High Work RAM Map
Here are some places of interest in High Work RAM.
Address |
Description
|
$4A7BC |
A list of Sonic's model component footer addresses.
|
$4D9CC |
A list of addresses that each point to the jump table for an animation.
|
$4DBAC |
A few addresses that point to Sonic's 3 models, and some parameters(?).
|
$5EF34 |
An object table of some sort.
|
$65F7C |
Animation Data. Matches up starting at $25F7C in MUSEUM.MUS.
|
$7F908 |
Model Data. Matches up starting at $3F908 in MUSEUM.MUS.
|
$D0000 |
Object Memory.
|
$DA000 |
Texture Definitions. Matches up starting at $250A4 in MUSEUM.MUS.
|
$DD000 |
Dynamic list of addresses, likely things to copy to VDP1.
|
$E3000 |
2D Vertex coordinates for VDP1?
|
$E7000 |
Corresponds to $00000 in VDP1 VRAM.
|
$F4B00 |
Stuff regarding the 3D Pad.
|
$F5420 |
Animation attributes for Sonic and Tails, among some other things.
|