegaSonic the Hedgehog
SegaSonic title.png

Main page


Magazine articles
Reception


Development
Hidden content

Sonic the Hedgehog games for the following systems
Arcade
 1991  Waku Waku Sonic Patrol Car     1993  Sonic the Hedgehog | SegaSonic Cosmo Fighter | Sonic the Hedgehog 2 | SegaSonic the Hedgehog     1996  Sonic the Fighters     2011  Sonic & Sega All-Stars Racing Arcade     2015  Sonic Dash Extreme‎‎     2016  Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition     2020  Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition    
Arcade
 1992  UFO SegaSonic     1993  Sonic the Hedgehog | SegaSonic Popcorn Shop     1994  Sonic no Space Tours | SegaSonic Wataame Scramble | Sonic Canball | Air Circus | Curling Holiday     1997  Sonic the Hedgehog AWP     2002  Sonic & Tails Spinner     2003  CR Sonic     2007  Sonic Spinner     2008  Sonic Live!     2009  Sonic Hopper!     2010  Sonic Sports Basketball     2012  Sonic Sports Air Hockey | Oh! Ring | In the Barrel     2013  Sonic Athletics | Sonic Ghost Shooting | Sonic Brain Ranking‎‎     2016  Sonic Blast Ball‎‎     2019  Sonic Sports Kids Basketball‎‎    
 Unknown date  CoroCoro Fever (199x) | Darts Shot (199x) | Mogu-Mogu Rush (201x) | Neo Target (201x) | Circles Shoot (201x)