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Difference between revisions of "Sonic the Hedgehog (16-bit)/Art Editing/Nemesis Compressed Art"

From Sonic Retro

m (Text replacement - "{| class="prettytable" " to "{| class="prettytable" style="width:auto;" ")
 
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This is the page for ''Sonic the Hedgehog'''s [[Nemesis]] [[Nemesis compression|compressed]] art locations.
+
__NOTOC__
 +
{{SCHG S1}}
  
[[Sonic Community Hacking Guide|Back to main page]]<br>
+
The information on this page has been rewritten to be more clear, concise and accurate. Offsets are based on where the art is found in a clean ROM. The description is based on the file name in the HG disassembly. Extra information is in parentheses if deemed necessary.
[[SCHG:Sonic the Hedgehog|Back to Sonic the Hedgehog hacking guide]]
 
  
 
==Zone Independent==
 
==Zone Independent==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-  
 
|-  
 
| $1DC00
 
| $1DC00
Line 67: Line 67:
 
| More Stars
 
| More Stars
 
| 9
 
| 9
|-
 
| $2F66E
 
| 2x2 Block
 
| 4
 
 
|-
 
|-
 
| $2F854
 
| $2F854
 
| Vertical and horizontal spike
 
| Vertical and horizontal spike
 
| 8
 
| 8
 +
|-
 +
|$33E4E
 +
|Bumper
 +
|22
 
|-
 
|-
| $35A06
+
|$3401A
| [[Crabmeat]]
+
|Button (Normal and Red)
| 68
+
|12
 
|-
 
|-
| $35EF4
+
|$35A06
| [[Buzz Bomber]]
+
|[[Crabmeat]]
| 55
+
|68
 
|-
 
|-
| $3629A
+
|$35EF4
| Fireball
+
|[[Buzz Bomber]]
| 36
+
|55
 
|-
 
|-
| $3850E
+
|$3629A
| [[Splats]]
+
|Explosion (UNUSED)
| 29
+
|36
 
|-
 
|-
| $38BCC
+
|$3850E
| [[Caterkiller]]
+
|[[Splats]] (UNUSED)
| 16
+
|29
 
|-
 
|-
| $38D5A
+
|$38756
| Level splash screen tiles
+
|Bomb
| 128
+
|41
 
|-
 
|-
| $39368
+
|$389EE
| Rings/Score/Time patterns
+
|[[Unidus]]
| 24
+
|31
 
|-
 
|-
| $3945E
+
|$38BCC
| Sonic life counter patterns
+
|[[Caterkiller]]
| 12
+
|16
 
|-
 
|-
| $39564
+
|$38D5A
| Patterns for rings
+
|Title cards
| 14
+
|128
 
|-
 
|-
| $39658
+
|$39368
| Monitors / Contents of monitor patterns
+
|Primary HUD patterns
| 64
+
|24
 
|-
 
|-
| $39AB8
+
|$3945E
| Explosion
+
|Sonic life counter patterns
| 96
+
|12
 
|-
 
|-
| $3A11E
+
|$39564
| Points popping up on screen for destroying badnik
+
|Rings
| 9
+
|14
 
|-
 
|-
| $3A1CE
+
|$39658
| Game Over text
+
|Monitors / Contents of monitor patterns
| 34
+
|64
 
|-
 
|-
| $3A360
+
|$39AB8
| Horizontal spring
+
|Explosion
| 16
+
|96
 
|-
 
|-
| $3A462
+
|$3A11E
| Vertical spring
+
|Points
| 14
+
|9
 
|-
 
|-
| $3A53E
+
|$3A1CE
| End of level signpost
+
|Game/Time Over text
| 58
+
|34
 
|-
 
|-
| $3A9BA
+
|$3A360
| Starpoll
+
|Horizontal spring
| 10
+
|16
|-
 
| $3AA7A
 
| Flash from entering giant ring
 
| 84
 
 
|-
 
|-
| $3ABEE
+
|$3A462
| Hidden points at the end of levels
+
|Vertical spring
| 16
+
|14
 
|-
 
|-
| $3AEF0
+
|$3A53E
| Sonic lying down animation in "Continue?" screen
+
|End of level signpost
| 37
+
|58
 
|-
 
|-
| $3B1A0
+
|$3A9BA
| Continue and mini Sonic for it
+
|Lamppost
| 30
+
|10
 +
|-
 +
|$3AA7A
 +
|Flash from entering Giant Ring
 +
|84
 
|-
 
|-
| $3B3DA
+
|$3ABEE
| Rabbit
+
|Hidden points flags
| 18
+
|16
 
|-
 
|-
| $3B532
+
|$3AEF0
| Chicken
+
|Sonic lying down animation in "Continue?" screen
| 14
+
|37
 
|-
 
|-
| $3B68E
+
|$3B1A0
| Blackbird
+
|Mini Sonic and misc. Continue art
| 18
+
|30
|-
 
| $3B80A
 
| Seal
 
| 14
 
 
|-
 
|-
| $3B926
+
|$3B3DA
| Pig
+
|Rabbit
| 18
+
|18
 
|-
 
|-
| $3BA5C
+
|$3B532
| Bluebird
+
|Chicken
| 14
+
|14
 
|-
 
|-
| $3BB96
+
|$3B68E
| Squirrel
+
|Blackbird
| 18
+
|18
 +
|-
 +
|$3B80A
 +
|Seal
 +
|14
 
|-
 
|-
| $5CC62
+
|$3B926
| Robotnik's Main Ship
+
|Pig
| 108
+
|18
 
|-
 
|-
| $5D7B0
+
|$3BA5C
| Egg Capsule
+
|Flicky
| 117
+
|14
 
|-
 
|-
| $5F668
+
|$3BB96
| Six Chaos Emeralds
+
|Squirrel
| 28
+
|18
 
|-
 
|-
| $5F866
+
|$5CC62
| Patterns for Sonic in ending sequence
+
|Robotnik's Main Ship
| 323
+
|108
 
|-
 
|-
| $60A44
+
|$5D4C6
| Robotnik in "Try Again" screen
+
|Robotnik's Ship Weapons
| 139
+
|42
 
|-
 
|-
| $61F76
+
|$5D7B0
| Alphabet
+
|Egg Capsule
| 96
+
|117
|-
 
| $62574
 
| "Sonic the Hedgehog" writing from end of game
 
| 48
 
 
|}
 
|}
  
 
==Special Stage==
 
==Special Stage==
  
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-  
 
|-  
| $2C5E4
+
|$2C5E4
| Wall block
+
|Wall block
| 249
+
|249
 
|-  
 
|-  
| $2D050
+
|$2D050
| Background
+
|Birds/fish in background
| 241
+
|241
 
|-
 
|-
| $2DFE0
+
|$2DFE0
| Bubbles/clouds in background
+
|Bubbles/clouds in background
| 81
+
|81
 
|-  
 
|-  
| $2E4D4
+
|$2E4D4
| "Goal" Block
+
|"Goal" block
| 18
+
|18
 
|-  
 
|-  
| $2E5C2
+
|$2E5C2
| "Reverse" Block
+
|"R" block
| 9
+
|9
 
|-  
 
|-  
| $2E692
+
|$2E692
| "1UP" Block
+
|"1UP" block (UNUSED)
| 9
+
|9
 +
|-
 +
|$2E788
 +
|Sparkle from getting Chaos Emerald
 +
|9
 
|-  
 
|-  
| $2E7E6
+
|$2E7E6
| Red and White Block
+
|Red and white block
| 9
+
|9
 
|-  
 
|-  
| $2E878
+
|$2E878
| "Zone 1" Block
+
|"Zone 1" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2E93A
+
|$2E93A
| "Zone 2" Block
+
|"Zone 2" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2EA08
+
|$2EA08
| "Zone 3" Block
+
|"Zone 3" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2EAD4
+
|$2EAD4
| "Zone 4" Block
+
|"Zone 4" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2EB9C
+
|$2EB9C
| "Zone 5" Block
+
|"Zone 5" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2EC66
+
|$2EC66
| "Zone 6" Block
+
|"Zone 6" block (UNUSED)
| 9
+
|9
 
|-  
 
|-  
| $2ED36
+
|$2ED36
| "Up/Down" Block
+
|"Up/Down" block
| 27
+
|27
 
|-  
 
|-  
| $2EF2A
+
|$2EF2A
| Emeralds
+
|Emeralds
| 16
+
|16
 +
|-
 +
|$2F092
 +
|Ghost block
 +
|9
 
|-
 
|-
| $2F092
+
|$2F142
| One Way Block
+
|"W" block
| 9
+
|?
 
|-
 
|-
| $2F21C
+
|$2F21C
| Destroyable Blocks
+
|Destroyable glass blocks
| 9
+
|9
|-
 
| $2F2A0
 
| More Emeralds
 
| 16
 
 
|-  
 
|-  
| $33E4E
+
|$2F2A0
| Star Bumper
+
|Result Emeralds
| 22
+
|16
 
|}
 
|}
  
 
==Green Hill Zone==
 
==Green Hill Zone==
  
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-  
 
|-  
| $2F41E
+
|$2F41E
| Stalk of flower
+
|Flower Stalk
| 4
+
|4
 +
|-
 +
|$2F468
 +
|Swinging platform
 +
|14
 +
|-
 +
|$2F582
 +
|Bridge
 +
|10
 +
|-
 +
|$2F66E
 +
|2x2 Block (UNUSED)
 +
|4
 
|-
 
|-
| $2F468
+
|$2F6B6
| Swinging platform
+
|Checkered Ball swung by Robotnik
| 14
+
|38
 
|-
 
|-
| $2F6B6
+
|$2F8D0
| Ball that is swung by Robotnik
+
|Rotating spiked log (UNUSED)
| 38
+
|44
 
|-
 
|-
| $2F8D0
+
|$2FAE4
| Rotating spike log
+
|Rotating spikes off of log
| 44
+
|18
 
|-
 
|-
| $2FAE4
+
|$2FC10
| Rotating spikes off of log
+
|Purple Rock
| 18
+
|24
 
|-
 
|-
| $2FC10
+
|$2FD3E
| Rock
+
|Breakable wall
| 24
+
|12
 
|-
 
|-
| $2FD3E
+
|$2FDDC
| Destroyable section of wall
+
|Edge wall
| 12
+
|12
 
|-
 
|-
| $2FDDC
+
|$36B6C
| Normal section of wall
+
|[[Chopper]] badnik
| 12
+
|32
 
|-
 
|-
| $36B6C
+
|$37582
| [[Chopper]] badnik
+
|[[Moto Bug]] badnik
| 32
+
|29
 
|-
 
|-
| $37582
+
|$3780C
| [[Moto Bug]] badnik
+
|[[Newtron]] badnik
| 29
+
|85
 
|-
 
|-
| $3780C
+
|$3C692
| [[Newtron]] badnik, jetting version
+
|Primary Main Level Patterns
| 85
+
|461
 
|-
 
|-
| $61CEE
+
|$3DCF2
| Grass and flower against both checkered and non checkered background
+
|Secondary Main Level Patterns
| 37
+
|369
 
 
 
|}
 
|}
  
 
==Marble Zone==
 
==Marble Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 +
|-
 +
|$3217A
 +
|Metal blocks
 +
|69
 
|-
 
|-
| $3217A
+
|$32408
| Metal Blocks
+
|Button (Different from the one that appears in other zones)
| 69
+
|8
 
|-
 
|-
| $32408
+
|$324C6
| Button (also appears in Labyrinth Zone)
+
|Green glass block
| 8
+
|26
 +
|-
 +
|$3257E
 +
|Grass (UNUSED)
 +
|6
 
|-
 
|-
| $324C6
+
|$325D2
| Ball that swinging platform attaches to
+
|Fireballs (Also used for SLZ)
| 26
+
|44
 
|-
 
|-
| $325D2
+
|$328B0
| Fireballs
+
|Wave of lava
| 44
+
|156
 
|-
 
|-
| $328B0
+
|$331C6
| Wave of lava
+
|Pushable block
| 156
+
|24
 
|-
 
|-
| $331C6
+
|$3332A
| Movable block
+
|Block in background (UNUSED)
| 24
+
|16
 
|-
 
|-
| $3332A
+
|$38212
| Block in background
+
|[[Batbrain]] badnik
| 16
+
|41
 
|-
 
|-
| $38212
+
|$46016
| [[Bat Bot]] badnik
+
|Primary main level patterns
| 41
+
|663
 
|}
 
|}
  
 
==Spring Yard Zone==
 
==Spring Yard Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-  
 
|-  
| $33E4E
+
|$33E4E
| Star Bumper
+
|Bumper
| 22
+
|22
 +
|-
 +
|$33FB8
 +
|Small Black Spikeball
 +
|4
 +
|-
 +
|$340FC
 +
|Large Spikeball (& Chain)
 +
|36
 +
|-
 +
|$3705E
 +
|[[Roller]]
 +
|80
 
|-
 
|-
| $3705E
+
|$510F0
| [[Roller]]
+
|Primary main level patterns
| 80
+
|882
 
|}
 
|}
  
 
==Labyrinth Zone==
 
==Labyrinth Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 +
|-
 +
|$2FE3C
 +
|Water surface
 +
|16
 
|-  
 
|-  
| $2FF60
+
|$2FF60
| Waterfall and water
+
|Waterfall and splashes
| 144
+
|144
 
|-
 
|-
| $30A3E
+
|$30754
| Bubbles and numbers for underwater
+
|Swinging spiked ball & chain
| 116
+
|24
 
|-
 
|-
| $30754
+
|$308D4
| Swinging spikeball
+
|Flapping Door
| 24
+
|32
 
|-
 
|-
| $2FE3C
+
|$30A3E
| Surface of water
+
|Bubbles and drowning countdown
| 16
+
|116
|-
 
| $31094
 
| Block
 
| 8
 
 
|-
 
|-
| $3114A
+
|$31094
| Another Block
+
|32x16 Block
| 8
+
|8
 
|-
 
|-
| $311EC
+
|$3114A
| Retracting horizontal and vertical spear
+
|Vartical Door
| 18
+
|8
 
|-
 
|-
| $31348
+
|$311EC
| Broken bar
+
|Horizontal & vertical spear/harpoon
| 8
+
|18
 
|-
 
|-
| $313AC
+
|$31348
| Yet Another Block
+
|Breakable pole
| 16
+
|8
 
|-
 
|-
| $314FE
+
|$313AC
| Wheel
+
|Horizontal door
| 72
+
|16
 
|-
 
|-
| $31980
+
|$314FE
| Bird head that launches projectiles
+
|Conveyor wheel
| 17
+
|72
 
|-
 
|-
| $31B50
+
|$31980
| Level Blocks
+
|Gargoyle & projectile
| 104
+
|17
 
|-
 
|-
| $31E08
+
|$31B50
| More Level Blocks
+
|Various level blocks
| 24
+
|104
 
|-
 
|-
| $31F40
+
|$31E08
| Cork Block
+
|Rising platform
| 16
+
|24
 
|-
 
|-
| $3206A
+
|$31F40
| Block
+
|Cork
| 16
+
|16
 
|-
 
|-
| $32408
+
|$3206A
| Button (also appears in Marble Zone)
+
|32x32 block
| 8
+
|16
 
|-
 
|-
| $36482
+
|$36482
| [[Mogurin]]
+
|[[Burrobot]]
| 90
+
|90
 
|-
 
|-
| $36DD4
+
|$36DD4
| [[Pukupuku]]
+
|[[Jaws]]
| 32
+
|32
 
|-
 
|-
| $389EE
+
|$414D4
| [[Unidus]]
+
|Primary Main Level Patterns
| 31
+
|454
 
|}
 
|}
  
 
==Star Light Zone==
 
==Star Light Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-  
 
|-  
| $33978
+
|$333B2
| Metal Block
+
|Seesaw
| 8
+
|44
 
|-
 
|-
| $333B2
+
|$335EE
| Seesaw
+
|Little Spikeballs
| 44
+
|18
 
|-
 
|-
| $335EE
+
|$33734
| Spikeballs dropped during SLZ Boss
+
|Fan
| 18
+
|44
 
|-
 
|-
| $33734
+
|$33978
| Fan
+
|Breakable Wall
| 44
+
|8
 
|-
 
|-
| $339DA
+
|$339DA
| Pylon
+
|Foreground Pylon
| 16
+
|16
 
|-
 
|-
| $33ABC
+
|$33ABC
| Spikeball
+
|Swinging Spikeball Platform
| 32
+
|32
 
|-
 
|-
| $33C9E
+
|$33C9E
| Miscellaneous blocks
+
|32x32 blocks
| 16
+
|16
 
|-
 
|-
| $33DAA
+
|$33DAA
| Fireball launcher
+
|Fireball cannon
| 8
+
|8
 
|-
 
|-
| $38756
+
|$4A7FE
| Bomb
+
|Primary Main Level Patterns
| 41
+
|874
 
|}
 
|}
  
 
==Scrap Brain Zone==
 
==Scrap Brain Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
|-  
+
|-
| $308D4
+
|$3438A
| Flat and Diagonal Blocks
+
|Indent on spinning convex wheel
| 32
+
|4
 
|-
 
|-
| $3438A
+
|$343DE
| Indent on spinning wheels
+
|Rotating junction wheel
| 4
+
|73
 
|-
 
|-
| $343DE
+
|$3467A
| Platforms
+
|Circular saw
| 79
+
|36
 
|-
 
|-
| $3467A
+
|$3487E
| Circular saw
+
|Stomper
| 36
+
|40
 
|-
 
|-
| $3487E
+
|$34A1C
| Stomper
+
|Spinning platform
| 40
+
|48
 
|-
 
|-
| $34A1C
+
|$34D4C
| Tilting platform
+
|Trapdoor
| 48
+
|49
 
|-
 
|-
| $34D4C
+
|$34F2A
| Some blocks
+
|Collapsing floor block
| 49
+
|4
 
|-
 
|-
| $34F2A
+
|$34F82
| Metal block from collapsing platform
+
|Electrocuter
| 4
+
|20
 
|-
 
|-
| $34F82
+
|$35102
| Zapping thing
+
|Vanishing blocks
| 20
+
|28
 
|-
 
|-
| $35102
+
|$35200
| Blocks
+
|Flame pipes
| 28
+
|28
 
|-
 
|-
| $35200
+
|$3538C
| Flame pipes
+
|Small one-way barrier door
| 28
+
|8
 
|-
 
|-
| $3538C
+
|$353DC
| One way barrier
+
|Red & metal sliding floor traps
| 8
+
|15
 
|-
 
|-
| $353DC
+
|$35434
| Red and metal barriers
+
|Large horizontal door
| 15
+
|15
 
|-
 
|-
| $35434
+
|$35530
| More blocks
+
|Crushing girder
| 15
+
|12
 
|-
 
|-
| $35530
+
|$35646
| Metal blocks
+
|[[Ball Hog]]
| 12
+
|47
 
|-
 
|-
| $35646
+
|$57A66
| [[Ball Hog]]
+
|Primary main level patterns
| 47
+
|681
 
|}
 
|}
  
 
==Final Zone==
 
==Final Zone==
{| border="1"
+
{| class="prettytable" style="width:auto;"
!Offset||Description||# of blocks
+
!Offset||Description||# of Tiles
 
|-
 
|-
| $5E034
+
|$5E034
| Dr. Robotnik
+
|Dr. Robotnik
| 144
+
|144
 
|-
 
|-
| $5E860
+
|$5E860
| Stomper Boss
+
|Stomper Boss
| 156
+
|156
 
|-
 
|-
| $5EFC8
+
|$5EFC8
| Robotnik's Ship
+
|Robotnik's Ship after FZ Fight
| 76
+
|76
 
|-
 
|-
| $5F548
+
|$5F548
| Rocket from Robotnik's Ship
+
|Exhaust Flame from Robotnik's Ship
| 17
+
|17
 
|}
 
|}
  
[[Category:Sonic Community Hacking Guide]]
+
==Ending==
 +
{| class="prettytable" style="width:auto;"
 +
!Offset||Description||# of Tiles
 +
|-
 +
|$5F668
 +
|Six Chaos Emeralds
 +
|28
 +
|-
 +
|$5F866
 +
|Sonic - Ending
 +
|323
 +
|-
 +
|$60A44
 +
|Robotnik in "Try Again" screen
 +
|139
 +
|-
 +
|$61388
 +
|Robotnik's End (UNUSED)
 +
|47
 +
|-
 +
|$61F76
 +
|Credits text font
 +
|96
 +
|-
 +
|$62574
 +
|"Sonic the Hedgehog" writing from end of game
 +
|48
 +
|-
 +
|$61CEE
 +
|Flowers
 +
|37
 +
|}

Latest revision as of 17:26, 21 February 2020


SCHG: Sonic the Hedgehog

The information on this page has been rewritten to be more clear, concise and accurate. Offsets are based on where the art is found in a clean ROM. The description is based on the file name in the HG disassembly. Extra information is in parentheses if deemed necessary.

Zone Independent

Offset Description # of Tiles
$1DC00 "SEGA" Patterns 123
$1E26E Patterns for foreground in intro 254
$1F27A Patterns for Sonic in intro 525
$20C48 "TM" 2
$20D3A Hidden Japanese writing on "Sonic Team presents" screen 166
$2BC1E Smoke/Dust Trail 16
$2BD22 Stars 3
$2BEF2 More Stars 35
$2BD5C Shield 27
$2C03A Unused Drowning Sonic Head 16
$2C144 Unknown Fire 3
$2C196 Beta Special Stage Entry 59
$2C3DE Unused Goggles 36
$2DFE0 Air Bubbles/Clouds 80
$2E788 More Stars 9
$2F854 Vertical and horizontal spike 8
$33E4E Bumper 22
$3401A Button (Normal and Red) 12
$35A06 Crabmeat 68
$35EF4 Buzz Bomber 55
$3629A Explosion (UNUSED) 36
$3850E Splats (UNUSED) 29
$38756 Bomb 41
$389EE Unidus 31
$38BCC Caterkiller 16
$38D5A Title cards 128
$39368 Primary HUD patterns 24
$3945E Sonic life counter patterns 12
$39564 Rings 14
$39658 Monitors / Contents of monitor patterns 64
$39AB8 Explosion 96
$3A11E Points 9
$3A1CE Game/Time Over text 34
$3A360 Horizontal spring 16
$3A462 Vertical spring 14
$3A53E End of level signpost 58
$3A9BA Lamppost 10
$3AA7A Flash from entering Giant Ring 84
$3ABEE Hidden points flags 16
$3AEF0 Sonic lying down animation in "Continue?" screen 37
$3B1A0 Mini Sonic and misc. Continue art 30
$3B3DA Rabbit 18
$3B532 Chicken 14
$3B68E Blackbird 18
$3B80A Seal 14
$3B926 Pig 18
$3BA5C Flicky 14
$3BB96 Squirrel 18
$5CC62 Robotnik's Main Ship 108
$5D4C6 Robotnik's Ship Weapons 42
$5D7B0 Egg Capsule 117

Special Stage

Offset Description # of Tiles
$2C5E4 Wall block 249
$2D050 Birds/fish in background 241
$2DFE0 Bubbles/clouds in background 81
$2E4D4 "Goal" block 18
$2E5C2 "R" block 9
$2E692 "1UP" block (UNUSED) 9
$2E788 Sparkle from getting Chaos Emerald 9
$2E7E6 Red and white block 9
$2E878 "Zone 1" block (UNUSED) 9
$2E93A "Zone 2" block (UNUSED) 9
$2EA08 "Zone 3" block (UNUSED) 9
$2EAD4 "Zone 4" block (UNUSED) 9
$2EB9C "Zone 5" block (UNUSED) 9
$2EC66 "Zone 6" block (UNUSED) 9
$2ED36 "Up/Down" block 27
$2EF2A Emeralds 16
$2F092 Ghost block 9
$2F142 "W" block ?
$2F21C Destroyable glass blocks 9
$2F2A0 Result Emeralds 16

Green Hill Zone

Offset Description # of Tiles
$2F41E Flower Stalk 4
$2F468 Swinging platform 14
$2F582 Bridge 10
$2F66E 2x2 Block (UNUSED) 4
$2F6B6 Checkered Ball swung by Robotnik 38
$2F8D0 Rotating spiked log (UNUSED) 44
$2FAE4 Rotating spikes off of log 18
$2FC10 Purple Rock 24
$2FD3E Breakable wall 12
$2FDDC Edge wall 12
$36B6C Chopper badnik 32
$37582 Moto Bug badnik 29
$3780C Newtron badnik 85
$3C692 Primary Main Level Patterns 461
$3DCF2 Secondary Main Level Patterns 369

Marble Zone

Offset Description # of Tiles
$3217A Metal blocks 69
$32408 Button (Different from the one that appears in other zones) 8
$324C6 Green glass block 26
$3257E Grass (UNUSED) 6
$325D2 Fireballs (Also used for SLZ) 44
$328B0 Wave of lava 156
$331C6 Pushable block 24
$3332A Block in background (UNUSED) 16
$38212 Batbrain badnik 41
$46016 Primary main level patterns 663

Spring Yard Zone

Offset Description # of Tiles
$33E4E Bumper 22
$33FB8 Small Black Spikeball 4
$340FC Large Spikeball (& Chain) 36
$3705E Roller 80
$510F0 Primary main level patterns 882

Labyrinth Zone

Offset Description # of Tiles
$2FE3C Water surface 16
$2FF60 Waterfall and splashes 144
$30754 Swinging spiked ball & chain 24
$308D4 Flapping Door 32
$30A3E Bubbles and drowning countdown 116
$31094 32x16 Block 8
$3114A Vartical Door 8
$311EC Horizontal & vertical spear/harpoon 18
$31348 Breakable pole 8
$313AC Horizontal door 16
$314FE Conveyor wheel 72
$31980 Gargoyle & projectile 17
$31B50 Various level blocks 104
$31E08 Rising platform 24
$31F40 Cork 16
$3206A 32x32 block 16
$36482 Burrobot 90
$36DD4 Jaws 32
$414D4 Primary Main Level Patterns 454

Star Light Zone

Offset Description # of Tiles
$333B2 Seesaw 44
$335EE Little Spikeballs 18
$33734 Fan 44
$33978 Breakable Wall 8
$339DA Foreground Pylon 16
$33ABC Swinging Spikeball Platform 32
$33C9E 32x32 blocks 16
$33DAA Fireball cannon 8
$4A7FE Primary Main Level Patterns 874

Scrap Brain Zone

Offset Description # of Tiles
$3438A Indent on spinning convex wheel 4
$343DE Rotating junction wheel 73
$3467A Circular saw 36
$3487E Stomper 40
$34A1C Spinning platform 48
$34D4C Trapdoor 49
$34F2A Collapsing floor block 4
$34F82 Electrocuter 20
$35102 Vanishing blocks 28
$35200 Flame pipes 28
$3538C Small one-way barrier door 8
$353DC Red & metal sliding floor traps 15
$35434 Large horizontal door 15
$35530 Crushing girder 12
$35646 Ball Hog 47
$57A66 Primary main level patterns 681

Final Zone

Offset Description # of Tiles
$5E034 Dr. Robotnik 144
$5E860 Stomper Boss 156
$5EFC8 Robotnik's Ship after FZ Fight 76
$5F548 Exhaust Flame from Robotnik's Ship 17

Ending

Offset Description # of Tiles
$5F668 Six Chaos Emeralds 28
$5F866 Sonic - Ending 323
$60A44 Robotnik in "Try Again" screen 139
$61388 Robotnik's End (UNUSED) 47
$61F76 Credits text font 96
$62574 "Sonic the Hedgehog" writing from end of game 48
$61CEE Flowers 37