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Difference between revisions of "Scrambled Egg Zone"

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Revision as of 21:23, 8 August 2010

Scrambledegg.png
Scrambled Egg Zone
Sixth Zone, Sonic the Hedgehog 2 (8-bit)
Number of Acts: 3
Level theme: underground cave
Boss: Mecha Sonic (Scrambled Egg Zone Boss)

Scrambled Egg Zone is the sixth zone in Sonic the Hedgehog 2. Due to the music of the stage (that is, the same tune that plays during the fox's capture in the opening sequence on the Game Gear version), this appears to be where Tails is being held captive. The stage's primary difficulty comes in the form of the dozens of assorted transport tubes in the stage, which are maze-like in execution. The boss of this level is none other than Mecha Sonic (referred to in the US manual as Silver Sonic).

Instruction Manual Description

Shoot through twisting, turning pipes that lead to traps or treasures. Use the D-Button to make turns of the junctions.

It is in this Zone that you come face to face with Robotnik's baddest creation, the (Mecha Sonic)! It has the Super Spin Attack and a bunch of dirty tricks to do to our hero. But does it have what it takes?

Note: If you have collected five Chaos Emeralds and manage to defeat the Mecha Sonic, it will relinquish the sixth Emerald to you. If you have less than five Emeralds, you will receive no further Chaos Emeralds for the rest of the game.

Villains

Badniks

  • Bomb — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.
  • Game-game — Frisbee-like turtle-resembling robot.
  • Taraban — Crab bots that move back and forth in a small area. Every once in a bit they pause to fire flashing projectiles in either direction.


Sonic the Hedgehog 2 (8-bit)
S2 sms title.png

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