Actions

Difference between revisions of "Grinding"

From Sonic Retro

(Gonna expand this a little. There are more characters than Sonic with the griding capability. Don't know how grinding works in Sonic 2006 though.)
Line 1: Line 1:
 
{{sub-stub}}
 
{{sub-stub}}
'''Grinding''' is an action [[Sonic]] can perform in most recent games. Introduced in ''[[Sonic Adventure 2]]'', grinding is the act of balancing on a rail to move. Grinding is typically as fast as or faster than running, but requires you to maintain your momentum to keep moving. In the Sonic Riders games characters can jump on a rail and use this a shortcut to try to make it into first place. Sonic is capable of grinding in the following games:
+
'''Grinding''' is an action [[Sonic]] can perform in most recent games. Introduced in ''[[Sonic Adventure 2]]'', grinding is the act of balancing on a rail to move. Grinding is typically as fast as or faster than running, but requires you to maintain your momentum to keep moving. In the Sonic Riders games characters can jump on a rail and use this a shortcut to try to make it into first place. Grinding is featured in the following games.
  
 
*''[[Sonic Adventure 2]]''
 
*''[[Sonic Adventure 2]]''
 +
:This was the first game to feature grinding. It is a feature only Sonic and [[Shadow]] can use (also [[Amy]] and [[Metal Sonic]]) in two player mode. Pressing the {{B}} button will cause the character to crouch, resulting in a higher grinding speed. The player can also jump from rail to rail by pressing the {{A}} button and tilting the control stick in the direction of the next rail. There is a special grind race in two player mode in the [[Sonic Adventure 2: Battle|remake]] of this game.
 +
 
*''[[Sonic Advance]]''
 
*''[[Sonic Advance]]''
 +
:Sonic Advance was the first 2D game to feature grinding. Only Sonic and Amy are capable of grinding. Sonic grinds with his feet while Amy grinds on her rear.
 +
 
*''[[Sonic Advance 2]]''
 
*''[[Sonic Advance 2]]''
 +
:Grinding in this game is identical to Sonic Advance. Only now, all characters can grind and Amy no longer grinds on her rear.
 +
 
*''[[Sonic Heroes]]''
 
*''[[Sonic Heroes]]''
*''[[Sonic Riders]]''
+
:Grinding in this game in nearly like that of Sonic Adventure 2. Though this time, the player can gain a extra boost of speed by pressing the {{B}} button twice. It is a useful for when you are stuck at the bottom of a sloping rail. All characters are capable of grinding. Though in Fly formation, the character at the bottom of the chain is the one who grinds.
*''[[Sonic Riders Zero Gravity]]''
+
 
 
*''[[Sonic Advance 3]]''
 
*''[[Sonic Advance 3]]''
 +
:Grinding capabilities are identical to Sonic Advance 2.
 +
 
*''[[Sonic Rush]]''
 
*''[[Sonic Rush]]''
 +
:Identical to the Sonic Advance series. Though now, 3D segments allow for rail jumping.
 +
 +
*''[[Shadow the Hedgehog]]''
 +
:Grinding was slightly tweaked in Shadow the Hedgehog. Crouching was completely eliminated. Pressing the {{B}} button will make Shadow change position on a rail and give him and extra boost of speed. Shadow can also fire weapons while grinding.
 +
 +
*''[[Sonic Riders]]''
 +
:Grinding is an attribute for characters in the Speed class. Though, special gear will allow Fly and Power characters to grind. One may grind a rail that stars with a blue light and ends with a red light. You jump from one rail to another by jumping off at the red point and pressing {{A}} again. While grinding, the player will receive extra air. The more links you make, the more air you receive.
 +
 +
*''[[Sonic the Hedgehog (2006 game)]]''
 +
 
*''[[Sonic Rush Adventure]]''
 
*''[[Sonic Rush Adventure]]''
*''[[Sonic the Hedgehog (2006 game)]]''
+
:Identical to Sonic Rush.
 +
 
 +
*''[[Sonic Riders Zero Gravity]]''
 +
:Grinding is very similar to Sonic Riders. Except grinding is dependent on the gear that is used rather than the character. Only boards with the grind Gear Change and skates are allowed to grind. Boards must obtain 50 rings in order to activate the grind function. Skates however can grind by default. Grinding was made slightly easier this time around as the player only has to press the {{A}} button once in order to jump rails.
 +
 
 
*''[[Sonic Unleashed]]''
 
*''[[Sonic Unleashed]]''
 +
:Sonic Unleashed brings back the grinding feature once more. Sonic can only grind while he is not the [[Werehog]]. There is no crouching ability but the player can still jump from rail to rail.
  
 
[[Category: Moves]]
 
[[Category: Moves]]

Revision as of 07:17, 13 November 2009

Sonicretro-round.svg This teeny-tiny article needs some work. You can help Sonic Retro by expanding it.

Grinding is an action Sonic can perform in most recent games. Introduced in Sonic Adventure 2, grinding is the act of balancing on a rail to move. Grinding is typically as fast as or faster than running, but requires you to maintain your momentum to keep moving. In the Sonic Riders games characters can jump on a rail and use this a shortcut to try to make it into first place. Grinding is featured in the following games.

This was the first game to feature grinding. It is a feature only Sonic and Shadow can use (also Amy and Metal Sonic) in two player mode. Pressing the B button will cause the character to crouch, resulting in a higher grinding speed. The player can also jump from rail to rail by pressing the A button and tilting the control stick in the direction of the next rail. There is a special grind race in two player mode in the remake of this game.
Sonic Advance was the first 2D game to feature grinding. Only Sonic and Amy are capable of grinding. Sonic grinds with his feet while Amy grinds on her rear.
Grinding in this game is identical to Sonic Advance. Only now, all characters can grind and Amy no longer grinds on her rear.
Grinding in this game in nearly like that of Sonic Adventure 2. Though this time, the player can gain a extra boost of speed by pressing the B button twice. It is a useful for when you are stuck at the bottom of a sloping rail. All characters are capable of grinding. Though in Fly formation, the character at the bottom of the chain is the one who grinds.
Grinding capabilities are identical to Sonic Advance 2.
Identical to the Sonic Advance series. Though now, 3D segments allow for rail jumping.
Grinding was slightly tweaked in Shadow the Hedgehog. Crouching was completely eliminated. Pressing the B button will make Shadow change position on a rail and give him and extra boost of speed. Shadow can also fire weapons while grinding.
Grinding is an attribute for characters in the Speed class. Though, special gear will allow Fly and Power characters to grind. One may grind a rail that stars with a blue light and ends with a red light. You jump from one rail to another by jumping off at the red point and pressing A again. While grinding, the player will receive extra air. The more links you make, the more air you receive.
Identical to Sonic Rush.
Grinding is very similar to Sonic Riders. Except grinding is dependent on the gear that is used rather than the character. Only boards with the grind Gear Change and skates are allowed to grind. Boards must obtain 50 rings in order to activate the grind function. Skates however can grind by default. Grinding was made slightly easier this time around as the player only has to press the A button once in order to jump rails.
Sonic Unleashed brings back the grinding feature once more. Sonic can only grind while he is not the Werehog. There is no crouching ability but the player can still jump from rail to rail.