https://info.sonicretro.org/index.php?title=Screw_Mobile&feed=atom&action=historyScrew Mobile - Revision history2024-03-28T18:16:29ZRevision history for this page on the wikiMediaWiki 1.30.2https://info.sonicretro.org/index.php?title=Screw_Mobile&diff=322861&oldid=prevBSonirachi at 17:24, 3 March 20212021-03-03T17:24:47Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''Screw Mobile''' (スクリューモービル) is the second boss boss of ''[[Sonic the Hedgehog 3]]'', fought at the end of [[Hydrocity Zone]] Act 2.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''Screw Mobile''' (スクリューモービル)<ins class="diffchange diffchange-inline">{{fileref|Sonic3KoushikiGuideBook Book JP.pdf|page=39}} </ins>is the second boss boss of ''[[Sonic the Hedgehog 3]]'', fought at the end of [[Hydrocity Zone]] Act 2.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Strategy==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==Strategy==</div></td></tr>
</table>BSonirachihttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=307755&oldid=prevBSonirachi: duplicated information from the bugs pages2020-02-05T22:37:42Z<p>duplicated information from the bugs pages</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Upon touching the water, he begins to draw it toward him, while slowly rising. This draws the water into a plume beneath him. If the player does not move to the edge of the screen and hold this direction, they will be drawn into it. Being drawn into this plume will immobilize the player and may cause damage, should they make contact with the impeller. When Eggman releases the water, he moves off and the plume begins to recede gradually. The top of the plume is solid and can be jumped on to reach Eggman's machine, particularly as it drops to the water's surface. The player must be quick though, for the plume will settle and disappear about half a second after it stops on the water. As he flies across the top, he will drop some depth charges which, while damaging in the water, create a explosion that can launch the player high into the air, allowing an attack on Eggman. After eight hits, his craft explodes.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Upon touching the water, he begins to draw it toward him, while slowly rising. This draws the water into a plume beneath him. If the player does not move to the edge of the screen and hold this direction, they will be drawn into it. Being drawn into this plume will immobilize the player and may cause damage, should they make contact with the impeller. When Eggman releases the water, he moves off and the plume begins to recede gradually. The top of the plume is solid and can be jumped on to reach Eggman's machine, particularly as it drops to the water's surface. The player must be quick though, for the plume will settle and disappear about half a second after it stops on the water. As he flies across the top, he will drop some depth charges which, while damaging in the water, create a explosion that can launch the player high into the air, allowing an attack on Eggman. After eight hits, his craft explodes.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==Bugs==</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">Due to a bug, it is very easy to avoid fighting this boss in ''Sonic the Hedgehog 3'' alone. If the player moves too fast towards the right, the screen will not lock and the player will be able to destroy the [[Capsule]] at the end of the level (though Eggman will continue to appear and attack off-screen). However, doing so can cause the transition between Hydrocity Zone and [[Marble Garden Zone]] to fail. This was fixed in ''[[Sonic the Hedgehog 3 & Knuckles]]''.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, [[Sonic the Hedgehog|Sonic]] does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">If the player stays in the water long enough without jumping out, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music from ''[[Sonic & Knuckles]]''.</del></div></td><td colspan="2"> </td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td></tr>
</table>BSonirachihttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=289678&oldid=prevBlack Squirrel: Text replacement - "\[\[Category:.* bosses\]\]" to ""2019-09-18T19:02:13Z<p>Text replacement - "\[\[Category:.* bosses\]\]" to ""</p>
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</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=286626&oldid=prevBSonirachi: /* Bugs */2019-08-09T14:11:19Z<p><span dir="auto"><span class="autocomment">Bugs</span></span></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, [[Sonic the Hedgehog|Sonic]] does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, [[Sonic the Hedgehog|Sonic]] does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If the player stays in the water long enough without jumping out, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If the player stays in the water long enough without jumping out, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music <ins class="diffchange diffchange-inline">from ''[[Sonic & Knuckles]]''</ins>.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td></tr>
</table>BSonirachihttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=286622&oldid=prevBSonirachi at 13:42, 9 August 20192019-08-09T13:42:01Z<p></p>
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<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>|Sonic the Hedgehog 3|:Category:Sonic the Hedgehog 3 bosses|<del class="diffchange diffchange-inline">l5</del>=Bosses|{{PAGENAME}}}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>|Sonic the Hedgehog 3|:Category:Sonic the Hedgehog 3 bosses|<ins class="diffchange diffchange-inline">l2</ins>=Bosses|{{PAGENAME}}}}</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| level=Hydrocity Zone</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| level=Hydrocity Zone</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">| music=</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Screw Mobile''' (スクリューモービル)<del class="diffchange diffchange-inline">, </del>the boss <del class="diffchange diffchange-inline">for </del>[[<del class="diffchange diffchange-inline">Hydrocity Zone</del>]] <del class="diffchange diffchange-inline">Act 2</del>, <del class="diffchange diffchange-inline">is similar to </del>the [[<del class="diffchange diffchange-inline">Big Shaker</del>]] <del class="diffchange diffchange-inline">miniboss. As you enter the arena, the water level drops to the floor and Eggman flies in, his craft fitted with an impeller underneath and depth charges at the back. He flies from right to left above you, where you cannot reach him by jumping, but periodically lowers himself to the water (except for with Knuckles), revving up his impeller. During this time, it is possible to jump and hit the front of his machine, but when he hits the water you want to be as far away as possible</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">The </ins>'''Screw Mobile''' (スクリューモービル) <ins class="diffchange diffchange-inline">is </ins>the <ins class="diffchange diffchange-inline">second </ins>boss <ins class="diffchange diffchange-inline">boss of ''</ins>[[<ins class="diffchange diffchange-inline">Sonic the Hedgehog 3</ins>]]<ins class="diffchange diffchange-inline">''</ins>, <ins class="diffchange diffchange-inline">fought at </ins>the <ins class="diffchange diffchange-inline">end of </ins>[[<ins class="diffchange diffchange-inline">Hydrocity Zone</ins>]] <ins class="diffchange diffchange-inline">Act 2</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Upon touching </del>the <del class="diffchange diffchange-inline">water, he begins to draw it toward him</del>, <del class="diffchange diffchange-inline">while slowly rising. This draws </del>the water <del class="diffchange diffchange-inline">into a plume beneath him. If you do not move </del>to the <del class="diffchange diffchange-inline">edge of the screen </del>and <del class="diffchange diffchange-inline">hold this direction, you will be drawn into it</del>. <del class="diffchange diffchange-inline">Being drawn into this plume will immobilize you and may cause damage</del>, <del class="diffchange diffchange-inline">should you make contact </del>with <del class="diffchange diffchange-inline">the </del>impeller<del class="diffchange diffchange-inline">. When Eggman releases the water, he moves off </del>and the <del class="diffchange diffchange-inline">plume begins </del>to <del class="diffchange diffchange-inline">recede gradually. The top of </del>the <del class="diffchange diffchange-inline">plume is solid and can be jumped upon to </del>reach <del class="diffchange diffchange-inline">Eggman's machine</del>, <del class="diffchange diffchange-inline">particularly as it drops </del>to the water<del class="diffchange diffchange-inline">'s surface</del>. <del class="diffchange diffchange-inline">Be quick though</del>, <del class="diffchange diffchange-inline">for the plume will settle </del>and <del class="diffchange diffchange-inline">disappear about half a second after it stops on </del>the <del class="diffchange diffchange-inline">water. As he flies across the top</del>, he <del class="diffchange diffchange-inline">will drop some depth charges which, while damaging in </del>the water, <del class="diffchange diffchange-inline">create a explosion that can launch Sonic high into </del>the <del class="diffchange diffchange-inline">air, allowing an attack on Eggman. After eight hits his craft explodes</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">==Strategy==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">This boss is similar to </ins>the <ins class="diffchange diffchange-inline">[[Big Shaker]] mini-boss. As the player enters the arena</ins>, the water <ins class="diffchange diffchange-inline">level drops </ins>to the <ins class="diffchange diffchange-inline">floor </ins>and <ins class="diffchange diffchange-inline">[[Dr</ins>. <ins class="diffchange diffchange-inline">Eggman]]/[[Eggrobo]] flies in</ins>, <ins class="diffchange diffchange-inline">his craft fitted </ins>with <ins class="diffchange diffchange-inline">an </ins>impeller <ins class="diffchange diffchange-inline">underneath </ins>and <ins class="diffchange diffchange-inline">depth charges at </ins>the <ins class="diffchange diffchange-inline">back. He flies from right </ins>to <ins class="diffchange diffchange-inline">left above </ins>the <ins class="diffchange diffchange-inline">player, where they cannot </ins>reach <ins class="diffchange diffchange-inline">him by jumping</ins>, <ins class="diffchange diffchange-inline">but periodically lowers himself </ins>to the water <ins class="diffchange diffchange-inline">(except for with [[Knuckles the Echidna|Knuckles]]), revving up his impeller</ins>. <ins class="diffchange diffchange-inline">During this time</ins>, <ins class="diffchange diffchange-inline">it is possible to jump </ins>and <ins class="diffchange diffchange-inline">hit </ins>the <ins class="diffchange diffchange-inline">front of his machine</ins>, <ins class="diffchange diffchange-inline">but when </ins>he <ins class="diffchange diffchange-inline">hits </ins>the water, the <ins class="diffchange diffchange-inline">player will want to be as far away as possible</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">Due </del>to <del class="diffchange diffchange-inline">a bug </del>it <del class="diffchange diffchange-inline">is very easy to avoid fighting this boss in ''[[Sonic </del>the <del class="diffchange diffchange-inline">Hedgehog 3]]'' alone</del>. If <del class="diffchange diffchange-inline">you </del>move <del class="diffchange diffchange-inline">too fast towards </del>the <del class="diffchange diffchange-inline">right </del>the screen <del class="diffchange diffchange-inline">will not lock </del>and <del class="diffchange diffchange-inline">you </del>will be <del class="diffchange diffchange-inline">able to destroy </del>the <del class="diffchange diffchange-inline">[[capsule]] at </del>the <del class="diffchange diffchange-inline">end </del>of the <del class="diffchange diffchange-inline">level (</del>though <del class="diffchange diffchange-inline">Eggman </del>will <del class="diffchange diffchange-inline">continue to appear </del>and <del class="diffchange diffchange-inline">attack off-screen)</del>. <del class="diffchange diffchange-inline">However</del>, <del class="diffchange diffchange-inline">doing so </del>can <del class="diffchange diffchange-inline">cause </del>the <del class="diffchange diffchange-inline">transition between Hydrocity Zone and [[Marble Garden Zone]] to fail</del>. <del class="diffchange diffchange-inline">This was fixed in Sonic 3 & Knuckles</del>.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Upon touching the water, he begins </ins>to <ins class="diffchange diffchange-inline">draw </ins>it <ins class="diffchange diffchange-inline">toward him, while slowly rising. This draws </ins>the <ins class="diffchange diffchange-inline">water into a plume beneath him</ins>. If <ins class="diffchange diffchange-inline">the player does not </ins>move <ins class="diffchange diffchange-inline">to </ins>the <ins class="diffchange diffchange-inline">edge of </ins>the screen and <ins class="diffchange diffchange-inline">hold this direction, they </ins>will be <ins class="diffchange diffchange-inline">drawn into it. Being drawn into this plume will immobilize the player and may cause damage, should they make contact with the impeller. When Eggman releases </ins>the <ins class="diffchange diffchange-inline">water, he moves off and </ins>the <ins class="diffchange diffchange-inline">plume begins to recede gradually. The top </ins>of the <ins class="diffchange diffchange-inline">plume is solid and can be jumped on to reach Eggman's machine, particularly as it drops to the water's surface. The player must be quick </ins>though<ins class="diffchange diffchange-inline">, for the plume </ins>will <ins class="diffchange diffchange-inline">settle </ins>and <ins class="diffchange diffchange-inline">disappear about half a second after it stops on the water</ins>. <ins class="diffchange diffchange-inline">As he flies across the top, he will drop some depth charges which</ins>, <ins class="diffchange diffchange-inline">while damaging in the water, create a explosion that </ins>can <ins class="diffchange diffchange-inline">launch the player high into </ins>the <ins class="diffchange diffchange-inline">air, allowing an attack on Eggman</ins>. <ins class="diffchange diffchange-inline">After eight hits, his craft explodes</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, Sonic does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">==Bugs==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">Due to a bug, it is very easy to avoid fighting this boss in ''Sonic the Hedgehog 3'' alone. If the player moves too fast towards the right, the screen will not lock and the player will be able to destroy the [[Capsule]] at the end of the level (though Eggman will continue to appear and attack off-screen). However, doing so can cause the transition between Hydrocity Zone and [[Marble Garden Zone]] to fail. This was fixed in ''[[Sonic the Hedgehog 3 & Knuckles]]''.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, <ins class="diffchange diffchange-inline">[[</ins>Sonic <ins class="diffchange diffchange-inline">the Hedgehog|Sonic]] </ins>does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''<ins class="diffchange diffchange-inline">.</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">If the player stays in the water long enough without jumping out, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><references /></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><references/></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S3Omni|3}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S3Omni|3}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td></tr>
</table>BSonirachihttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=281184&oldid=prevBlack Squirrel: Text replacement - "\| level=\[\[(.*)\]\]" to "| level=$1 Zone"2019-05-23T18:10:28Z<p>Text replacement - "\| level=\[\[(.*)\]\]" to "| level=$1 Zone"</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 18:10, 23 May 2019</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| name=Screw Mobile</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| name=Screw Mobile</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| game=Sonic the Hedgehog 3</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| game=Sonic the Hedgehog 3</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| level=<del class="diffchange diffchange-inline">[[</del>Hydrocity<del class="diffchange diffchange-inline">]]</del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| level=Hydrocity <ins class="diffchange diffchange-inline">Zone</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| music=</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| music=</div></td></tr>
</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=280503&oldid=prevBlack Squirrel: Text replacement - "
<br clear="all">{{S3Omni|3}}" to "
==References==
<references />
{{S3Omni|3}}"2019-05-22T18:03:14Z<p>Text replacement - " <br clear="all">{{S3Omni|3}}" to " ==References== <references /> {{S3Omni|3}}"</p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><<del class="diffchange diffchange-inline">br clear="all"</del>>{{S3Omni|3}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">==References==</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">references /</ins>></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> </div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{S3Omni|3}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td></tr>
</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=249978&oldid=prevBlack Squirrel: Text replacement - "\<flashmp3\>.*\<\/flashmp3\>" to ""2018-04-08T12:49:55Z<p>Text replacement - "\<flashmp3\>.*\<\/flashmp3\>" to ""</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 12:49, 8 April 2018</td>
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<td colspan="2" class="diff-lineno">Line 7:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| level=[[Hydrocity]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| level=[[Hydrocity]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| hits=8</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| music=<del class="diffchange diffchange-inline"><flashmp3>Sonic%20and%20Knuckles%20OSV/14%20-%20Dr%20Robotnik.mp3</flashmp3></del></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| music=</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Screw Mobile''' (スクリューモービル), the boss for [[Hydrocity Zone]] Act 2, is similar to the [[Big Shaker]] miniboss. As you enter the arena, the water level drops to the floor and Eggman flies in, his craft fitted with an impeller underneath and depth charges at the back. He flies from right to left above you, where you cannot reach him by jumping, but periodically lowers himself to the water (except for with Knuckles), revving up his impeller. During this time, it is possible to jump and hit the front of his machine, but when he hits the water you want to be as far away as possible.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>'''Screw Mobile''' (スクリューモービル), the boss for [[Hydrocity Zone]] Act 2, is similar to the [[Big Shaker]] miniboss. As you enter the arena, the water level drops to the floor and Eggman flies in, his craft fitted with an impeller underneath and depth charges at the back. He flies from right to left above you, where you cannot reach him by jumping, but periodically lowers himself to the water (except for with Knuckles), revving up his impeller. During this time, it is possible to jump and hit the front of his machine, but when he hits the water you want to be as far away as possible.</div></td></tr>
</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=221594&oldid=prevBlack Squirrel: Text replacement - "{{Sonic3&KOmni|5}}" to "{{S3Omni|3}}"2015-09-06T11:48:16Z<p>Text replacement - "{{Sonic3&KOmni|5}}" to "{{S3Omni|3}}"</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 11:48, 6 September 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l18" >Line 18:</td>
<td colspan="2" class="diff-lineno">Line 18:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><br clear="all">{{<del class="diffchange diffchange-inline">Sonic3&KOmni</del>|<del class="diffchange diffchange-inline">5</del>}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><br clear="all">{{<ins class="diffchange diffchange-inline">S3Omni</ins>|<ins class="diffchange diffchange-inline">3</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td></tr>
</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=Screw_Mobile&diff=202540&oldid=prevOneWeirdDude: Added note about Knuckles and Eggrobo. Added note about drowning.2013-09-21T17:16:19Z<p>Added note about Knuckles and Eggrobo. Added note about drowning.</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 17:16, 21 September 2013</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l9" >Line 9:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| music=<flashmp3>Sonic%20and%20Knuckles%20OSV/14%20-%20Dr%20Robotnik.mp3</flashmp3></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>| music=<flashmp3>Sonic%20and%20Knuckles%20OSV/14%20-%20Dr%20Robotnik.mp3</flashmp3></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Screw Mobile''' (スクリューモービル), the boss for [[Hydrocity Zone]] Act 2, is similar to the [[Big Shaker]] miniboss. As you enter the arena, the water level drops to the floor and Eggman flies in, his craft fitted with an impeller underneath and depth charges at the back. He flies from right to left above you, where you cannot reach him by jumping, but periodically lowers himself to the water, revving up his impeller. During this time, it is possible to jump and hit the front of his machine, but when he hits the water you want to be as far away as possible <del class="diffchange diffchange-inline">(However, because of his lower jump height, Knuckles cannot hit Eggrobo during this time)</del>.  </div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Screw Mobile''' (スクリューモービル), the boss for [[Hydrocity Zone]] Act 2, is similar to the [[Big Shaker]] miniboss. As you enter the arena, the water level drops to the floor and Eggman flies in, his craft fitted with an impeller underneath and depth charges at the back. He flies from right to left above you, where you cannot reach him by jumping, but periodically lowers himself to the water <ins class="diffchange diffchange-inline">(except for with Knuckles)</ins>, revving up his impeller. During this time, it is possible to jump and hit the front of his machine, but when he hits the water you want to be as far away as possible.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Upon touching the water, he begins to draw it toward him, while slowly rising. This draws the water into a plume beneath him. If you do not move to the edge of the screen and hold this direction, you will be drawn into it. Being drawn into this plume will immobilize you and may cause damage, should you make contact with the impeller. When Eggman releases the water, he moves off and the plume begins to recede gradually. The top of the plume is solid and can be jumped upon to reach Eggman's machine, particularly as it drops to the water's surface. Be quick though, for the plume will settle and disappear about half a second after it stops on the water. As he flies across the top, he will drop some depth charges which, while damaging in the water, create a explosion that can launch Sonic high into the air, allowing an attack on Eggman. After eight hits his craft explodes.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Upon touching the water, he begins to draw it toward him, while slowly rising. This draws the water into a plume beneath him. If you do not move to the edge of the screen and hold this direction, you will be drawn into it. Being drawn into this plume will immobilize you and may cause damage, should you make contact with the impeller. When Eggman releases the water, he moves off and the plume begins to recede gradually. The top of the plume is solid and can be jumped upon to reach Eggman's machine, particularly as it drops to the water's surface. Be quick though, for the plume will settle and disappear about half a second after it stops on the water. As he flies across the top, he will drop some depth charges which, while damaging in the water, create a explosion that can launch Sonic high into the air, allowing an attack on Eggman. After eight hits his craft explodes.</div></td></tr>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, Sonic does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This boss also has a bug with [[Super Sonic]] in ''Sonic 3''. When the boss is beaten, Sonic does not revert from Super. He can hit the capsule while Super, and stay Super till the Act ends. While Super, the 'Sonic' sign in the text will flash yellow like Super Sonic. This was also fixed in the lock-on title ''Sonic 3 & Knuckles''.</div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">If you dodge the bombs long enough in the beginning of the fight, the character starts drowning; strangely, jumping out of the water to stop drowning results in changing the boss music to the mini-boss music.</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><br clear="all">{{Sonic3&KOmni|5}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><br clear="all">{{Sonic3&KOmni|5}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Sonic the Hedgehog 3 bosses]]</div></td></tr>
</table>OneWeirdDude