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Difference between revisions of "Sonic Adventure 2/Sound Editing/Sound Effects"

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m (Sound Effects: some event sound effect information)
(Voices)
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|-
 
|-
 
| b03_ew
 
| b03_ew
| Eggman (Japanese)
+
| [[Eggman (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_ewe
 
| b03_ewe
| Eggman (English)
+
| [[Eggman (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_kn
 
| b03_kn
| Knuckles (Japanese)
+
| [[Knuckles (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_kne
 
| b03_kne
| Knuckles (English)
+
| [[Knuckles (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_kn_btl_e
 
| b03_kn_btl_e
| Knuckles/Rouge/Tikal/Chaos (English)
+
| [[Knuckles/Rouge/Tikal/Chaos (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_kn_btl_j
 
| b03_kn_btl_j
| Knuckles/Rouge/Tikal/Chaos (Japanese)
+
| [[Knuckles/Rouge/Tikal/Chaos (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_rg
 
| b03_rg
| Rouge (Japanese)
+
| [[Rouge (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_rge
 
| b03_rge
| Rouge (English)
+
| [[Rouge (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sd
 
| b03_sd
| Shadow (Japanese)
+
| [[Shadow (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sde
 
| b03_sde
| Shadow (English)
+
| [[Shadow (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sn
 
| b03_sn
| Sonic (Japanese)
+
| [[Sonic (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sne
 
| b03_sne
| Sonic (English)
+
| [[Sonic (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sn_btl_e
 
| b03_sn_btl_e
| Sonic/Shadow/Amy/Metal (English)
+
| [[Sonic/Shadow/Amy/Metal (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_sn_btl_j
 
| b03_sn_btl_j
| Sonic/Shadow/Amy/Metal (Japanese)
+
| [[Sonic/Shadow/Amy/Metal (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_tw
 
| b03_tw
| Tails (Japanese)
+
| [[Tails (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_twe
 
| b03_twe
| Tails (English)
+
| [[Tails (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_wk_btl_e
 
| b03_wk_btl_e
| Tails/Eggman/Chao Walker/Dark C. Walker (English)
+
| [[Tails/Eggman/Chao Walker/Dark C. Walker (English)]]
 
|  
 
|  
 
|-
 
|-
 
| b03_wk_btl_j
 
| b03_wk_btl_j
| Tails/Eggman/Chao Walker/Dark C. Walker (Japanese)
+
| [[Tails/Eggman/Chao Walker/Dark C. Walker (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_d_garden
 
| bank12_d_garden
| Chao: Dark Garden
+
| [[Chao: Dark Garden]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_h_garden
 
| bank12_h_garden
| Chao: Hero Garden
+
| [[Chao: Hero Garden]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_karate
 
| bank12_karate
| Chao Karate
+
| [[Chao Karate]]
 
|  
 
|  
 
|-
 
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| bank12_kinder
 
| bank12_kinder
| Chao Kindergarten
+
| [[Chao Kindergarten]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_n_garden
 
| bank12_n_garden
| Chao: Neutral Garden
+
| [[Chao: Neutral Garden]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_race
 
| bank12_race
| Chao Race
+
| [[Chao Race]]
 
|  
 
|  
 
|-
 
|-
 
| bank12_r_ent
 
| bank12_r_ent
| Chao Race Entry
+
| [[Chao Race Entry]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_ew
 
| c_b03_ew
| Chao: Eggman (Japanese)
+
| [[Chao: Eggman (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_ewe
 
| c_b03_ewe
| Chao: Eggman (English)
+
| [[Chao: Eggman (English)]]
 
|  
 
|  
 
|-
 
|-
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|-
 
|-
 
| c_b03_kne
 
| c_b03_kne
| Chao: Knuckles (English)
+
| [[Chao: Knuckles (English)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_rg
 
| c_b03_rg
| Chao: Rouge (Japanese)
+
| [[Chao: Rouge (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_rge
 
| c_b03_rge
| Chao: Rouge (English)
+
| [[Chao: Rouge (English)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_sd
 
| c_b03_sd
| Chao: Shadow (Japanese)
+
| [[Chao: Shadow (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_sde
 
| c_b03_sde
| Chao: Shadow (English)
+
| [[Chao: Shadow (English)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_sn
 
| c_b03_sn
| Chao: Sonic (Japanese)
+
| [[Chao: Sonic (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_sne
 
| c_b03_sne
| Chao: Sonic (English)
+
| [[Chao: Sonic (English)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_tw
 
| c_b03_tw
| Chao: Tails (Japanese)
+
| [[Chao: Tails (Japanese)]]
 
|  
 
|  
 
|-
 
|-
 
| c_b03_twe
 
| c_b03_twe
| Chao: Tails (English)
+
| [[Chao: Tails (English)]]
 
|  
 
|  
 
|}
 
|}

Revision as of 21:23, 2 July 2016

SCHG: Sonic Adventure 2
Dreamcast
GameCube
PC

Sound Effects

Sound effects are stored differently depending on the version of the game:

  • On the Dreamcast and GameCube, the sound effects are inside MLT files in the root directory.
  • On the PC, the sound effects are in folders within the \resource\gd_PC\MLT directory.

The PC version uses CSB sound banks to hold sound effects in AAX format.

Event sound effects are in the \event\MLT folder in the PC edition, and as MLT files in the event folder for the console editions.

Filename* Stage/Level Notes
chao_chara_kr Chao World: Knuckles/Rouge
chao_chara_ss Chao World: Sonic/Shadow
chao_chara_te Chao World: Tails/Eggman
chao_dark_garden Chao Dark Garden
chao_hero_garden Chao Hero Garden
chao_kindergarten Chao Kindergarten
chao_neutral_garden Chao Neutral Garden
chao_race_circuit Chao Race Circuit
chao_race_entrance Chao Race Entrance
chao_sound_std Chao Sound Effects Eating, Sleeping, Crying, etc.
menu Menu Sounds Also contains some in-game sound effects (rings/animals/etc.)
se_ac_am Aquatic Mine
se_ac_bf
se_ac_cc_e Cannon's Core (Eggman)
se_ac_cc_kn Cannon's Core (Knuckles)
se_ac_cc_ru Cannon's Core (Rouge)
se_ac_cc_so Cannon's Core (Sonic)
se_ac_cc_t Cannon's Core (Tails)
se_ac_ce City Escape
se_ac_cg Crazy Gadget
se_ac_cw Cosmic Wall
se_ac_dc Death Chamber
se_ac_dl Dry Lagoon
se_ac_dtr
se_ac_ee Eternal Engine
se_ac_egl
se_ac_eq Egg Quarters
se_ac_fc Final Chase
se_ac_fr Final Rush
se_ac_gf Green Forest
se_ac_gh Green Hill
se_ac_hb Hidden Base
se_ac_ig Iron Gate
se_ac_kbb
se_ac_lb1
se_ac_lb2
se_ac_lc Lost Colony
se_ac_meh Meteor Herd
se_ac_mh Metal Harbor
se_ac_mp
se_ac_ms Mad Space
se_ac_pc Pyramid Cave
se_ac_ph Pumpkin Hill
se_ac_pl Prison Lane
se_ac_rh Radical Highway
se_ac_sgl
se_ac_sh Security Hall
se_ac_so Sand Ocean
se_ac_sr Sky Rail
se_ac_wb Weapons Bed
se_ac_wc Wild Canyon
se_ac_wj White Jungle
se_ch_kn_BATTLE Knuckles/Rouge/Tikal/Chaos
se_ch_kr Knuckles/Rouge
se_ch_sn_BATTLE Sonic/Shadow/Amy/Metal
se_ch_ss Sonic/Shadow
se_ch_te Tails/Eggman
se_ch_wk Mech Tails/Mech Eggman
se_ch_wk_BATTLE Mech Tails/Mech Eggman/Chao Walker/Dark C. Walker
se_kart Kart Racing (Japanese)
se_kart_e Kart Racing (English)
se_vs_shadow
se_vs_sonic

* These are folder names when referring to the PC edition, otherwise refer to the *.mlt filenames in the console editions.

Voices

Voices are stored differently depending on the version of the game:

  • On the Dreamcast and GameCube, the sound effects are inside MPB files in the root directory.
  • On the PC, the sound effects are in folders within the \resource\gd_PC\MPB directory.

The PC version uses CSB sound banks to hold voices in AAX format.

Filename* Description Notes
b03_ew Eggman (Japanese)
b03_ewe Eggman (English)
b03_kn Knuckles (Japanese)
b03_kne Knuckles (English)
b03_kn_btl_e Knuckles/Rouge/Tikal/Chaos (English)
b03_kn_btl_j Knuckles/Rouge/Tikal/Chaos (Japanese)
b03_rg Rouge (Japanese)
b03_rge Rouge (English)
b03_sd Shadow (Japanese)
b03_sde Shadow (English)
b03_sn Sonic (Japanese)
b03_sne Sonic (English)
b03_sn_btl_e Sonic/Shadow/Amy/Metal (English)
b03_sn_btl_j Sonic/Shadow/Amy/Metal (Japanese)
b03_tw Tails (Japanese)
b03_twe Tails (English)
b03_wk_btl_e Tails/Eggman/Chao Walker/Dark C. Walker (English)
b03_wk_btl_j Tails/Eggman/Chao Walker/Dark C. Walker (Japanese)
bank12_d_garden Chao: Dark Garden
bank12_h_garden Chao: Hero Garden
bank12_karate Chao Karate
bank12_kinder Chao Kindergarten
bank12_n_garden Chao: Neutral Garden
bank12_race Chao Race
bank12_r_ent Chao Race Entry
c_b03_ew Chao: Eggman (Japanese)
c_b03_ewe Chao: Eggman (English)
c_b03_kn Chao: Knuckles (Japanese)
c_b03_kne Chao: Knuckles (English)
c_b03_rg Chao: Rouge (Japanese)
c_b03_rge Chao: Rouge (English)
c_b03_sd Chao: Shadow (Japanese)
c_b03_sde Chao: Shadow (English)
c_b03_sn Chao: Sonic (Japanese)
c_b03_sne Chao: Sonic (English)
c_b03_tw Chao: Tails (Japanese)
c_b03_twe Chao: Tails (English)

* These are folder names when referring to the PC edition, otherwise refer to the *.mpb filenames in the console editions.

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