Propeller Flight

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Propeller Flight
First seen: Sonic the Hedgehog 2 (1992)
User: Miles "Tails" Prower
Type: Flight
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Propeller FlightMedia:SonicAdventure DC US manual.pdf[1] (プロペラ飛行ひこうMedia:SonicAdventure DC JP manual.pdf[2]Media:SonicAdvance GBA JP manual.pdf[3]), also known as Propeller FlyingMedia:SonicAdvance GBA US manual.pdf[4]Media:SonicAdvance2 GBA US manual.pdf[5]Media:SonicAdvance3 GBA US manual.pdf[6], Heli-TailsMedia:SonicTripleTrouble GG US manual.pdf[7]Media:TailsAdventures GG EU manual.pdf[8] (ヘリテイルMedia:Sonic Chaos Game Gear JP Manual.pdf[9]), Airman TailsMedia:SonicChaos GG US manual.pdf[10], HelicopterMedia:Sonic Chaos SMS EU Manual.pdf[11], or just FlyMedia:Sonic06 360 US manual.pdf[12] (フライMedia:Sonic06 ps3 jp manual.pdf[13]), is the signature move of Miles "Tails" Prower throughout the Sonic the Hedgehog series and alternate media.


Tails using Propeller Flight to help Sonic fight the Drill Mobile in Sonic the Hedgehog 3.

To perform this move, Tails spins his twin tails around like rotary blades quickly enough that he lifts off the ground and into the air like a helicopter. Using his tails like this, Tails can fly at a speed that enables him to keep up with Sonic the Hedgehog. In games where Tails can follow Sonic, such as Sonic the Hedgehog 2, he will use this technique to catch up if he falls behind.

Most games that feature Tails as a playable character allow the player to use the move to fly in any direction, either to reach high places that Sonic and sometimes other characters cannot reach or to cross bottomless pits. In some games, the spinning tails can defeat enemies and damage bosses just by flying into them from underneath. However, Tails cannot maintain flight for too long, as he will become tired and be forced to land after flying for a certain amount of time. The controls for flying and the length of time Tails can fly for varies by game. Tails cannot fly underwater in some games, and in most cases will swim instead.

The Propeller Flight can also serve as an invaluable support technique in that he can carry Sonic and other characters into the air. This is introduced as a game mechanic in Sonic the Hedgehog 3, and is also used for narrative purposes in other games and media.

In other media

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See also