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Jungle Zone

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Jungle Zone
Jungle.png
Jungle Zone
Third Zone, Sonic the Hedgehog (8-bit)
Number of Acts: 3
Location: South Island
Level theme: jungle
Boss: Jungle Zone boss
Maximum rings, Act 1: 105 + 30
Sega Master System
/ 100 + 10
Sega Game Gear
Maximum rings, Act 2: 53 + 20
Sega Master System
/ 54 + 30
Sega Game Gear
Non-English names:
Bridge Zone | Labyrinth Zone
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For the Sonic Jump level, see Jungle Zone (Sonic Jump).

Jungle Zone is the third Zone in the 8-bit version of Sonic the Hedgehog. As with other Zones in this game, this Zone consists of two standard Acts followed by a shorter third Act which contains the Zone's boss.

Overview

Like Bridge Zone, this Zone is also unique to the SMS/GG game. Set within a lush, green jungle filled with exotic plants as well as the troublesome Badniks, Sonic will have to get across a dark, limpid river by jumping across platforms and running along vine bridges. Throughout Act 1, Sonic can hop across logs that are cascading down waterfalls, and will even have to run along on rolling logs to cross the Chopper-infested waters.

The second Act sports an unusual type of level structure as the Act is built vertically rather than horizontally, where Sonic must climb up a giant waterfall by jumping from platform to platform. In the Master System version of the game, the player is not allowed to go back down the waterfall, and attempting to do so will cost a life. This does not apply to the Game Gear version, so it is safer to make mistakes.

Quotes

Wild flowers and exotic plants surround you in the damp, dark jungle. When you reach the turbulent waterfall, watch your step! One false move and you're gone for good!

Sonic the Hedgehog US Game Gear manualMedia:Sonic1 GG US manual.pdf[4]

Enemies

Crabmeat-8bit.png
Spikes — Crab bot that shoots fireballs from its pincers.
Chopper-8bit.png
Chopper — Jumps up from the river to try and bite Sonic.
Newtron-8bit.png
Newtron — Materialises in sheltered areas to shoot a projectile, then disappears.

Walkthroughs

Detailed maps for each Act can be found here.

Act 1

This is the introductory level to the zone. You begin on a lower ledge of the left of the level, and most get to the right side. To do this, you must jump from ledge to ledge, pass behind waterfalls, and ride logs over streams. Swinging platforms help get you across large gaps.

Act One - Chaos Emerald - The Chaos Emerald is located on a ledge in this level, which can only be reached by floating on a log in the water at the bottom of the level.

Act 2

This level is vertical. You must jump from ledge to ledge, walk over log bridges, and scale floating platforms to climb up a waterfall. If you fall past the the bottom of the screen, Sonic loses a life. The Game Gear version lacks the falling off death. If you do fall- you fall back to the lower levels.

Act 3

The battle with Dr. Robotnik. Climb up the vines to reach the curved U-shape vine. Robotnik hovers above Sonic, periodically dropping bombs which roll around the vine, and blow up in the center. As in the first battle, Robotnik lowers. Jump on top of his ship. When you have beaten him, make a very large jump to the right of the vine.

References


Sonic the Hedgehog (8-bit)
Sonic 1 MS title.png

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