Actions

Difference between revisions of "Gimmick Mt. Zone"

From Sonic Retro

Line 5: Line 5:
 
| game=Sonic the Hedgehog 2 (8-bit)
 
| game=Sonic the Hedgehog 2 (8-bit)
 
| acts=3
 
| acts=3
 +
| cliche=Techno City/Large Factory
 
| boss=Inobuta Mecha
 
| boss=Inobuta Mecha
 
| subboss=
 
| subboss=

Revision as of 20:13, 31 July 2008

Gimmickmt.png
Gimmick Mt. Zone
Fifth Zone, Sonic the Hedgehog 2 (8-bit)
Number of Acts: 3
Boss: Inobuta Mecha

Gimmick Mt. Zone is the fifth zone in Sonic the Hedgehog 2. Similarities with Scrap Brain Zone from Sonic 1 are abound here, as are spikes. Count on everything in this strange, monochromatic level to explode. The boss of this stage is a drillbot who tries to run you over until Sonic runs him down. A particularity of Act 1 is that it ends from right to left, opposed to every other Sonic level, where you end from left to right.

Instruction Manual Description

The inside of this metallic mountain is filled with moving conveyor belts, platforms and whining flywheels. Catch a ride on a wheel, and sling yourself along. Timing is very important! Walking Bombs and Burrowbots roam through this Zone, making your travels more treacherous.

Villains

Badniks

  • Mogurin — Mole bots that leap from the ground and then simply move back and forth in a small area. Their drill bit noses give them away.
  • Tonton — Pig bots that hang around at the top of inclines. They just hop in place and roll flashing balls down the hill. Now capable of movement.
  • Bomb — Mindless kamikaze bomb bots that walk back and forth along a short plane, either on the ground or ceiling. As soon as Sonic approaches, they stop moving and start flashing: after a few seconds, they explode into a small shower of flashing projectiles. Look out when they attack in groups.

Template:Sonic2GGLevels