Change spike behaviour in Sonic 2
From Sonic Retro
Revision as of 10:51, 25 August 2018 by Black Squirrel (talk | contribs) (Text replacement - "\[\[Category:SCHG How-tos.*" to "")
Revision as of 10:51, 25 August 2018 by Black Squirrel (talk | contribs) (Text replacement - "\[\[Category:SCHG How-tos.*" to "")
Guide by User:Shadow05.
To change the spike behaviour to that of Sonic the Hedgehog, find the following lines:
GitHub
tst.w invulnerable_time(a1) ; is character invulnerable?
bne.s + ; rts ; if yes, branch
Delete them.
Xerowhirl
tst.w invulnerable_time(a1)
bne.s return_15AC4
]]