Difference between revisions of "Prototype Zones"
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− | + | {{S2Beta Nav}} | |
+ | |||
+ | ==Sonic 2 Beta Zones== | ||
+ | The nearly completed zones can be played by simply pressing Start at the title screen. The rest you'll need the [[S2Beta:Cheats|level select code plus debug]]. | ||
+ | {|class="prettytable" | ||
+ | |- | ||
+ | !Nick Arcade Prototype||Simon Wai Prototype||Final | ||
+ | |- | ||
+ | | | ||
+ | {|class="prettytable sortable" | ||
+ | !ID||No.||Zone||Music ID | ||
+ | |- | ||
+ | |03||01|| [[Image:z ghz.png|link=S2Beta:Prototype Zones/Emerald Hill]] [[S2Beta:Prototype Zones/Emerald Hill|Starlight]]||84 | ||
+ | |- | ||
+ | |00||-|| [[Image:z noicon.png|link=S2Beta:Prototype Zones/Green Hill]] [[S2Beta:Prototype Zones/Green Hill|Green Hill]]||81 | ||
+ | |- | ||
+ | |02||-|| [[Image:z cpz.png|link=S2Beta:Prototype Zones/Chemical Plant]] [[S2Beta:Prototype Zones/Chemical Plant|Marble]]||83 | ||
+ | |- | ||
+ | |04||-|| [[Image:z hpz.png|link=S2Beta:Prototype Zones/Hidden Palace]] [[S2Beta:Prototype Zones/Hidden Palace|Spring Yard]]||85 | ||
+ | |- | ||
+ | |01||-|| [[Image:z noicon.png|link=S2Beta:Prototype Zones/Labyrinth]] [[S2Beta:Prototype Zones/Labyrinth|Labyrinth]]||82 | ||
+ | |- | ||
+ | |05||-|| [[Image:z htz.png|link=S2Beta:Prototype Zones/Hill Top]] [[S2Beta:Prototype Zones/Hill Top|Scrap Brain]]||86 | ||
+ | |} | ||
+ | | | ||
+ | {|class="prettytable sortable" | ||
+ | |- | ||
+ | !ID||No.||Zone||Music ID | ||
+ | |- | ||
+ | |0F||01|| [[Image:z arz.png|link=S2Beta:Prototype Zones/Neo Green Hill]] [[S2Beta:Prototype Zones/Neo Green Hill|Neo Green Hill]]||87 | ||
+ | |- | ||
+ | |0D||02|| [[Image:z cpz.png|link=S2Beta:Prototype Zones/Chemical Plant]] [[S2Beta:Prototype Zones/Chemical Plant|Chemical Plant]]||8D | ||
+ | |- | ||
+ | |07||03|| [[Image:z htz.png|link=S2Beta:Prototype Zones/Hill Top]] [[S2Beta:Prototype Zones/Hill Top|Hill Top]]||96, 97 | ||
+ | |- | ||
+ | |00||04|| [[Image:z ghz.png|link=S2Beta:Prototype Zones/Emerald Hill]] [[S2Beta:Prototype Zones/Emerald Hill|Green Hill]]||82 | ||
+ | |- | ||
+ | |02||-|| [[Image:z noicon.png|link=S2Beta:Prototype Zones/Wood]] [[S2Beta:Prototype Zones/Wood|Wood]]||83 | ||
+ | |- | ||
+ | |04, 05||-|| [[Image:z mz.png|link=S2Beta:Prototype Zones/Metropolis]] [[S2Beta:Prototype Zones/Metropolis|Metropolis]]||83 | ||
+ | |- | ||
+ | |08||-|| [[Image:z hpz.png|link=S2Beta:Prototype Zones/Hidden Palace]] [[S2Beta:Prototype Zones/Hidden Palace|Hidden Palace]]||86 | ||
+ | |- | ||
+ | |0A||-|| [[Image:z ooz.png|link=S2Beta:Prototype Zones/Oil Ocean]] [[S2Beta:Prototype Zones/Oil Ocean|Oil Ocean]]||81 | ||
+ | |- | ||
+ | |0B||-|| [[Image:z dhz.png|link=S2Beta:Prototype Zones/Dust Hill]] [[S2Beta:Prototype Zones/Dust Hill|Dust Hill]]||85 | ||
+ | |- | ||
+ | |0C||-|| [[Image:z cnz.png|link=S2Beta:Prototype Zones/Casino Night]] [[S2Beta:Prototype Zones/Casino Night|Casino Night]]||84 | ||
+ | |- | ||
+ | |0E||-|| [[Image:z noicon.png|link=S2Beta:Prototype Zones/Genocide City]] [[S2Beta:Prototype Zones/Genocide City|Genocide City]]||8D | ||
+ | |- | ||
+ | |10||-|| [[Image:z dez.png|link=S2Beta:Prototype Zones/Death Egg]] [[S2Beta:Prototype Zones/Death Egg|Death Egg]]||- | ||
+ | |} | ||
+ | | | ||
+ | {|class="prettytable sortable" | ||
+ | |- | ||
+ | !ID||No.||Zone||Music ID | ||
+ | |- | ||
+ | |00||01||[[Image:z ghz.png]] Emerald Hill ||02 | ||
+ | |- | ||
+ | |0D||02||[[Image:z cpz.png]] Chemical Plant||0E | ||
+ | |- | ||
+ | |0F||03||[[Image:z arz.png]] Aquatic Ruin||07 | ||
+ | |- | ||
+ | |0C||04||[[Image:z cnz.png]] Casino Night||09 | ||
+ | |- | ||
+ | |07||05||[[Image:z htz.png]] Hill Top||06 | ||
+ | |- | ||
+ | |0B||06||[[Image:z dhz.png]] Mystic Cave||0B | ||
+ | |- | ||
+ | |0A||07||[[Image:z ooz.png]] Oil Ocean||04 | ||
+ | |- | ||
+ | |04, 05||08||[[Image:z mz.png]] Metropolis||05 | ||
+ | |- | ||
+ | |10||09||[[Image:z scz.png]] Sky Chase||0D | ||
+ | |- | ||
+ | |06||10||[[Image:z wfz.png]] Wing Fortress||0F | ||
+ | |- | ||
+ | |0E||11||[[Image:z dez.png]] Death Egg||0A | ||
+ | |- | ||
+ | |08||-|| [[Image:z hpz.png|link=S2Beta:Prototype Zones/Hidden Palace]] [[S2Beta:Prototype Zones/Hidden Palace|Hidden Palace]]||10 | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ==Notes== | ||
+ | * Level ID is the value the game refers to the level. Note that Metropolis Zone Act 3 has a separate level ID, 05. | ||
+ | * A "-" in gameplay order means the zone is not accessible at all in normal gameplay. | ||
+ | * A "-" in music ID means the music does not exist in the game. | ||
+ | |||
+ | [[Category:The Sonic 2 Beta Wiki|Prototype Zones]] |
Latest revision as of 04:56, 23 August 2015
Sonic 2 Beta Zones
The nearly completed zones can be played by simply pressing Start at the title screen. The rest you'll need the level select code plus debug.
Nick Arcade Prototype | Simon Wai Prototype | Final | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
- Level ID is the value the game refers to the level. Note that Metropolis Zone Act 3 has a separate level ID, 05.
- A "-" in gameplay order means the zone is not accessible at all in normal gameplay.
- A "-" in music ID means the music does not exist in the game.