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Difference between revisions of "SEGA Illusion"

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| theme1=carnival/casino
 
| theme1=carnival/casino
 
| game=Sonic Riders
 
| game=Sonic Riders
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| name_jp=セガイリュージョン
 
| prev=SEGA Carnival
 
| prev=SEGA Carnival
 
}}
 
}}
 
'''SEGA Illusion''' is is a racecourse in ''[[Sonic Riders]]''. Not part of the game's main Story Mode, the track features simply as an extra level for Free Play, although there are 5 tasks to complete in Mission Mode too. It is unlocked by earning a Gold Emblem in the Babylon Cup in Grand Prix Mode.
 
'''SEGA Illusion''' is is a racecourse in ''[[Sonic Riders]]''. Not part of the game's main Story Mode, the track features simply as an extra level for Free Play, although there are 5 tasks to complete in Mission Mode too. It is unlocked by earning a Gold Emblem in the Babylon Cup in Grand Prix Mode.
  
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__TOC__
 
==Overview==
 
==Overview==
 
A night-time analogue of [[SEGA Carnival]], SEGA Illusion's course theme is also pieced together from several other [[Sega]] game franchises. Enemies based on ''[[sega:Fantasy Zone|Fantasy Zone]]''<nowiki>'</nowiki>s Opa-Opa patrol the start of the course amidst bopping townhouses from ''[[sega:Samba de Amigo|Samba de Amigo]]'', before the racers pass into a winding ''[[sega:NiGHTS into Dreams|NiGHTS]]''-themed concourse. Mini-zeppelins from ''[[sega:Space Channel 5|Space Channel 5]]'' drop racers off at a spaceport, and finally the characters have to navigate an arrowed board from ''[[sega:ChuChu Rocket!|ChuChu Rocket!]]''.
 
A night-time analogue of [[SEGA Carnival]], SEGA Illusion's course theme is also pieced together from several other [[Sega]] game franchises. Enemies based on ''[[sega:Fantasy Zone|Fantasy Zone]]''<nowiki>'</nowiki>s Opa-Opa patrol the start of the course amidst bopping townhouses from ''[[sega:Samba de Amigo|Samba de Amigo]]'', before the racers pass into a winding ''[[sega:NiGHTS into Dreams|NiGHTS]]''-themed concourse. Mini-zeppelins from ''[[sega:Space Channel 5|Space Channel 5]]'' drop racers off at a spaceport, and finally the characters have to navigate an arrowed board from ''[[sega:ChuChu Rocket!|ChuChu Rocket!]]''.
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==Missions==
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{{IncompleteList}}
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{| class="prettytable" style="width:auto;"
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!rowspan="2"|Mission
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!rowspan="2"|Objective
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!rowspan="2"|Character
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!rowspan="2"|Time limit
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!colspan="3" style="text-align:center;"|Emblem requirements
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|-
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!Gold
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!Silver
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!Bronze
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|-
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|Mission 1
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|Perform tricks to get 14 or more points and split before Wave appears.
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|[[Cream the Rabbit|Cream]]
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|1'15"00
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|26 points
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|20 points
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|14 points
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|-
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|Mission 2
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|Collect 8 or more pieces of junk before Wave gets one.
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|[[Miles "Tails" Prower|Tails]]
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|1'15"00
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|12 pieces
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|10 pieces
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|8 pieces
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|-
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|Mission 3
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|Reach the goal in 75 seconds so Wave's work goes to waste.
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|[[Sonic the Hedgehog|Sonic]]
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|1'15"00
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|x'xx"xx
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|x'xx"xx
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|1'05"00
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|-
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|Mission 4
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|Smash 9 or more objects to reduce Wave's morale.
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|[[Knuckles the Echidna|Knuckles]]
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|1'20"00
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|15 objects
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|12 objects
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|9 objects
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|-
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|Mission 5
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|Fight with Wave! Hit her with 1 or more attacks and reach the goal before she does.
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|[[Sonic the Hedgehog|Sonic]]
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|1'15"00
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|3 hits
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|2 hits
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|1 hit
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|-
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|EXTRA 4 Mission 4
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|Use Air Ride 26 or more times to get the treasure before Jet appears.
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|[[Miles "Tails" Prower|Tails]]
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|1'15"00
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|33 Air Rides
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|30 Air Rides
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|26 Air Rides
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|}
  
 
==References==
 
==References==

Latest revision as of 17:50, 15 November 2021

Sonic Retro emblem.svg Sonic Riders
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Levels
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SEGA Illusion
SegaIllusion.PNG
SEGA Illusion
Extra track, Sonic Riders
Level theme: carnival/casino
Non-English names:
  • JP: セガイリュージョン
SEGA Carnival

SEGA Illusion is is a racecourse in Sonic Riders. Not part of the game's main Story Mode, the track features simply as an extra level for Free Play, although there are 5 tasks to complete in Mission Mode too. It is unlocked by earning a Gold Emblem in the Babylon Cup in Grand Prix Mode.

Overview

A night-time analogue of SEGA Carnival, SEGA Illusion's course theme is also pieced together from several other Sega game franchises. Enemies based on Fantasy Zone's Opa-Opa patrol the start of the course amidst bopping townhouses from Samba de Amigo, before the racers pass into a winding NiGHTS-themed concourse. Mini-zeppelins from Space Channel 5 drop racers off at a spaceport, and finally the characters have to navigate an arrowed board from ChuChu Rocket!.

Missions

Unfinished.svg
This list is incomplete.
The following list has been marked as incomplete. If you can, please complete it.
Mission Objective Character Time limit Emblem requirements
Gold Silver Bronze
Mission 1 Perform tricks to get 14 or more points and split before Wave appears. Cream 1'15"00 26 points 20 points 14 points
Mission 2 Collect 8 or more pieces of junk before Wave gets one. Tails 1'15"00 12 pieces 10 pieces 8 pieces
Mission 3 Reach the goal in 75 seconds so Wave's work goes to waste. Sonic 1'15"00 x'xx"xx x'xx"xx 1'05"00
Mission 4 Smash 9 or more objects to reduce Wave's morale. Knuckles 1'20"00 15 objects 12 objects 9 objects
Mission 5 Fight with Wave! Hit her with 1 or more attacks and reach the goal before she does. Sonic 1'15"00 3 hits 2 hits 1 hit
EXTRA 4 Mission 4 Use Air Ride 26 or more times to get the treasure before Jet appears. Tails 1'15"00 33 Air Rides 30 Air Rides 26 Air Rides

References


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