Difference between revisions of "Mirage Road"
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+ | |Sonic Rush|:Category:Sonic Rush levels|l2=Levels|{{PAGENAME}}}} | ||
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{{LevelBob | {{LevelBob | ||
|levelscreen=Sonic Rush MirageRoad.PNG | |levelscreen=Sonic Rush MirageRoad.PNG | ||
− | |levelno= | + | |levelno=3rd (Sonic and Blaze) |
|game=Sonic Rush | |game=Sonic Rush | ||
|acts=3 | |acts=3 | ||
− | |theme1=desert | + | |theme1=desert/western |
− | |theme2= | + | |theme2=ancient ruins |
|boss=Mirage Road boss | |boss=Mirage Road boss | ||
− | |music=Ethno Circus | + | |music=Ethno Circus<br>Sonic:<br> |
− | + | <br>Blaze:<br> | |
− | <br>Blaze: < | ||
}} | }} | ||
− | '''Mirage Road Zone''' is a zone in the [[Nintendo DS]] game ''[[Sonic Rush]]''. It is the third zone for Sonic and Blaze. It takes place in a desert full of ancient pyramids, very similar to [[Sandopolis]] Zone. Most robots are [[Egg Magician]]s, which are typical in [[Spooky Supernatural | + | '''Mirage Road Zone''' is a zone in the [[Nintendo DS]] game ''[[Sonic Rush]]''. It is the third zone for Sonic and Blaze. It takes place in a desert full of ancient pyramids, very similar to [[Sandopolis]] Zone. Most robots are [[Egg Magician]]s, which are typical in [[Spooky Supernatural cliché|haunted zones]]. At various points during both acts, Sonic and Blaze will be locked in a room, and the player must destroy a certain number of badniks to open up the door. At the end of both acts, you'll be riding on a large platform, and must dodge rocks and badniks that are falling from the sky. |
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+ | ==References== | ||
+ | <references /> | ||
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{{SROmni}} | {{SROmni}} | ||
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Revision as of 14:49, 19 September 2019
Sonic Rush |
»
Levels |
»
Mirage Road |
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Mirage Road |
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3rd (Sonic and Blaze) Zone, Sonic Rush |
Number of Acts: 3 |
Level themes: desert/western, ancient ruins |
Boss: Mirage Road boss |
Mirage Road Zone is a zone in the Nintendo DS game Sonic Rush. It is the third zone for Sonic and Blaze. It takes place in a desert full of ancient pyramids, very similar to Sandopolis Zone. Most robots are Egg Magicians, which are typical in haunted zones. At various points during both acts, Sonic and Blaze will be locked in a room, and the player must destroy a certain number of badniks to open up the door. At the end of both acts, you'll be riding on a large platform, and must dodge rocks and badniks that are falling from the sky.
References
Sonic Rush | |
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Main page Manuals |
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