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Difference between revisions of "Sand Hill"

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{{LevelBob
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| levelscreen=SandHill.png
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| levelno=Sub-game
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| game=Sonic Adventure
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| acts=1
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| boss=
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| subboss=
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| osv=[[Sonic Adventure Original Sound Track]]
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| music1=<flashmp3>Sonic Adventure OST/Disc 2/04 - Sand Hill.mp3</flashmp3>
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| map=
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| underwater=
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{{SAdv_Level|character=Miles "Tails" Prower|bgcolor=orange|charcolor=white|levelno=Sub Game After [[Sky Chase Act 1|SG1]]|areas=1|arank=10000pt}}
 
{{SAdv_Level|character=Miles "Tails" Prower|bgcolor=orange|charcolor=white|levelno=Sub Game After [[Sky Chase Act 1|SG1]]|areas=1|arank=10000pt}}
 
{{SAdv_Level|character=Sonic the Hedgehog|bgcolor=blue|charcolor=white|levelno=Sub Game|areas=1|arank=10000pt}}
 
{{SAdv_Level|character=Sonic the Hedgehog|bgcolor=blue|charcolor=white|levelno=Sub Game|areas=1|arank=10000pt}}

Revision as of 19:57, 14 June 2008

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Sand Hill
Sub-game stage, Sonic Adventure
Number of Acts: 1
Miles "Tails" Prower
Level number: Sub Game After SG1
Areas: 1
A-rank requirement: 10000pt
Sonic the Hedgehog
Level number: Sub Game
Areas: 1
A-rank requirement: 10000pt


Sand Hill is a Sub Game which appears in Tails' story shortly after Sonic and Tails' stories diverge after Sky Chase 1. It is located off the left path in Mystic Ruins' jungle area.

Because Sonic & Tails share so many of the same levels, Sonic can also play this level, although because he can't reach the access balcony in the adventure field, it must be accessed through the Sub Games menu.

Sand Hill is very similar to Ice Cap in that Sonic or Tails sandboards down the hill. However, Sand Hill contains one very large area where one of a number of paths can be taken. As a Sub Game, Sand Hill has a scoring method which consists of goalposts along the paths that should be passed through. When you pass through each one, you gain points, and passing through another one quickly enough adds one to your score multiplier. In order to reach the second Emblem target score, you have to maintain a combo for most, if not all of the level. In some areas, this is difficult due to the obstacles in the path, turns and dips, and a large distance between goals.

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