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SCHG

Difference between revisions of "Sonic the Hedgehog (16-bit)/Art Editing/Nemesis Compressed Art"

From Sonic Retro

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==Zone Independent==
 
==Zone Independent==
 
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| $1DC00
 
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{| class="prettytable"
 
{| class="prettytable"
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==Marble Zone==
 
==Marble Zone==
 
{| class="prettytable"
 
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==Spring Yard Zone==
 
==Spring Yard Zone==
 
{| class="prettytable"
 
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==Labyrinth Zone==
 
==Labyrinth Zone==
 
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==Star Light Zone==
 
==Star Light Zone==
 
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|$333B2
 
|$333B2

Revision as of 09:03, 3 April 2013


SCHG: Sonic the Hedgehog

The information on this page has been rewritten to be more clear, concise and accurate. Offsets are based on where the art is found in a clean ROM. The description is based on the file name in the HG disassembly. Extra information is in parentheses if deemed necessary.

Zone Independent

Offset Description # of Tiles
$1DC00 "SEGA" Patterns 123
$1E26E Patterns for foreground in intro 254
$1F27A Patterns for Sonic in intro 525
$20C48 "TM" 2
$20D3A Hidden Japanese writing on "Sonic Team presents" screen 166
$2BC1E Smoke/Dust Trail 16
$2BD22 Stars 3
$2BEF2 More Stars 35
$2BD5C Shield 27
$2C03A Unused Drowning Sonic Head 16
$2C144 Unknown Fire 3
$2C196 Beta Special Stage Entry 59
$2C3DE Unused Goggles 36
$2DFE0 Air Bubbles/Clouds 80
$2E788 More Stars 9
$2F854 Vertical and horizontal spike 8
$33E4E Bumper 22
$3401A Button (Normal and Red) 12
$35A06 Crabmeat 68
$35EF4 Buzz Bomber 55
$3629A Explosion (UNUSED) 36
$3850E Splats (UNUSED) 29
$38756 Bomb 41
$389EE Unidus 31
$38BCC Caterkiller 16
$38D5A Title cards 128
$39368 Primary HUD patterns 24
$3945E Sonic life counter patterns 12
$39564 Rings 14
$39658 Monitors / Contents of monitor patterns 64
$39AB8 Explosion 96
$3A11E Points 9
$3A1CE Game/Time Over text 34
$3A360 Horizontal spring 16
$3A462 Vertical spring 14
$3A53E End of level signpost 58
$3A9BA Lamppost 10
$3AA7A Flash from entering Giant Ring 84
$3ABEE Hidden points flags 16
$3AEF0 Sonic lying down animation in "Continue?" screen 37
$3B1A0 Mini Sonic and misc. Continue art 30
$3B3DA Rabbit 18
$3B532 Chicken 14
$3B68E Blackbird 18
$3B80A Seal 14
$3B926 Pig 18
$3BA5C Flicky 14
$3BB96 Squirrel 18
$5CC62 Robotnik's Main Ship 108
$5D4C6 Robotnik's Ship Weapons 42
$5D7B0 Egg Capsule 117

Special Stage

Offset Description # of Tiles
$2C5E4 Wall block 249
$2D050 Birds/fish in background 241
$2DFE0 Bubbles/clouds in background 81
$2E4D4 "Goal" block 18
$2E5C2 "R" block 9
$2E692 "1UP" block (UNUSED) 9
$2E788 Sparkle from getting Chaos Emerald 9
$2E7E6 Red and white block 9
$2E878 "Zone 1" block (UNUSED) 9
$2E93A "Zone 2" block (UNUSED) 9
$2EA08 "Zone 3" block (UNUSED) 9
$2EAD4 "Zone 4" block (UNUSED) 9
$2EB9C "Zone 5" block (UNUSED) 9
$2EC66 "Zone 6" block (UNUSED) 9
$2ED36 "Up/Down" block 27
$2EF2A Emeralds 16
$2F092 Ghost block 9
$2F142 "W" block ?
$2F21C Destroyable glass blocks 9
$2F2A0 Result Emeralds 16

Green Hill Zone

Offset Description # of Tiles
$2F41E Flower Stalk 4
$2F468 Swinging platform 14
$2F582 Bridge 10
$2F66E 2x2 Block (UNUSED) 4
$2F6B6 Checkered Ball swung by Robotnik 38
$2F8D0 Rotating spiked log (UNUSED) 44
$2FAE4 Rotating spikes off of log 18
$2FC10 Purple Rock 24
$2FD3E Breakable wall 12
$2FDDC Edge wall 12
$36B6C Chopper badnik 32
$37582 Moto Bug badnik 29
$3780C Newtron badnik 85
$3C692 Primary Main Level Patterns 461
$3DCF2 Secondary Main Level Patterns 369

Marble Zone

Offset Description # of Tiles
$3217A Metal blocks 69
$32408 Button (Different from the one that appears in other zones) 8
$324C6 Green glass block 26
$3257E Grass (UNUSED) 6
$325D2 Fireballs (Also used for SLZ) 44
$328B0 Wave of lava 156
$331C6 Pushable block 24
$3332A Block in background (UNUSED) 16
$38212 Batbrain badnik 41
$46016 Primary main level patterns 663

Spring Yard Zone

Offset Description # of Tiles
$33E4E Bumper 22
$33FB8 Small Black Spikeball 4
$340FC Large Spikeball (& Chain) 36
$3705E Roller 80
$510F0 Primary main level patterns 882

Labyrinth Zone

Offset Description # of Tiles
$2FE3C Water surface 16
$2FF60 Waterfall and splashes 144
$30754 Swinging spiked ball & chain 24
$308D4 Flapping Door 32
$30A3E Bubbles and drowning countdown 116
$31094 32x16 Block 8
$3114A Vartical Door 8
$311EC Horizontal & vertical spear/harpoon 18
$31348 Breakable pole 8
$313AC Horizontal door 16
$314FE Conveyor wheel 72
$31980 Gargoyle & projectile 17
$31B50 Various level blocks 104
$31E08 Rising platform 24
$31F40 Cork 16
$3206A 32x32 block 16
$36482 Burrobot 90
$36DD4 Jaws 32
$414D4 Primary Main Level Patterns 454

Star Light Zone

Offset Description # of Tiles
$333B2 Seesaw 44
$335EE Little Spikeballs 18
$33734 Fan 44
$33978 Breakable Wall 8
$339DA Foreground Pylon 16
$33ABC Swinging Spikeball Platform 32
$33C9E 32x32 blocks 16
$33DAA Fireball cannon 8
$4A7FE Primary Main Level Patterns 874

Scrap Brain Zone

Offset Description # of Tiles
$3438A Indent on spinning convex wheel 4
$343DE Rotating junction wheel 73
$3467A Circular saw 36
$3487E Stomper 40
$34A1C Spinning platform 48
$34D4C Trapdoor 49
$34F2A Collapsing floor block 4
$34F82 Electrocuter 20
$35102 Vanishing blocks 28
$35200 Flame pipes 28
$3538C Small one-way barrier door 8
$353DC Red & metal sliding floor traps 15
$35434 Large horizontal door 15
$35530 Crushing girder 12
$35646 Ball Hog 47
$57A66 Primary main level patterns 681

Final Zone

Offset Description # of Tiles
$5E034 Dr. Robotnik 144
$5E860 Stomper Boss 156
$5EFC8 Robotnik's Ship after FZ Fight 76
$5F548 Exhaust Flame from Robotnik's Ship 17

Ending

Offset Description # of Tiles
$5F668 Six Chaos Emeralds 28
$5F866 Sonic - Ending 323
$60A44 Robotnik in "Try Again" screen 139
$61388 Robotnik's End (UNUSED) 47
$61F76 Credits text font 96
$62574 "Sonic the Hedgehog" writing from end of game 48
$61CEE Flowers 37