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Jungle Joyride

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Revision as of 23:08, 6 February 2009 by GeneHF (talk | contribs) (Added Adabat Beta area details)
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Jungle Joyride
Adabat's level, Sonic Unleashed
Number of Acts: 4 (Xbox 360/PS3) or 5 (Wii/PS2)
Boss: Egg Lancer

Jungle Joyride is Adabat's level in Sonic Unleashed and draws inspiration from South East Asia. Sonic can run through a small village, through a jungle, and along a beach.

A notable feature is the proliferation of "stilt houses." These buildings can be seen in South East Asian countries such as Thailand, Vietnam and the Philippines and consist of wooden dwellings erected on stilts over water. This makes Quick Step a useful tool in navigating this level.

Unused Platforming and Goal Rooms

In the sub-mission, Jungle Fright, it's possible to access an unused puzzle behind where the goal ring would be in the Night time level through glitching. The room itself is filled with water (which isn't visible), so falling signifies an instant-death and also contains an otherwise unused palm tree object which Sonic can knock down for later use in the room. The gimmick of the room is not unlike the snake room in Lost World, where you must raise the water level to advance in between platforming. At the top awaits a door which the Werehog can open, leading into a stairwell surrounded by several statues, plants and torches, as well as the apparent original goal ring of the level. Touching it in this mission leads to an automatic Mission Failed. This area can be accessed in the main level too, but it lacks any object placement to continue the puzzle.

It was believed to have been sealed off due to difficulty with object placement and getting the water to appear and rise properly as the player progressed through the room. Template:SonicUnleashedZones