Actions

Difference between revisions of "Green Hill (Sonic Adventure 2)"

From Sonic Retro

Line 3: Line 3:
 
[[Image:sa2ghz.jpg|thumb|right|Green Hill, as seen in ''Sonic Adventure 2''.]]
 
[[Image:sa2ghz.jpg|thumb|right|Green Hill, as seen in ''Sonic Adventure 2''.]]
 
'''Green Hill''' is a bonus level in ''[[Sonic Adventure 2]]'', which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the [[Dreamcast]] Version), that is essentially a 3D version of [[Green Hill Zone]] Act 1 from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. This version stays very true to the original, with appearances by classic enemies, though it does twist and turn along the third axis, unlike its predecessor.
 
'''Green Hill''' is a bonus level in ''[[Sonic Adventure 2]]'', which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the [[Dreamcast]] Version), that is essentially a 3D version of [[Green Hill Zone]] Act 1 from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. This version stays very true to the original, with appearances by classic enemies, though it does twist and turn along the third axis, unlike its predecessor.
 +
 +
{{SA2Levels}}
 
[[Category:Sonic Adventure 2 Levels]]
 
[[Category:Sonic Adventure 2 Levels]]

Revision as of 23:04, 23 March 2008

For other similarly named levels, see Green Hill Zone (disambiguation).
File:Sa2ghz.jpg
Green Hill, as seen in Sonic Adventure 2.

Green Hill is a bonus level in Sonic Adventure 2, which is unlocked by obtaining all 180 Emblems and A Ranks on all Missions (barring Cannon's Core in the Dreamcast Version), that is essentially a 3D version of Green Hill Zone Act 1 from Sonic the Hedgehog. This version stays very true to the original, with appearances by classic enemies, though it does twist and turn along the third axis, unlike its predecessor.

Template:SA2Levels