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Difference between revisions of "Hammer Eggman"

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(add pretty table for tech info)
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==Technical Information==
 
==Technical Information==
{|
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{|border="1" class="prettytable"
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!Game
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!Object ID
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!Code offset
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!Mappings offset
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!Compressed art offset
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!Subparameters
 
|-
 
|-
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|[[SCHG:Sonic 2|Sonic the Hedgehog 2]]
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|$89
 
|$30480
 
|$30480
|Dr. Robotnik's Hammer Machine sprite code offset
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|$30E04
|-
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|$86128 ([[Nemesis compression|Nemesis format]], 166 blocks)
|$86128
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|
|Dr. Robotnik's Hammer Machine sprite art ([[Nemesis Format]], 166 blocks)
 
|-
 
|23
 
|Boss pattern load cue
 
|-
 
|89
 
|Boss sprite function
 
 
|}
 
|}
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[[Category:Sonic the Hedgehog 2 (16-bit) Bosses]]
 
[[Category:Sonic the Hedgehog 2 (16-bit) Bosses]]

Revision as of 22:41, 15 January 2008

Arzboss.png
When fighting the Aquatic Ruin Zone Boss in Aquatic Ruin Zone, the first things noticeable are the two totem poles that rise up out of the ground with openings on the faces' mouths. Next, notice Robotnik inside another hovercraft, this time with a giant hammer attached to the front of it. Robotnik will stay above the two tall poles, just out of your reach. That being said, Robotnik will fly back and forth, smacking both totem poles with his massive hammer. Upon doing so, arrows will be propelled out of the mouths and stick into the corresponding section of the pole across the screen. The goal here is to use the arrows as stepping stones to reach Robotnik. Hop onto the top of either pole and bounce off of Robotnik twice before he starts to fly away across screen. Repeat this process until Robotnik's defeated.

Technical Information

Game Object ID Code offset Mappings offset Compressed art offset Subparameters
Sonic the Hedgehog 2 $89 $30480 $30E04 $86128 (Nemesis format, 166 blocks)