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Difference between revisions of "Night mode"

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But what is it for? [[Luigi Link]] explains:
 
But what is it for? [[Luigi Link]] explains:
  
:As you may know, the developers at [[Sonic Team]] had no [[SonED]] to edit their levels with, and if they did, it was much more primitive than ours. Knowing this, they programmed a [[debug mode]] in the Sonic games to get the information they needed to know from the game.
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<ipbwiki_post post=121 />
 
 
:The "night mode" itself is actually pretty useful. It takes advantage of the VDP's shadowing and highlighting ability. For all tiles on the Plane A High and Plane B High graphic layers, the VDP highlights those tiles. For all tiles on the Plane A Low and Plane B Low graphic layers, the VDP shadows these tiles. Sonic Team could then see if they got the highs and lows in their proper spot.
 
 
 
:A lot of you know this already, a lot may not. So this is here for the general informing of everyone.
 
 
 
 
[[Category:Hacking Information]]
 
[[Category:Hacking Information]]

Revision as of 10:30, 30 April 2008

Nightmode.png

Night mode is a debug tool used in the Sonic 2 (Simon Wai prototype) and Sonic the Hedgehog 3 to darken parts of the screen. After enabling debug, hold C when selecting a level to enable night mode.

But what is it for? Luigi Link explains:

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