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Seaside Hill (Sonic Generations)

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Seaside Hill
Sixth stage, Sonic Generations
Number of Acts: 2
Level themes: tropical island, ancient ruins, ocean, underwater
Boss: Perfect Chaos
Underwater areas: yes
Non-English names:
  • JP: シーサイドヒル Shīsaido Hiru
City Escape | Crisis City

Seaside Hill is the sixth stage in the console and PC versions of Sonic Generations, and the third stage representing the "Dreamcast Era". It is an adaptation of both Seaside Hill and Ocean Palace from Sonic Heroes.

Story

Seaside Hill is part of the Dreamcast-era trio of levels opened up after the defeat of the Death Egg Robot, coming after Speed Highway and City Escape. Seaside Hill being part of Sonic Heroes was never on the Dreamcast. However, level layouts and gameplay in the original game were similar to previous Sonic Adventure and Sonic Adventure 2. Of Sonic's friends hoovered up by the Time Eater, it's Espio the Chameleon who ends up frozen outside here.

Overview

Part tropical island, part ancient ruins courtesy of another Heroes stage, Ocean Palace, this stage serves as the game's main underwater level. Modern Sonic speeds through this stage along looping alabaster highways and aquaplaning over the water as in Jungle Joyride, and may choose to either jump along the backs of giant turtles or drive a go-kart on a suspended road.

Classic Sonic, meanwhile, takes to the submarine underground in temple sections reminiscent of Hydrocity Zone and Labyrinth Zone and has to run away from giant spiked rolling stones towards the end. As both Sonics can be underwater for good portions of the level, air bubbles are also back in this stage. This issue can be remedied for Classic Sonic if the player has the Aqua Shield equipped.

Both Acts see Sonic moving rapidly to avoid pursuit; giant spiked wheels on land, and the fatal Mega Chopper at sea.

Enemies

  • Chopper — Leap out from under log bridges as in the original. However, now they spend some of their time in the background, so can't always be hit.
  • Mega Chopper — The giant fish from Green Hill, patrolling the shoreline and eating any hedgehogs who stray too far.
  • Egg Pawn — Orange robots wielding a variety of different weapons, from lances to energy guns.
  • Spinner — Helicopter-bats which serve as Homing Attack stepping-stones.
  • Electro Spinner — A repainted Spinner with electrical defences; don't attack them too rashly!

Challenge Acts

Act 1

Name Screenshot In-game description Overview Reward Rank requirements
Rescue the Animals!
Notavailable.svg
Save a set number of captured animals from Capsules and reach the goal in time.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Doppelganger Race!
Notavailable.svg
Face off against Sonic's double and beat him in a race to the goal. The player must play through the full Act, racing against a faint-image "doppelganger" of Sonic who follows a pre-determined path through the Act. They must reach the goal before the doppelganger does to clear the Challenge Act.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Espio: Way of the Ninja
Notavailable.svg
Use Triangle/Y to have Espio attach a rope to the hooks and reach the goal in time.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

High-Speed Hijinks
Notavailable.svg
Enemies move and shoot at double speed. Try to get to the goal in time!

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Underwater Challenge
Notavailable.svg
Keep a watchful eye on the underwater terrain and get to the goal in time.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Act 2

Name Screenshot In-game description Overview Reward Rank requirements
Rouge: The Temptress
Notavailable.svg
Use Triangle/Y to have Rouge take out enemies using her wiles and reach the goal in time.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Doppelganger Race!
Notavailable.svg
Face off against Sonic's double and beat him in a race to the goal. The player must play through the full Act, racing against a faint-image "doppelganger" of Sonic who follows a pre-determined path through the Act. They must reach the goal before the doppelganger does to clear the Challenge Act.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Trick Island
Notavailable.svg
Use Rainbow Rings to pull off enough tricks and reach the goal in time.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Surf, Sea and Sand
Notavailable.svg
Take on various courses and find your way to the goal before time runs out.

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Terror From the Deep
Notavailable.svg
Skim the water's surface and try not to get chomped by a giant Chopper. Get to the goal in time!

S xx:xx.xx
A xx:xx.xx
B xx:xx.xx
C xx:xx.xx
D Finish the level

Special item locations

The following are the locations of the Red Star Rings and Chao in each Act. The Chao can only be found in the version of Sonic Generations that is featured in Sonic X Shadow Generations.

Red Star Rings

Act 1

Name Screenshot Location
Ring #1:
Notavailable.svg
Ring #2:
Notavailable.svg
Ring #3:
Notavailable.svg
Ring #4:
Notavailable.svg
Ring #5:
Notavailable.svg

Act 2

Name Screenshot Location
Ring #1:
Notavailable.svg
Ring #2:
Notavailable.svg
Ring #3:
Notavailable.svg
Ring #4:
Notavailable.svg
Ring #5:
Notavailable.svg

Chao

Act 1

Name Screenshot Location
Chao #1:
SonicXShadowGenerations PC SeasideHill Act1 Chao1.png
Found in the area near the whale statue in Seaside Hill ACT 1.
Chao #2:
SonicXShadowGenerations PC SeasideHill Act1 Chao2.png
Found in the area after flying out of a cannon in Seaside Hill ACT 1.
Chao #3:
SonicXShadowGenerations PC SeasideHill Act1 Chao3.png
Found in the underwater area of Seaside Hill ACT 1.

Act 2

Name Screenshot Location
Chao #1:
SonicXShadowGenerations PC SeasideHill Act2 Chao1.png
Found around the cannon in Seaside Hill ACT 2.
Chao #2:
SonicXShadowGenerations PC SeasideHill Act2 Chao2.png
Found in the area with many turtles in Seaside Hill ACT 2.
Chao #3:
SonicXShadowGenerations PC SeasideHill Act2 Chao3.png
Found after destroying the wooden box in Seaside Hill ACT 2.

References


Sonic Generations / Sonic X Shadow Generations
SonicGenerations PCTitleScreen.png

Main page (X Shadow)
Comparisons (X Shadow)
Maps (X Shadow)
Achievements
Downloadable content
Changelog
Credits


Manuals (X Shadow)
Promotional material (X Shadow)
Magazine articles
Reception
Merchandise (X Shadow)


Development (X Shadow)
Hidden content
Bugs (X Shadow)
Hacking guide