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Difference between revisions of "Power Sneakers"

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[[Image:SpeedShoes.png|right|56px]]
 
[[Image:SpeedShoes.png|right|56px]]
'''Speed Shoes''', also known as '''Power Sneakers'''{{fileref|Sonic1 MD US SonicJam manual.pdf|page=5}}{{fileref|Sonic2 MD US SonicJam manual.pdf|page=7}}{{fileref|Chaotix 32X US manual.pdf|page=20}}, '''Super Shoes'''{{fileref|S&K MD US SonicJam manual.pdf|page=7}}, '''High-Speed Shoes'''{{fileref|SonicAdventure DC US manual.pdf|page=13}}{{fileref|SonicAdventure2 DC US manual.pdf|page=21}}, '''Speed Boots'''{{fileref|SonicAdvance GBA US manual.pdf|page=22}} and '''Fleet Feet'''{{fileref|Sonic R Sega Saturn US Manual.pdf|page=15}} (and usually '''High Speed''' (ハイスピード) in Japan{{fileref|Sonic1 MD JP manual.pdf|page=21}}{{fileref|Sonic3 MD JP SonicJam manual.pdf|page=10}}{{fileref|SonicAdventure DC JP manual.pdf|page=12}}) are a common feature of ''Sonic the Hedgehog'' games, allowing a character to accelerate faster and hit a higher top speed for a short period. They were first seen in the 1991 [[Sega Mega Drive]] release of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgeog]]'' and have appeared in some form in most ''Sonic'' games made since.  
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'''Speed Shoes''', also known as '''Power Sneakers'''{{fileref|Sonic1 MD US SonicJam manual.pdf|page=5}}{{fileref|Sonic2 MD US SonicJam manual.pdf|page=7}}{{fileref|Chaotix 32X US manual.pdf|page=20}}, '''Super Shoes'''{{fileref|S&K MD US SonicJam manual.pdf|page=7}}, '''High-Speed Shoes'''{{fileref|SonicAdventure DC US manual.pdf|page=13}}{{fileref|SonicAdventure2 DC US manual.pdf|page=21}}, '''Speed Boots'''{{fileref|SonicAdvance GBA US manual.pdf|page=22}} and '''Fleet Feet'''{{fileref|Sonic R Sega Saturn US Manual.pdf|page=15}} (and usually '''High Speed''' (ハイスピード) in Japan{{fileref|Sonic1 MD JP manual.pdf|page=21}}{{fileref|Sonic3 MD JP SonicJam manual.pdf|page=10}}{{fileref|SonicAdventure DC JP manual.pdf|page=12}}) are a common feature of ''Sonic the Hedgehog'' games, allowing a character to accelerate faster and hit a higher top speed for a short period. They were first seen in the 1991 [[Sega Mega Drive]] release of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgheog]]'' and have appeared in some form in most ''Sonic'' games made since.  
  
Speed shoes are usually accompanied by either by an increased tempo of the in-game music, or in more recent times, a dedicated jingle. The latter method is generally seen on platforms where speeding up the music cannot be achieved for technical reasons (for example, ''[[Sonic the Hedgehog CD]]'' where audio is streamed at a set rate off a CD-ROM).
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Speed Shoes are usually accompanied by either by an increased tempo of the in-game music, or in more recent times, a dedicated jingle. The latter method is generally seen on platforms where speeding up the music cannot be achieved for technical reasons (for example, ''[[Sonic the Hedgehog CD]]'' where audio is streamed at a set rate off a CD-ROM).
  
 
==References==
 
==References==

Revision as of 19:05, 5 May 2017

Speed Shoes, also known as Power SneakersMedia:Sonic1 MD US SonicJam manual.pdf[1]Media:Sonic2 MD US SonicJam manual.pdf[2]Media:Chaotix 32X US manual.pdf[3], Super ShoesMedia:S&K MD US SonicJam manual.pdf[4], High-Speed ShoesMedia:SonicAdventure DC US manual.pdf[5]Media:SonicAdventure2 DC US manual.pdf[6], Speed BootsMedia:SonicAdvance GBA US manual.pdf[7] and Fleet FeetMedia:Sonic R Sega Saturn US Manual.pdf[8] (and usually High Speed (ハイスピード) in JapanMedia:Sonic1 MD JP manual.pdf[9]Media:Sonic3 MD JP SonicJam manual.pdf[10]Media:SonicAdventure DC JP manual.pdf[11]) are a common feature of Sonic the Hedgehog games, allowing a character to accelerate faster and hit a higher top speed for a short period. They were first seen in the 1991 Sega Mega Drive release of Sonic the Hedgheog and have appeared in some form in most Sonic games made since.

Speed Shoes are usually accompanied by either by an increased tempo of the in-game music, or in more recent times, a dedicated jingle. The latter method is generally seen on platforms where speeding up the music cannot be achieved for technical reasons (for example, Sonic the Hedgehog CD where audio is streamed at a set rate off a CD-ROM).

References