Actions

Difference between revisions of "Roller"

From Sonic Retro

m
Line 1: Line 1:
[[Image:Roller.png|thumb|right]]
+
[[Image:Roller.png|thumb|100px|right]]
 
'''Roller''', called Arma (アルマ) in the Japanese manual, is an armadillo-like badnik found in [[Spring Yard Zone]] in the [[Sega Mega Drive]]  version of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' game. They are enemies which curl in a ball and attempt to run you down. They are invulnerable at this time and can't be attacked until they stop and unfold. If they are left alone they will roll up and move off the screen. If their path of travel is int erupted by a large gap they will jump over it.
 
'''Roller''', called Arma (アルマ) in the Japanese manual, is an armadillo-like badnik found in [[Spring Yard Zone]] in the [[Sega Mega Drive]]  version of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' game. They are enemies which curl in a ball and attempt to run you down. They are invulnerable at this time and can't be attacked until they stop and unfold. If they are left alone they will roll up and move off the screen. If their path of travel is int erupted by a large gap they will jump over it.
  

Revision as of 22:44, 6 July 2008

Roller.png

Roller, called Arma (アルマ) in the Japanese manual, is an armadillo-like badnik found in Spring Yard Zone in the Sega Mega Drive version of the original Sonic the Hedgehog game. They are enemies which curl in a ball and attempt to run you down. They are invulnerable at this time and can't be attacked until they stop and unfold. If they are left alone they will roll up and move off the screen. If their path of travel is int erupted by a large gap they will jump over it.

Game Object ID # Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog (16-bit) $43 $DFFA $E1AC $3705E (Nemesis Format, 80 blocks) $00
Sonic 2 (NA) $AD28C (Nemesis Format)