Difference between revisions of "SegaSonic the Hedgehog"
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|system=[[Sega System 32]] Arcade
|system=[[Sega System 32]] Arcade
Revision as of 15:58, 26 November 2013
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|SegaSonic the Hedgehog|
|Developer: Sega AM3|
|System(s): Sega System 32 Arcade|
SegaSonic the Hedgehog (セガソニック・ザ・ヘッジホッグ) (often referred to as SegaSonic Arcade) is a game created by Sonic Team & Sega AM3, published by Sega and released for System 32 arcade machines in June 1993 for Japan and September 1993 for the United Kingdom, and (presumedly) the United States. It was the first Sonic arcade game to be released. There are three known revisions of this game (A, B and C, respectively), and a prototype for it as well.
In the game, players can choose from three characters: Sonic the Hedgehog, Mighty the Armadillo, or Ray the Flying Squirrel. This game has the first appearance by Mighty, and the only appearance by Ray. The story goes that the three were captured by Eggman and placed on "Eggman Isle." On the isle, Sonic and co. must avoid traps set by Dr. Eggman by using a single button and trackball interface. This game can support up to 3 players.
This game is notable for being the first to feature voices and dialog for the characters. It was also the first Sonic game to feature an ice level which would later become a recurring theme in the series starting with Sonic 3's Ice Cap Zone.
This title was initially planned as a title to be included in Sonic Gems Collection but was left out due to problems with emulating the games trackball control scheme. Recently, SegaSonic Arcade was supported with MAME version .99, with only a few minor problems.
The objective of the game is to reach the end of each level without dying. This objective is similar to other Sonic games, but different as the levels are designed to have less focus on platforming and instead focuses on pressing the player forward to complete the levels as fast as possible. There are few actual enemy encounters, but instead there are lots of environmental hazards including giant boulders, lava flows, rogue gears, falling stalactites, and others. When the player loses health it can be replenished by collecting rings which can be found around the arena or inside certain destructible objects. Upon completing each level, the game tallies up how many rings were grabbed, and extra points are received if over half of the level's rings were found. The game only has one boss, who appears midway through the game.
The characters were controlled by one action button, allowing the player to perform a jumping spin attack, and a trackball is used to move around. Each of the trackballs and their corresponding action buttons were color-coded (blue for Sonic, red for Mighty and yellow for Ray). All characters play exactly the same and are given no unique moves of their own.
|Sonic the Hedgehog||Takeshi Kusao|
|Ray the Flying Squirrel||Hinako Kanamaru|
|Mighty the Armadillo||Yusuke Numata|
|Dr. Eggman||Masaharu Sato|
Program: H.Kawatake, T.Hasegawa, T.Kawauchi
Design: M.Kusunoki, K.Miyagi, M.Hoshino, S.Yamagata
Sound: H.Miyauchi, K.Hanada, N.Tokiwa
Voice Actor: T.Kusao (Sonic), H.Kanamaru (Ray), Y.Numata (Mighty), M.Satoh (Eggman)
Special Thanks: N.Ohshima, S.Burton, J.Spahn, M.Sasaki, E.Taki, Aoni Pro., Recording Studio Tavac
Original Sound Version Recordings
See SegaSonic the Hedgehog OSV for a download page.
|Sonic games for the following systems|
| 1991 Waku Waku Sonic Patrol Car 1993 Sonic the Hedgehog | SegaSonic Cosmo Fighter Galaxy Patrol | Sonic the Hedgehog 2 | SegaSonic the Hedgehog 1996 Sonic the Fighters 2011 Sonic & Sega All-Stars Racing 2020 Mario & Sonic at the Olympic Games Tokyo 2020 |
Prototypes SegaSonic the Hedgehog (revision A)
|1992 UFO Mini: SegaSonic 1993 Sonic the Hedgehog | SegaSonic Popcorn Shop 1994 Sonic's Space Tours 1997 Sonic the Hedgehog AWP 2002 Sonic & Tails Spinner 2003 CR Sonic 2007 Sonic Spinner 2008 Sonic Live!|