Actions

SCHG How-to

Edit Level Select Text and pointers

From Sonic Retro

Revision as of 12:39, 9 October 2017 by Inferno Gear (talk | contribs) (Fixed the index.)

(Original guide by Inferno Gear/LoganTheSonicPlayer.) Copied from SSRG.

Version 1.2 of this guide. So, you want to edit the level select order? Here's some help. Find LS_Level_Order and you should see this. Code: LS_Level_Order:

       dc.w    0    ; AIZ act 1
       dc.w    1    ; AIZ act 2
       dc.w $100    ; HCZ act 1
       dc.w $101    ; HCZ act 2
       dc.w $200    ; MGZ act 1
       dc.w $201    ; MGZ act 2
       dc.w $300    ; CNZ act 1
       dc.w $301    ; CNZ act 2
       dc.w $500    ; ICZ act 1
       dc.w $501    ; ICZ act 2
       dc.w $600    ; LBZ act 1
       dc.w $601    ; LBZ act 2
       dc.w $700    ; MHZ act 1
       dc.w $701    ; MHZ act 2
       dc.w $400    ; FBZ act 1
       dc.w $401    ; FBZ act 2
       dc.w $800    ; SOZ act 1
       dc.w $801    ; SOZ act 2
       dc.w $900    ; LRZ act 1
       dc.w $901    ; LRZ act 2
       dc.w $1600    ; LRZ act 3
       dc.w $1601    ; LRZ act 4
       dc.w $A00    ; SSZ act 1
       dc.w $A01    ; SSZ act 2
       dc.w $B00    ; DEZ act 1
       dc.w $B01    ; DEZ act 2
       dc.w $C00    ; DDZ act 1
       dc.w $1700    ; DDZ act 2
       dc.w $1400    ; Bonus Stage 1
       dc.w $1500    ; Bonus Stage 2
       dc.w $4000    ; Special Stage 1
       dc.w $4001    ; Special Stage 2
       dc.w $FFFF    ; Sound Test

But this is a little hard to understand, so I have a index set up to help ease the process. Move two indexes to change the level select's order. Code:

$000/0 = AIZ Act 1

$001/1 = AIZ Act 2

$100 = HCZ act 1

$101 = HCZ act 2

$200 = MGZ act 1

$201 = MGZ act 2

$300 = CNZ act 1

$301 = CNZ act 2

$400 = FBZ act 1

$401 = FBZ act 2

$500 = ICZ act 1

$501 = ICZ act 2

$600 = LBZ act 1

$601 = LBZ act 2

$700 = MHZ act 1

$701 = MHZ act 2

$800 = SOZ act 1

$801 = SOZ act 2

$800 = SOZ act 1

$801 = SOZ act 2

$900 = LRZ act 1

$901 = LRZ act 2

$A00 = SSZ act 1

$A01 = SSZ act 2

$B00 = DEZ act 1

$B01 = DEZ act 2

$C00 = DDZ act 1

$1400 = Bonus Stage 1

$1500 = Bonus Stage 2

$1600 = LRZ Act 3 (Sonic's boss fight)

$1601 = LRZ Act 4 (Hidden Palace)

$1700 = DDZ Act 2 (Normal final boss?)

$4000 = Special Stage 1

$4001 = Special Stage 2

$FFFF = Sound Test

This is the IDs and the zones they stand for. I have put them in numerical order. To change the level select order move two IDs to after a zone and in the level select it will be there. But, the text is the same. Luckily, the level select text is easily editable. Find LevelSelectText and you should see this: Code: LevelSelectText:

       levselstr    "ANGEL ISLAND"
       levselstr    "HYDROCITY"
       levselstr    "MARBLE GARDEN"
       levselstr    "CARNIVAL NIGHT"
       levselstr    "ICECAP"
       levselstr    "LAUNCH BASE"
       levselstr    "MUSHROOM HILL"
       levselstr     "FLYING BATTERY"
       levselstr    "SANDOPOLIS"
       levselstr    "LAVA REEF"
       levselstr    "LAVA REEF"
       levselstr    "SKY SANCTUARY"
       levselstr    "DEATHEGG"
       levselstr    "THE DOOMSDAY"
       levselstr    "BONUS"
       levselstr    "SPECIAL STAGE"
       levselstr    "SOUND TEST  *"
       even

The text is in normal letters! Just edit the text and the menu is now in easily seeable order!