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Difference between revisions of "Green Hill Zone (Sonic Mania)"

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(Enemies added, desciptions from the original articles.)
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The Act 2, however, has a whole new art style based on the prototype version of the Green Hill Zone. The background presents the distant mountains, now much closer, the player begins in the cave at the end of the first act. The cavernous area features rock formations with smaller vegetation and new models of totems, now larger, following the same pattern as the smaller ones. The stage follows with a series of gimmicks and other new things compared to its original version. Among them, the use of zip lines, small underwater areas like in [[Angel Island Zone]]. In addition, presents in a new interaction with Flame Shield, which would be when burning the wooden bridges.
 
The Act 2, however, has a whole new art style based on the prototype version of the Green Hill Zone. The background presents the distant mountains, now much closer, the player begins in the cave at the end of the first act. The cavernous area features rock formations with smaller vegetation and new models of totems, now larger, following the same pattern as the smaller ones. The stage follows with a series of gimmicks and other new things compared to its original version. Among them, the use of zip lines, small underwater areas like in [[Angel Island Zone]]. In addition, presents in a new interaction with Flame Shield, which would be when burning the wooden bridges.
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==Enemies==
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*[[Moto Bug]] - Drives along long areas of ground. From the original [[Green Hill Zone]].
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*[[Chopper]] - Jumps up from under bridges. From the original [[Green Hill Zone]].
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*[[Buzz Bomber]] - Found throughout the zone, shoots fireballs. From the original [[Green Hill Zone]].
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*[[Crabmeat]] - Moves slowly, shoots fireballs. From the original [[Green Hill Zone]].
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*[[Newtron]] - Materialises in sheltered areas, falls and speeds along the ground (blue) or shoots fireballs (green). From the original [[Green Hill Zone]].
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*[[Batbrain]] - Found underground, suspended from ceilings. They will swoop down at you as you approach them. From [[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'s [[Marble Zone]].
  
 
===Gallery===
 
===Gallery===

Revision as of 12:21, 12 August 2017

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Green Hill Zone (Sonic Mania)

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Green Hill Zone (Sonic Mania)
Zone, Sonic Mania
Number of Acts: 2
Level themes: tropical island, underground/cave
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Green Hill is a level in Sonic Mania that's based on Green Hill Zone from Sonic the Hedgehog.

Like its original version, Green Hill Zone is a tropical paradise of palm trees with mountains and a beautiful lake with bright blue waters in the background. In its new foreground, it carries beyond the original vibrant flowers, a series of bridges in the style of Emerald Hill Zone. Highlight for the last section of the stage, which takes place in a cave similar to that presented in Sonic the Hedgehog 8-bit and Sonic Generations. With a beautiful subterranean lake in the background and small rock formations.

The Act 2, however, has a whole new art style based on the prototype version of the Green Hill Zone. The background presents the distant mountains, now much closer, the player begins in the cave at the end of the first act. The cavernous area features rock formations with smaller vegetation and new models of totems, now larger, following the same pattern as the smaller ones. The stage follows with a series of gimmicks and other new things compared to its original version. Among them, the use of zip lines, small underwater areas like in Angel Island Zone. In addition, presents in a new interaction with Flame Shield, which would be when burning the wooden bridges.

Enemies

Gallery


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