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Difference between revisions of "Press Garden Zone"

From Sonic Retro

(References)
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|subboss=Press Garden Zone Mini-Boss (Sonic Mania)
 
|subboss=Press Garden Zone Mini-Boss (Sonic Mania)
 
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'''Press Garden Zone''' is the fifth zone in ''[[Sonic Mania]]'', which is a brand new original zone. It's an industrialized ancient ruin, resembling a printing house full of press-related elements.
'''Press Garden''' is a new completely original level in ''[[Sonic Mania]]''. It's an industrialized ancient ruin, resembling a printing house full of press-related elements.
 
  
Act 1 features more factory-like environment full of various boxes. Act 2 however changes completely, revealing a frozen Japanese garden with snow and sakura leaves falling from the sky.  
+
Act 1 features more factory-like environment full of various crates, presumed to be a printing factory for Eggman's propaganda, as posters can be seen being printed in the background. Some of the crates lying around the factory appear fragile and can be destroyed using a [[Water Shield]] or a [[Fire Shield]], sometimes revealing hidden goodies. Some crates are stacked in giant presses that will gradually break through the crates, crushing everything within them, including the player if they are not fast enough to escape.
 +
 
 +
Among some of the other features of Act 1 are conveyor belts of paper that the player can bounce off of, and by holding down a button the player can bounce higher, while touching the wheels of the conveyor belts will catapult the player in the direction they are spinning. Breaking lights on the walls and ceiling will cause doors and platforms to open, creating new routes, and typewriter blocks from the background serve as additional platforms.
 +
 
 +
Act 2, however, changes completely, revealing a frozen Japanese garden with snow and sakura leaves falling from the sky. Ice-blowing machines are placed around the act that will freeze Sonic and friends, making them slide around uncontrollably as living ice cubes. Unlike other instances in past games, freezing is harmless, and the player can break free by mashing the buttons or by colliding into a wall at high speed. Ice cubes all around the zone can contain things such as rings, springs, item monitors and spikes, and wood-cutting machines that will grind up tree logs into wood chippings can also be found.
  
 
==Enemies==
 
==Enemies==
*[[Dragonfly]] - Badnik much like the insect of the same name. From [[Sonic & Knuckles]]'s [[Mushroom Hill Zone]] but pink.
+
*[[Dragonfly]] - Badnik much like the insect of the same name. From ''[[Sonic & Knuckles]]'''s [[Mushroom Hill Zone]] but pink.
 
*A couple of crab-like [[Badnik|Badniks]], throwing a buzzsaw to each other.
 
*A couple of crab-like [[Badnik|Badniks]], throwing a buzzsaw to each other.
*[[Splats]] - A jumping rabbit, spawns from the ink bottles with [[Dr. Eggman]]'s face on them. Originally an unused [[Badnik]] from [[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]].
+
*[[Splats]] - A jumping rabbit, spawns from the ink bottles with [[Dr. Eggman]]'s face on them. Originally an unused [[Badnik]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
*[[Carry]] - A hovering [[Badnik]] which bobs across the width of the screen. Tries to drop their cargo to freeze the player. From [[Knuckles Chaotix]]'s [[Techno Tower]].
+
*[[Carry]] - A hovering [[Badnik]] which bobs across the width of the screen. Tries to drop their cargo to freeze the player. From ''[[Knuckles' Chaotix]]'''s [[Techno Tower]].
 
*A woodpecker-like [[Badnik]] which pecks the trees to make small bombs fall.
 
*A woodpecker-like [[Badnik]] which pecks the trees to make small bombs fall.
*[[Asteron]] - Used as an exploding shuriken star by the [[Hard-Boiled Heavies|Hard-Boiled Heavy]]. From [[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'s [[Metropolis Zone]].
+
*[[Asteron]] - Used as an exploding shuriken star by the [[Heavy Shinobi]]. From ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'''s [[Metropolis Zone]].
  
 
==References==
 
==References==
Line 37: Line 40:
 
!Source Level
 
!Source Level
 
|-
 
|-
|[[Dragonfly]]'s appearance
+
|[[Dragonfly]]'s appearance.
 
|Act 1, Act 2
 
|Act 1, Act 2
|[[Sonic & Knuckles]]
+
|''[[Sonic & Knuckles]]''
 
|[[Mushroom Hill Zone]]
 
|[[Mushroom Hill Zone]]
 
|-
 
|-
|Horizontal rotating cylinders
+
|[[Splats]]' appearance.
 +
|Act 1
 +
|''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog (16-bit) Beta]]''
 +
|
 +
|-
 +
|Horizontal rotating cylinders.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog 3]]
+
|''[[Sonic the Hedgehog 3]]''
 
|[[Launch Base Zone]]
 
|[[Launch Base Zone]]
 
|-
 
|-
|[[Splats]]' appearance
+
|Lightbulbs that make doors and platforms move when broken, much like red switch boxes.
 
|Act 1
 
|Act 1
|[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog (16-bit) Beta]]
+
|''[[Sonic the Hedgehog 3]]''
|
+
|[[Launch Base Zone]]
 +
|-
 +
|Spinning platforms that the player revolves around on.
 +
|Act 1
 +
|''[[Sonic & Knuckles]]''
 +
|[[Sky Sanctuary Zone]]
 
|-
 
|-
|Ice blowing machines
+
|Ice-blowing machines.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 3]]
+
|''[[Sonic the Hedgehog 3]]''
 
|[[Ice Cap Zone]]
 
|[[Ice Cap Zone]]
 
|-
 
|-
|Breakable ice cubes
+
|Sliding around uncontrollably as a means of getting around.
 +
|Act 2
 +
|''[[Sonic 3D Blast]]''
 +
|[[Diamond Dust Zone]]
 +
|-
 +
|Breakable ice cubes.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 3]]
+
|''[[Sonic the Hedgehog 3]]''
 
|[[Ice Cap Zone]]
 
|[[Ice Cap Zone]]
 
|-
 
|-
|Tree trunks the player can enter
+
|Hollow tree trunks the player can enter.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 2 (16-bit)]]
+
|''[[Sonic the Hedgehog 2 (16-bit)]]''
 
|[[Aquatic Ruin Zone]]
 
|[[Aquatic Ruin Zone]]
 
|-
 
|-
|Pairs of platforms which knock each other into a swing
+
|Pairs of platforms which knock each other into a swing.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 2 (16-bit)]]
+
|''[[Sonic the Hedgehog 2 (16-bit)]]''
 
|[[Mystic Cave Zone]]
 
|[[Mystic Cave Zone]]
 
|-
 
|-
|[[Carry]]'s appearance
+
|[[Carry]]'s appearance.
 
|Act 2
 
|Act 2
|[[Knuckles Chaotix]]
+
|''[[Knuckles' Chaotix]]''
 
|[[Techno Tower]]
 
|[[Techno Tower]]
 
|-
 
|-
|Structures which shoot the player upwards
+
|Structures which shoot the player upwards.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 3]]
+
|''[[Sonic the Hedgehog 3]]''
 
|[[Launch Base Zone]]
 
|[[Launch Base Zone]]
 
|-
 
|-
|Arrows shot from platforms which can be stuck on the walls like in [[Aquatic Ruin Zone]]'s [[Hammer Eggman|boss]] fight
+
|Arrows shot from platforms which can be stuck on the walls like in [[Aquatic Ruin Zone]]'s [[Hammer Eggman|boss]] fight.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 2 (16-bit)]]
+
|''[[Sonic the Hedgehog 2 (16-bit)]]''
 
|[[Aquatic Ruin Zone]]
 
|[[Aquatic Ruin Zone]]
 
|-
 
|-
|[[Heavy Shinobi]]'s sound effects
+
|[[Heavy Shinobi]]'s sound effects.
 
|Act 2
 
|Act 2
|[[sega:Shinobi|Shinobi]]
+
|''[[sega:Shinobi|Shinobi]]''
 
|
 
|
 
|-
 
|-
|[[Asteron]]'s appearance as a [[Heavy Shinobi]]'s weapon
+
|[[Asteron]]'s appearance as one of the [[Heavy Shinobi]]'s weapons.
 
|Act 2
 
|Act 2
|[[Sonic the Hedgehog 2 (16-bit)]]
+
|''[[Sonic the Hedgehog 2 (16-bit)]]''
 
|[[Metropolis Zone]]
 
|[[Metropolis Zone]]
 
|-
 
|-

Revision as of 20:42, 22 August 2017

Sonic Retro emblem.svg Sonic Mania
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Levels
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Press Garden Zone

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  • Act 1
  • Act 2
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Press Garden Zone
Fifth Zone, Sonic Mania
Number of Acts: 2
Level themes: ancient ruins, industrial, winter
Sub-boss: Press Garden Zone Mini-Boss (Sonic Mania)
Boss: Heavy Shinobi

Press Garden Zone is the fifth zone in Sonic Mania, which is a brand new original zone. It's an industrialized ancient ruin, resembling a printing house full of press-related elements.

Act 1 features more factory-like environment full of various crates, presumed to be a printing factory for Eggman's propaganda, as posters can be seen being printed in the background. Some of the crates lying around the factory appear fragile and can be destroyed using a Water Shield or a Fire Shield, sometimes revealing hidden goodies. Some crates are stacked in giant presses that will gradually break through the crates, crushing everything within them, including the player if they are not fast enough to escape.

Among some of the other features of Act 1 are conveyor belts of paper that the player can bounce off of, and by holding down a button the player can bounce higher, while touching the wheels of the conveyor belts will catapult the player in the direction they are spinning. Breaking lights on the walls and ceiling will cause doors and platforms to open, creating new routes, and typewriter blocks from the background serve as additional platforms.

Act 2, however, changes completely, revealing a frozen Japanese garden with snow and sakura leaves falling from the sky. Ice-blowing machines are placed around the act that will freeze Sonic and friends, making them slide around uncontrollably as living ice cubes. Unlike other instances in past games, freezing is harmless, and the player can break free by mashing the buttons or by colliding into a wall at high speed. Ice cubes all around the zone can contain things such as rings, springs, item monitors and spikes, and wood-cutting machines that will grind up tree logs into wood chippings can also be found.

Enemies

References

Reference Appears in Source Game Source Level
Dragonfly's appearance. Act 1, Act 2 Sonic & Knuckles Mushroom Hill Zone
Splats' appearance. Act 1 Sonic the Hedgehog (16-bit) Beta
Horizontal rotating cylinders. Act 1 Sonic the Hedgehog 3 Launch Base Zone
Lightbulbs that make doors and platforms move when broken, much like red switch boxes. Act 1 Sonic the Hedgehog 3 Launch Base Zone
Spinning platforms that the player revolves around on. Act 1 Sonic & Knuckles Sky Sanctuary Zone
Ice-blowing machines. Act 2 Sonic the Hedgehog 3 Ice Cap Zone
Sliding around uncontrollably as a means of getting around. Act 2 Sonic 3D Blast Diamond Dust Zone
Breakable ice cubes. Act 2 Sonic the Hedgehog 3 Ice Cap Zone
Hollow tree trunks the player can enter. Act 2 Sonic the Hedgehog 2 (16-bit) Aquatic Ruin Zone
Pairs of platforms which knock each other into a swing. Act 2 Sonic the Hedgehog 2 (16-bit) Mystic Cave Zone
Carry's appearance. Act 2 Knuckles' Chaotix Techno Tower
Structures which shoot the player upwards. Act 2 Sonic the Hedgehog 3 Launch Base Zone
Arrows shot from platforms which can be stuck on the walls like in Aquatic Ruin Zone's boss fight. Act 2 Sonic the Hedgehog 2 (16-bit) Aquatic Ruin Zone
Heavy Shinobi's sound effects. Act 2 Shinobi
Asteron's appearance as one of the Heavy Shinobi's weapons. Act 2 Sonic the Hedgehog 2 (16-bit) Metropolis Zone

Trivia

  • This is probably Dr. Eggman's printing house, made for printing his propaganda press. It's revealed by the description "Wreak havoc at the propaganda factory" of the Playstation Trophy "Crate Expectations".
  • The trees in Act 2 are used for making paper.


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