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Difference between revisions of "Secret Base Zone"

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{{LevelBob|levelscreen=SBZ.PNG|levelno=Second|game=Sonic Advance|acts=2|theme1=industrial|boss=Egg Press}}
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{{Breadcrumb
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|Sonic Advance|:Category:Sonic Advance levels|l2=Levels|{{PAGENAME}}}}
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{{LevelBob
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|levelscreen=SonicAdvance GBA SecretBase.png
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|levelno=Second
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|game=Sonic Advance
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|acts=2
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|theme1=industrial
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|boss=Egg Press
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|rings1=220 + 32~110
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|rings2=202 + 22~100
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|name_jp=シークレットベースゾーン
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|prev=Neo Green Hill Zone
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|next=Casino Paradise Zone
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}}
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'''{{PAGENAME}}''' is the second [[Zone]] of ''[[Sonic Advance]]''. This Zone comes after [[Neo Green Hill Zone]] and precedes [[Casino Paradise Zone]].
  
'''Secret Base Zone''' is the second level of ''[[Sonic Advance]]'' for the [[GameBoy Advance]]. A typical [[Factory/City cliché|factory-city]] installation of the [[Eggman Empire]], this industrial setting features a host of manufacturing-based obstacles: swinging hooks to leap across the ceiling, pressurized tubes to sweep you through a pipe network; steam tops, lava crucibles, free-floating iron platforms... Less usual gimmicks include ziplines criss-crossing the foreground, and dual chutes that drop the player through the background.
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==Overview==
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A typical [[:Category:Levels with an industrial theme|factory]] installation of the [[Eggman Empire]], this industrial setting features a host of manufacturing-based obstacles: swinging hooks to leap across the ceiling, pressurized tubes to sweep the player through a pipe network; steam tops, molten metal crucibles, and free-floating iron platforms. Less usual gimmicks include ziplines criss-crossing the foreground, and dual chutes that drop the player through the background.
  
 
Many of the features in this level first debuted in [[Metropolis Zone]] from ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
 
Many of the features in this level first debuted in [[Metropolis Zone]] from ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]''.
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A unique effect in the very first, outdoor part of Act 1 is an interesting floodlight motif, later used in ''[[Sonic Advance 2]]'''s [[Ice Paradise Zone]].
 
A unique effect in the very first, outdoor part of Act 1 is an interesting floodlight motif, later used in ''[[Sonic Advance 2]]'''s [[Ice Paradise Zone]].
  
==Badniks==
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==Enemies==
*[[Mogu]] - Mole badnik that pops out of the ground.
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{| style="width:auto;"
*[[Tentou]] - Moth badnik that shoots energy balls.
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|style="text-align:center;"|{{spriteImage|Mogu-spr.png}}
*[[Senbon]] - Pufferfish badnik.
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|'''[[Mogu]]''' — Mole [[Badnik]] that pops out of the ground.
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|-
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|style="text-align:center;"|{{spriteImage|Senbon-spr.png}}
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|'''[[Senbon]]''' — Pufferfish Badnik (doesn't appear in Easy mode).
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|-
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|style="text-align:center;"|{{spriteImage|Tentou-spr.png}}
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|'''[[Tentou]]''' — Moth Badnik that shoots energy balls.
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|}
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==Special Spring location==
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The [[Special Spring]] for this Zone is located in Act 2. To find it, the player should take the top-most routes as much as possible, and they will eventually find it on top of a downward loop. As they go through the loop, they should use the [[spring]]s and bouncy platforms to reach it.
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==References==
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<references/>
  
 
{{SAdvOmni}}
 
{{SAdvOmni}}
[[Category:Sonic Advance levels]]
 

Latest revision as of 06:27, 10 May 2020

Sonic Retro emblem.svg Sonic Advance
»
Levels
»
Secret Base Zone
SonicAdvance GBA SecretBase.png
Secret Base Zone
Second Zone, Sonic Advance
Number of Acts: 2
Level theme: industrial
Boss: Egg Press
Maximum rings, Act 1: 220 + 32~110
Maximum rings, Act 2: 202 + 22~100
Non-English names:
  • JP: シークレットベースゾーン
Neo Green Hill Zone | Casino Paradise Zone

Secret Base Zone is the second Zone of Sonic Advance. This Zone comes after Neo Green Hill Zone and precedes Casino Paradise Zone.

Overview

A typical factory installation of the Eggman Empire, this industrial setting features a host of manufacturing-based obstacles: swinging hooks to leap across the ceiling, pressurized tubes to sweep the player through a pipe network; steam tops, molten metal crucibles, and free-floating iron platforms. Less usual gimmicks include ziplines criss-crossing the foreground, and dual chutes that drop the player through the background.

Many of the features in this level first debuted in Metropolis Zone from Sonic the Hedgehog 2.

A unique effect in the very first, outdoor part of Act 1 is an interesting floodlight motif, later used in Sonic Advance 2's Ice Paradise Zone.

Enemies

Mogu-spr.png
Mogu — Mole Badnik that pops out of the ground.
Senbon-spr.png
Senbon — Pufferfish Badnik (doesn't appear in Easy mode).
Tentou-spr.png
Tentou — Moth Badnik that shoots energy balls.

Special Spring location

The Special Spring for this Zone is located in Act 2. To find it, the player should take the top-most routes as much as possible, and they will eventually find it on top of a downward loop. As they go through the loop, they should use the springs and bouncy platforms to reach it.

References


Sonic Advance
SonicAdvance title.png

Main page (N|Android)
Comparisons
Maps
Credits


Manuals
Promotional material
Magazine articles
Video coverage (N)
Reception


Development
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