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Difference between revisions of "Sonic Chaos/sandbox"

From Sonic Retro

(The SMS Sonic Chaos intro was used as act 3 level music in the game gear version for Electric egg)
(I finally decided to post most of the notes. :V)
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Credit goes to [[Hivebrain]] for the SMS notes, [[Ravenfreak]] for the GG notes, and [[nineko]] for the music
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hacking notes.
 +
 +
==Master System ROM Contents==
 +
 +
{| class=prettytable
 +
! Offset||Description
 +
|-
 +
| $8D8-$AD0   
 +
| ASCII - level select
 +
|-
 +
| $10000
 +
| Uncompressed art - Sonic (Same in GG)
 +
|-
 +
| $13D00
 +
| Blank
 +
|-
 +
| $14000
 +
| More uncompressed Sonic art (Same in GG)
 +
|-
 +
| $16940
 +
| Uncompressed art- Tails (Same in GG)
 +
|-
 +
| $17680
 +
| Uncompressed Art - MGHZ Pole Climber Boss (Same in GG)
 +
|-
 +
| $17EA0
 +
| Blank
 +
|-
 +
| $18000
 +
| Uncompressed art - More tails
 +
|-
 +
| $1BC80
 +
| Blank
 +
|-
 +
| $1C000
 +
| Uncompressed art- More Sonic
 +
|-
 +
| $1FA40
 +
| Compressed Art - HUD & Numbers (excluding icons)
 +
|-
 +
| $1FC6E
 +
| Blank
 +
|-
 +
| $20000
 +
| Uncompressed Art - Even More Tails
 +
|-
 +
| $23340
 +
| Compressed Art - Icons, Spikes, 16x16 blocks, HUD & Numbers (this stuff gets overwritten in vram)
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|-
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| $23B92-$24000
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| Blank
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|-
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| $24440
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| Uncompressed Art - Signpost (124 tiles)
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|-
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| $253C0   
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| Compressed Art - cone enemy (SEZ)
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|-
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| $255A0   
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| Compressed Art - flying enemy - facing right (THZ, GPZ, EEZ)
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|-
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| $25690   
 +
| Compressed Art - flying enemy - facing left (THZ, GPZ, EEZ)
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|-
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| $25780   
 +
| Compressed Art - beetle enemy (GPZ)
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|}
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 +
==Game Gear ROM Contents==
 +
 +
{| class=prettytable
 +
! Offset||Description
 +
|-
 +
| $1F7C0
 +
| HUD Numbers and Km/H compressed art
 +
|-
 +
| $1FD80
 +
| Uncompressed art - Tails (430 tiles)
 +
|-
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| $40A70
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| Intro/THZ Tiles
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|-
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| $41F4A
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| GPZ Tiles
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|-
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| $6A8B7-$6AAB6
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| ASCII Credits text
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|}
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==Music Hacking==
 
{|class="prettytable"
 
{|class="prettytable"
 
!Song<br>ID||Location in the<br>Master System 1.2 version||Location in the<br>Game Gear 1.0 version||Usage in the<br>Master System 1.2 version||Usage in the<br>Game Gear 1.0 version
 
!Song<br>ID||Location in the<br>Master System 1.2 version||Location in the<br>Game Gear 1.0 version||Usage in the<br>Master System 1.2 version||Usage in the<br>Game Gear 1.0 version

Revision as of 00:26, 28 September 2011

Credit goes to Hivebrain for the SMS notes, Ravenfreak for the GG notes, and nineko for the music hacking notes.

Master System ROM Contents

Offset Description
$8D8-$AD0 ASCII - level select
$10000 Uncompressed art - Sonic (Same in GG)
$13D00 Blank
$14000 More uncompressed Sonic art (Same in GG)
$16940 Uncompressed art- Tails (Same in GG)
$17680 Uncompressed Art - MGHZ Pole Climber Boss (Same in GG)
$17EA0 Blank
$18000 Uncompressed art - More tails
$1BC80 Blank
$1C000 Uncompressed art- More Sonic
$1FA40 Compressed Art - HUD & Numbers (excluding icons)
$1FC6E Blank
$20000 Uncompressed Art - Even More Tails
$23340 Compressed Art - Icons, Spikes, 16x16 blocks, HUD & Numbers (this stuff gets overwritten in vram)
$23B92-$24000 Blank
$24440 Uncompressed Art - Signpost (124 tiles)
$253C0 Compressed Art - cone enemy (SEZ)
$255A0 Compressed Art - flying enemy - facing right (THZ, GPZ, EEZ)
$25690 Compressed Art - flying enemy - facing left (THZ, GPZ, EEZ)
$25780 Compressed Art - beetle enemy (GPZ)

Game Gear ROM Contents

Offset Description
$1F7C0 HUD Numbers and Km/H compressed art
$1FD80 Uncompressed art - Tails (430 tiles)
$40A70 Intro/THZ Tiles
$41F4A GPZ Tiles
$6A8B7-$6AAB6 ASCII Credits text

Music Hacking

Song
ID
Location in the
Master System 1.2 version
Location in the
Game Gear 1.0 version
Usage in the
Master System 1.2 version
Usage in the
Game Gear 1.0 version
81 9169 91B7 MS Turquoise Hill GG Turquoise Hill
82 963F 975F Character Select Character Select
83 9793 985D MS Gigalopolis MS Gigalopolis
84 9CE8 9DB2 Invincibility Invincibility
85 9EB2 9F7C Rocket Shoes Rocket Shoes
86 9F7A A044 Unknown Unknown
87 A005 A0CF Game Over Game Over
88 A0A5 A16F Stage Start Stage Start
89 A152 A21C Stage Completed Stage Completed
8A A1E1 A2AB Chaos Emerald Chaos Emerald
8B A23D A307 Final Boss Final Boss
8C A948 AA12 Boss Boss
8D AF69 B033 Good Ending Good Ending
8E B634 B6FE Unused Unused
8F B6C4 B78E Special Stage Special Stage
90 B8EB B9B5 MS Intro GG Electric Egg Act 3
91 BEF6 BFC0 Sleeping Egg Sleeping Egg
92 C3DD C4B4 Mecha Green Hill Mecha Green Hill
93 C8B6 C98D MS Aqua Planet GG Aqua Planet
94 CFDD D0F9 Continue Continue
95 D206 D322 Electric Egg Electric Egg
96 D7DC D8F6 Death Death
97 D881 D99B Boss Defeated Boss Defeated
98 D91C DA36 Try Again Try Again
99 D991 DAAB Title Screen Title Screen
9A DBCA DCE4 Bad Ending Bad Ending
9B DE54 DF6E Blank Sunset Park 3
9C DE6E E52D Blank GG Gigalopolis
9D DE88 EBCC Blank GG Intro
9E DEA2 ECF4 Blank GG Special Stage
9F DEBC F16F Blank Speed-Up Shoes