Difference between revisions of "Lost Labyrinth Zone"
From Sonic Retro
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==Screenshots== | ==Screenshots== | ||
− | <gallery | + | <gallery> |
File:S4 Development Level Select.JPG|Development [[level select]] with Lost Labyrinth's level select image at the top right | File:S4 Development Level Select.JPG|Development [[level select]] with Lost Labyrinth's level select image at the top right | ||
Image:Llz minecart.png|The infamous mine cart | Image:Llz minecart.png|The infamous mine cart | ||
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File:S4 Devel LLZ2.jpg|Development screenshot | File:S4 Devel LLZ2.jpg|Development screenshot | ||
File:S4 Devel LLZ1.jpg|Development screenshot | File:S4 Devel LLZ1.jpg|Development screenshot | ||
+ | File:S4 Devel LLZ Concept.jpg|Pillar concept art | ||
</gallery> | </gallery> | ||
Revision as of 16:43, 19 August 2010
Lost Labyrinth Zone |
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Second level, Sonic the Hedgehog 4 |
Number of Acts: 4 |
Level theme: underwater |
Acts
- Act 1 - Ancient Maze of Mystery
- Act 2 - Strange Mine Cart
- Act 3 - Underwater Maze Escape
- Boss - Trap-Filled Ruins
Enemies
- Jaws - Piranha bots that troll around underwater.
- Bubbles - A blue, spike-welding bubble. Red variations also appear.
- Orbinaut - Disappearing lizard bot.
- Burrobot - Mole bots that leap from the ground and then simply move back and forth in a small area.
- Unidus - Simple, pissy-looking sphere bots that move back and forth very slowly. The catch is that they're circled by four spiked balls, making them virtually impossible to hit until after they've spotted you.
- Uni-uni - These guys, palette aside, look exactly like Unidus. They're a bit more cool-headed, though, and won't fire off their shield of mines.
Screenshots
Development level select with Lost Labyrinth's level select image at the top right
Sonic the Hedgehog 4 | |
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Main page (I|II|Metal) |
show;hide
Episode I:
Episode II: Episode I: Episode II: Episode I:
Episode II: |